Need to handle the case where the sign is destroyed outside the block break event #10
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Currently, if a tracked sign is destroyed by anything but a block break event, the sign is still tracked. Need to figure out how to handle this. Can add an option for refunding if not broken by a player. Need to detect the change no matter what.
483ffaec2b
mitigates this somewhat, but for refunding to work in these cases, more checks are required.