EpicKnarvik97 112fd0d53d Makes temporary permissions work
Saves and loads temporary permissions to/from disk as necessary
Gives players their temporary permissions when joining
Adds an un-used config file
Changes an english string in strings.yml
2022-01-14 20:33:08 +01:00

149 lines
5.9 KiB
Java

package net.knarcraft.permissionsigns.manager;
import net.knarcraft.permissionsigns.PermissionSigns;
import net.knarcraft.permissionsigns.container.TemporaryPermission;
import net.milkbowl.vault.permission.Permission;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import java.io.File;
import java.io.IOException;
import java.util.Queue;
import java.util.UUID;
import java.util.concurrent.PriorityBlockingQueue;
import java.util.logging.Level;
/**
* A manager that performs all Permission tasks
*/
public class PermissionManager {
private static Permission permission;
private static Queue<TemporaryPermission> temporaryPermissions = new PriorityBlockingQueue<>();
private static final File permissionsFile = new File(PermissionSigns.getInstance().getDataFolder(), "data.yml");
/**
* Initializes the permission manager
*
* @param permission <p>The permission object to use for everything permission-related</p>
*/
public static void initialize(Permission permission) {
PermissionManager.permission = permission;
}
/**
* Gets the registered temporary permissions
*
* @return <p>The registered temporary permissions</p>
*/
public static Queue<TemporaryPermission> getTemporaryPermissions() {
return temporaryPermissions;
}
/**
* Grants a permanent permission to a player
*
* @param player <p>The player to grant the permission to</p>
* @param permissionNode <p>The permission node to grant to the player</p>
*/
public static void addPermission(Player player, String permissionNode) {
//TODO: Account for world when granting permissions, if wanted
permission.playerAdd(null, player, permissionNode);
}
/**
* Grants a temporary permission to the given player
*
* @param player <p>The player to add the temporary permission to</p>
* @param permissionNode <p>The permission node to grant</p>
*/
public static void grantTemporaryPermission(Player player, String permissionNode) {
permission.playerAddTransient(null, player, permissionNode);
}
/**
* Grants a temporary permission to a player
*
* @param player <p>The player to give the permission to</p>
* @param permissionNode <p>The temporary permission to grant</p>
* @param duration <p>The duration for which the player should keep the given permission</p>
*/
public static void addTemporaryPermission(Player player, String permissionNode, int duration) {
grantTemporaryPermission(player, permissionNode);
temporaryPermissions.add(new TemporaryPermission(player, permissionNode, duration));
try {
saveTemporaryPermissions();
} catch (IOException e) {
PermissionSigns.getInstance().getLogger().log(Level.SEVERE, "Unable to save temporary permissions! " +
"Players will lose their temporary permissions upon server restart!");
}
}
/**
* Removes a temporary permission
*
* @param offlinePlayer <p>The player to remove the permission from</p>
* @param permissionNode <p>The permission node to remove from the player</p>
*/
public static void removeTemporaryPermission(OfflinePlayer offlinePlayer, String permissionNode) {
Player player = offlinePlayer.getPlayer();
if (player != null && player.hasPermission(permissionNode)) {
permission.playerRemoveTransient(null, player, permissionNode);
}
}
/**
* Saves all temporary permissions to a file
*
* @throws IOException <p>If unable to write to the file</p>
*/
public static void saveTemporaryPermissions() throws IOException {
YamlConfiguration configuration = YamlConfiguration.loadConfiguration(permissionsFile);
ConfigurationSection permissionSection = configuration.createSection("permissions");
temporaryPermissions.forEach((item) -> {
String key = item.getGrantedPlayer().getUniqueId() + "," + item.getGrantedTime();
permissionSection.set(key + ".permissionNode", item.getPermissionNode());
permissionSection.set(key + ".duration", item.getGrantedDuration());
});
configuration.save(permissionsFile);
}
/**
* Loads all saved temporary permissions
*/
public static void loadTemporaryPermissions() {
YamlConfiguration configuration = YamlConfiguration.loadConfiguration(permissionsFile);
ConfigurationSection permissionSection = configuration.getConfigurationSection("permissions");
temporaryPermissions = new PriorityBlockingQueue<>();
if (permissionSection == null) {
PermissionSigns.getInstance().getLogger().log(Level.WARNING, "Permission section not found in data.yml");
return;
}
long currentTime = System.currentTimeMillis();
for (String key : permissionSection.getKeys(false)) {
String[] identifierParts = key.split(",");
OfflinePlayer player = Bukkit.getOfflinePlayer(UUID.fromString(identifierParts[0]));
String permissionNode = permissionSection.getString(key + ".permissionNode");
long granted = Long.parseLong(identifierParts[1]);
int duration = permissionSection.getInt(key + ".duration", 1);
//Skip any expired temporary permissions
if (currentTime > granted + (1000L * duration)) {
continue;
}
//TODO: Need to wait for the player to join the server before allocating transient permissions
temporaryPermissions.add(new TemporaryPermission(player, permissionNode, granted, duration));
}
try {
saveTemporaryPermissions();
} catch (IOException ignored) {
}
}
}