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Adds a hardcore game-mode ignoring checkpoints
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README.md
13
README.md
@ -50,7 +50,7 @@ The only permission normal players will need is `minigames.join` which is set to
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| /dropperGroupList | /dglist | \[group] | Lists groups, or the stages of a group if a group is specified. |
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| [/dropperGroupSwap](#droppergroupswap) | /dgswap | \<arena1> \<arena2> | Swaps the two arenas in the group's ordered list. |
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| /parkourList | /plist | | Lists available parkour arenas. |
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| /parkourJoin | /pjoin | \<arena> | Joins the selected arena. |
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| [/parkourJoin](#parkourjoin) | /pjoin | \<arena> \[mode] | Joins the selected arena. |
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| /parkourCreate | /pcreate | \<name> | Creates a new parkour arena with the given name. The spawn is set to your location. |
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| /parkourRemove | /premove | \<arena> | Removes the specified parkour arena. |
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| [/parkourEdit](#parkouredit) | /pedit | \<arena> \<option> \[value] | Gets or sets a parkour arena option. |
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@ -128,6 +128,17 @@ You could use `/droppergroupswap Sea Savanna` to change the order to:
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### Command explanation parkour
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#### /parkourJoin
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This command is used for joining a dropper arena.
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`/parkourjoin <arena> [mode]`
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| Argument | Usage |
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|----------|-----------------------------------------------------------------------------------------------------------|
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| arena | The name of the arena to join. |
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| mode | Additional challenge modes can be played after an arena has been cleared once. Available modes: hardcore. |
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#### /parkourEdit
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This command allows editing the specified property for the specified parkour arena.
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@ -16,6 +16,11 @@ public enum ParkourArenaGameMode implements ConfigurationSerializable, ArenaGame
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* The default game-mode. Failing once throws the player out.
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*/
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DEFAULT,
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/**
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* A hard-core game mode where no checkpoints are allowed
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*/
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HARDCORE,
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;
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/**
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@ -43,6 +43,15 @@ public class ParkourArenaSession extends AbstractArenaSession {
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this.entryState.setArenaState();
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}
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/**
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* Gets the game-mode the player is playing in this session
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*
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* @return <p>The game-mode for this session</p>
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*/
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public @NotNull ParkourArenaGameMode getGameMode() {
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return this.gameMode;
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}
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/**
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* Registers the checkpoint this session's player has reached
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*
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@ -118,6 +127,7 @@ public class ParkourArenaSession extends AbstractArenaSession {
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protected String getGameModeString() {
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return switch (this.gameMode) {
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case DEFAULT -> "default";
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case HARDCORE -> "hardcore";
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};
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}
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@ -6,6 +6,7 @@ import net.knarcraft.minigames.arena.ArenaSession;
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import net.knarcraft.minigames.arena.dropper.DropperArenaGameMode;
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import net.knarcraft.minigames.arena.dropper.DropperArenaSession;
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import net.knarcraft.minigames.arena.parkour.ParkourArena;
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import net.knarcraft.minigames.arena.parkour.ParkourArenaGameMode;
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import net.knarcraft.minigames.arena.parkour.ParkourArenaSession;
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import net.knarcraft.minigames.config.DropperConfiguration;
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import net.knarcraft.minigames.config.Message;
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@ -76,14 +77,30 @@ public class MoveListener implements Listener {
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return;
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}
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// Skip checkpoint registration if playing on hardcore
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if (arenaSession.getGameMode() == ParkourArenaGameMode.HARDCORE) {
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return;
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}
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// Check if the player reached one of the checkpoints for the arena
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updateCheckpoint(arenaSession, event.getTo().getBlock(), event.getPlayer());
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}
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/**
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* Updates the checkpoint of a player if reached
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*
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* @param arenaSession <p>The session of the player</p>
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* @param targetBlock <p>The block the player is moving to</p>
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* @param player <p>The player moving</p>
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*/
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private void updateCheckpoint(ParkourArenaSession arenaSession, Block targetBlock, Player player) {
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ParkourArena arena = arenaSession.getArena();
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List<Location> checkpoints = arena.getCheckpoints();
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for (Location checkpoint : checkpoints) {
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Location previousCheckpoint = arenaSession.getRegisteredCheckpoint();
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// Skip if checkpoint has not been reached
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if (!checkpoint.getBlock().equals(event.getTo().getBlock())) {
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if (!checkpoint.getBlock().equals(targetBlock)) {
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continue;
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}
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@ -103,7 +120,7 @@ public class MoveListener implements Listener {
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// Register the checkpoint
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arenaSession.registerCheckpoint(checkpoint.clone());
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event.getPlayer().sendMessage(Message.SUCCESS_CHECKPOINT_REACHED.getMessage());
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player.sendMessage(Message.SUCCESS_CHECKPOINT_REACHED.getMessage());
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return;
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}
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}
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@ -122,7 +122,9 @@ commands:
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- pjoin
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permission: minigames.join
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usage: |
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/<command> <arena>
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/<command> <arena> [mode]
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- Mode can be used to select challenge modes which can be played after beating the arena.
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- hardcore = A game-mode where checkpoints cannot be triggered
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description: Used to join a parkour arena
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parkourCreate:
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aliases:
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