Fixes several bugs in sign protection
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parent
6705d2e4b1
commit
9188fd1b96
@ -8,6 +8,7 @@ import org.bukkit.Tag;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.Sign;
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import org.bukkit.block.Sign;
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import org.bukkit.block.data.type.WallSign;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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@ -15,9 +16,7 @@ import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockPhysicsEvent;
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import org.bukkit.event.block.BlockPhysicsEvent;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import static net.knarcraft.permissionsigns.PermissionSigns.extensiveSignProtectionEnabled;
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import static net.knarcraft.permissionsigns.PermissionSigns.extensiveSignProtectionEnabled;
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@ -64,16 +63,16 @@ public class BlockListener implements Listener {
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* @param direction <p>The direction to check for affected blocks</p>
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* @param direction <p>The direction to check for affected blocks</p>
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*/
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*/
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private void protectSignsInDirection(BlockBreakEvent event, Block block, Player player, BlockFace direction) {
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private void protectSignsInDirection(BlockBreakEvent event, Block block, Player player, BlockFace direction) {
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Block directionBlock = block;
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Block directionBlock = block.getRelative(direction);
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do {
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while ((direction == BlockFace.DOWN && directionBlock.getBlockData().getMaterial() ==
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directionBlock = directionBlock.getRelative(direction);
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Material.POINTED_DRIPSTONE) || (direction == BlockFace.UP &&
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isAffectedByGravity(directionBlock.getBlockData().getMaterial()))) {
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protectBlockIfPermissionSign(event, directionBlock, player);
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protectBlockIfPermissionSign(event, directionBlock, player);
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if (event.isCancelled()) {
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if (event.isCancelled()) {
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return;
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return;
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}
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}
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} while ((direction == BlockFace.DOWN && directionBlock.getBlockData().getMaterial() ==
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directionBlock = directionBlock.getRelative(direction);
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Material.POINTED_DRIPSTONE) || (direction == BlockFace.UP &&
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}
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isAffectedByGravity(directionBlock.getBlockData().getMaterial())));
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}
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}
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/**
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/**
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@ -86,28 +85,38 @@ public class BlockListener implements Listener {
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private void protectBlockIfPermissionSign(BlockBreakEvent event, Block block, Player player) {
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private void protectBlockIfPermissionSign(BlockBreakEvent event, Block block, Player player) {
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//Protect the permission sign itself
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//Protect the permission sign itself
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Material material = block.getBlockData().getMaterial();
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Material material = block.getBlockData().getMaterial();
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if (Tag.SIGNS.isTagged(material) || Tag.WALL_SIGNS.isTagged(material)) {
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if (Tag.SIGNS.isTagged(material)) {
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checkIfBlockIsPermissionSign(block, player, event);
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checkIfBlockIsPermissionSign(block, player, event);
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if (event.isCancelled()) {
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if (event.isCancelled()) {
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return;
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return;
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}
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}
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}
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}
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Map<Block, Tag<Material>> blocksToCheck = new HashMap<>();
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lookForAdjacentPermissionSigns(event, block, player);
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}
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//Protect any block with a permission sign on it
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/**
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blocksToCheck.put(block.getRelative(BlockFace.UP), Tag.SIGNS);
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* Looks for permission signs adjacent to the current block
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*
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//Protect any permission signs attached to the block
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* @param event <p>The triggered block break event</p>
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for (BlockFace blockFace : getRelevantBlockFaces()) {
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* @param block <p>The block to check if it's a sign</p>
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if (!(Tag.WALL_SIGNS.isTagged(block.getBlockData().getMaterial()))) {
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* @param player <p>The player breaking the block</p>
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blocksToCheck.put(block.getRelative(blockFace), Tag.WALL_SIGNS);
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*/
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private void lookForAdjacentPermissionSigns(BlockBreakEvent event, Block block, Player player) {
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Block aboveBlock = block.getRelative(BlockFace.UP);
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if (Tag.STANDING_SIGNS.isTagged(aboveBlock.getBlockData().getMaterial())) {
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checkIfBlockIsPermissionSign(aboveBlock, player, event);
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if (event.isCancelled()) {
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return;
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}
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}
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}
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}
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for (Block blockToCheck : blocksToCheck.keySet()) {
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//Check for any wall permission signs that may be broken by breaking the block
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if (blocksToCheck.get(blockToCheck).isTagged(blockToCheck.getBlockData().getMaterial())) {
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for (BlockFace blockFace : getRelevantBlockFaces()) {
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checkIfBlockIsPermissionSign(blockToCheck, player, event);
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Block adjacentBlock = block.getRelative(blockFace);
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if (Tag.WALL_SIGNS.isTagged(adjacentBlock.getBlockData().getMaterial()) &&
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blockFace == ((WallSign) adjacentBlock.getBlockData()).getFacing()) {
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checkIfBlockIsPermissionSign(adjacentBlock, player, event);
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if (event.isCancelled()) {
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if (event.isCancelled()) {
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return;
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return;
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}
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}
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@ -165,7 +174,7 @@ public class BlockListener implements Listener {
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private boolean isAffectedByGravity(Material material) {
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private boolean isAffectedByGravity(Material material) {
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//TODO: Find a better way of deciding which blocks are affected by gravity
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//TODO: Find a better way of deciding which blocks are affected by gravity
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return Tag.SAND.isTagged(material) || Tag.ANVIL.isTagged(material) || material == Material.POINTED_DRIPSTONE ||
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return Tag.SAND.isTagged(material) || Tag.ANVIL.isTagged(material) || material == Material.POINTED_DRIPSTONE ||
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Tag.SIGNS.isTagged(material) || material == Material.DRAGON_EGG || material == Material.GRAVEL ||
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Tag.STANDING_SIGNS.isTagged(material) || material == Material.DRAGON_EGG || material == Material.GRAVEL ||
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material == Material.BLACK_CONCRETE_POWDER || material == Material.BLUE_CONCRETE_POWDER ||
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material == Material.BLACK_CONCRETE_POWDER || material == Material.BLUE_CONCRETE_POWDER ||
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material == Material.BROWN_CONCRETE_POWDER || material == Material.CYAN_CONCRETE_POWDER ||
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material == Material.BROWN_CONCRETE_POWDER || material == Material.CYAN_CONCRETE_POWDER ||
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material == Material.LIME_CONCRETE_POWDER || material == Material.GRAY_CONCRETE_POWDER ||
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material == Material.LIME_CONCRETE_POWDER || material == Material.GRAY_CONCRETE_POWDER ||
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@ -45,7 +45,7 @@ public class SignListener implements Listener {
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}
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}
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Material material = block.getBlockData().getMaterial();
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Material material = block.getBlockData().getMaterial();
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if (!Tag.SIGNS.isTagged(material) && !Tag.WALL_SIGNS.isTagged(material)) {
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if (!Tag.SIGNS.isTagged(material)) {
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return;
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return;
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}
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}
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