Adds a new configuration option to remove permission signs without a physical sign on startup
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# The language to use for the plugin (en, nb-no)
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language: en
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# Whether to only give permissions for a single world, instead of granting permissions for all worlds
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# Whether to only give permissions for a single world, instead of granting permissions for all worlds.
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perWorldPermissions: false
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# Whether to remove permission signs during loading if the physical sign is missing. This prevents permission signs from
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# existing in a strange state until a new sign is placed in the permission sign's defined location.
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removePermissionSignIfMissing: true
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# Whether to enable protection against indirect damage sources such as explosions and pistons. You can disable this to
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# save some resources if permission signs are only placed in a protected area. WARNING: Disabling this and placing
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# permission signs in an unprotected area allows unauthorized players to destroy (but not de-register) permission signs
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# permission signs in an unprotected area allows unauthorized players to destroy (but not de-register) permission signs.
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enableIndirectSignProtection: true
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# Whether to protect permission signs on falling blocks (sand, gravel, anvil, drip-stone, signs) by preventing breakage
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# of the blocks that would cause a sign to be destroyed
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# of the blocks that would cause a sign to be destroyed.
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enableExtensiveSignProtection: false
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