Adds a new configuration option to remove permission signs without a physical sign on startup

This commit is contained in:
Kristian Knarvik 2022-01-22 18:56:56 +01:00
parent b89b993220
commit ee4f4355f5
4 changed files with 28 additions and 4 deletions

View File

@ -34,6 +34,8 @@ permanently by another cause, when they expire.
- language - The language used for the plugin (en, nb-no)
- perWorldPermissions - Sets permissions for the current world instead of setting them globally
- removePermissionSignIfMissing - If enabled, permission signs that have lost their physical sign will be removed during
startup. This prevents permission signs from staying in a broken state until the sign is replaced.
- enableIndirectSignProtection - Protects permission signs against indirect sources such as pistons and explosions. Only
disable this if your permission signs are protected by another plugin.
- enableExtensiveSignProtection - Whether to protect signs on "unstable" blocks such as sand or anvils. Does not protect

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@ -45,6 +45,7 @@ public final class PermissionSigns extends JavaPlugin {
private static boolean perWorldPermissions;
private static boolean enableExtensiveSignProtection;
private static boolean enableIndirectSignProtection;
private static boolean removePermissionSignIfMissing;
/**
* Instantiates the permission signs class
@ -141,6 +142,15 @@ public final class PermissionSigns extends JavaPlugin {
return enableIndirectSignProtection;
}
/**
* Gets whether to remove permissions signs if their physical signs are missing
*
* @return <p>Whether tor remove permission signs if their signs are missing</p>
*/
public static boolean removePermissionSignIfMissing() {
return removePermissionSignIfMissing;
}
@Override
public void reloadConfig() {
super.reloadConfig();
@ -183,6 +193,7 @@ public final class PermissionSigns extends JavaPlugin {
perWorldPermissions = config.getBoolean("perWorldPermissions", false);
enableExtensiveSignProtection = config.getBoolean("enableExtensiveSignProtection", false);
enableIndirectSignProtection = config.getBoolean("enableIndirectSignProtection", true);
removePermissionSignIfMissing = config.getBoolean("removePermissionSignIfMissing", true);
saveConfig();
return language;
}

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@ -114,11 +114,15 @@ public final class SignManager {
*/
private static void redrawSigns() {
Bukkit.getScheduler().scheduleSyncDelayedTask(PermissionSigns.getInstance(), () -> {
List<Location> invalidPermissionSigns = new ArrayList<>();
for (Location key : managedSigns.keySet()) {
PermissionSign permissionSign = managedSigns.get(key);
Block signBlock = key.getBlock();
BlockState state = signBlock.getState();
if (!(state instanceof Sign sign)) {
if (PermissionSigns.removePermissionSignIfMissing()) {
invalidPermissionSigns.add(permissionSign.getSignLocation());
}
continue;
}
String[] newLines = permissionSign.getSignLines();
@ -130,6 +134,9 @@ public final class SignManager {
}
sign.update();
}
for (Location signLocation : invalidPermissionSigns) {
SignManager.removeSign(signLocation);
}
});
}

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@ -1,14 +1,18 @@
# The language to use for the plugin (en, nb-no)
language: en
# Whether to only give permissions for a single world, instead of granting permissions for all worlds
# Whether to only give permissions for a single world, instead of granting permissions for all worlds.
perWorldPermissions: false
# Whether to remove permission signs during loading if the physical sign is missing. This prevents permission signs from
# existing in a strange state until a new sign is placed in the permission sign's defined location.
removePermissionSignIfMissing: true
# Whether to enable protection against indirect damage sources such as explosions and pistons. You can disable this to
# save some resources if permission signs are only placed in a protected area. WARNING: Disabling this and placing
# permission signs in an unprotected area allows unauthorized players to destroy (but not de-register) permission signs
# permission signs in an unprotected area allows unauthorized players to destroy (but not de-register) permission signs.
enableIndirectSignProtection: true
# Whether to protect permission signs on falling blocks (sand, gravel, anvil, drip-stone, signs) by preventing breakage
# of the blocks that would cause a sign to be destroyed
# of the blocks that would cause a sign to be destroyed.
enableExtensiveSignProtection: false