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Removes deaths and time as separate game-modes, and instead always tracks records. Adds two proper game-modes. One inverts the player's controls, and the other randomly inverts the player's controls every 7 seconds. Saves cleared status and records for each game-mode separately Only allows 0-1 for the horizontal velocity Requires arenas in arena groups to be cleared in sequence on all game-modes, not just the default one.
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@ -24,8 +24,8 @@ commands:
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usage: |
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/<command> <arena> [mode]
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Mode can be used to select challenge modes which can be played after beating the arena.
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deaths = A least-deaths competitive game-mode
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time = A shortest-time competitive game-mode
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inverted = A game-mode where the WASD buttons are inverted
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random = A game-mode where the WASD buttons toggle between being inverted and not
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description: Used to join a dropper arena
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dropperleave:
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aliases:
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