import net.knarcraft.serverlauncher.profile.Collection; import net.knarcraft.serverlauncher.profile.Profile; import net.knarcraft.serverlauncher.server.ServerType; import net.knarcraft.serverlauncher.userinterface.GUI; import net.knarcraft.serverlauncher.userinterface.ServerConsoles; import javax.naming.ConfigurationException; import java.awt.*; import java.io.IOException; import java.util.concurrent.Executors; import java.util.concurrent.ScheduledExecutorService; import java.util.concurrent.TimeUnit; //Java 8 required. /** * A software for managing Minecraft servers. * * @author Kristian Knarvik * @version 0.0.0.1 * @since 0.0.0.1 */ class Main { public static void main(String[] args) { EventQueue.invokeLater(() -> { try { setup(); new GUI(); new ServerConsoles(); Profile.addProfile("Default"); //TODO: replace with profiles loading generating a default profile if empty. ScheduledExecutorService exec = Executors.newSingleThreadScheduledExecutor(); exec.scheduleAtFixedRate(() -> { for (Collection collection : GUI.getGUI().currentProfile().getCollections()) { if (collection.getServer().isEnabled() && collection.getServer().getProcess() != null) { try { String readText = collection.getServer().read(); if (!readText.equals("")) { collection.getServerConsole().output(readText); updatePlayerList(readText, collection); } } catch (IOException e) { e.printStackTrace(); } } } }, 10, 250, TimeUnit.MILLISECONDS); } catch (Exception e) { e.printStackTrace(); } }); } private static void setup() { try { ServerType.loadServerTypes(); } catch (ConfigurationException e) { e.printStackTrace(); System.exit(1); } } private static void updatePlayerList(String text, Collection collection) { if (!collection.getServer().typeName().equals("Bungee")) { //Bungee servers are not to be treated as normal servers. String joinedPlayer = stringBetween(text, "[Server thread/INFO]: ", " joined the game"); if (!joinedPlayer.equals("")) { if (!collection.getServer().hasPlayer(joinedPlayer)) { collection.getServer().addPlayer(joinedPlayer); } } else { joinedPlayer = stringBetween(text, "UUID of player ", " is "); if (!joinedPlayer.equals("")) { if (!collection.getServer().hasPlayer(joinedPlayer)) { collection.getServer().addPlayer(joinedPlayer); } } } if (joinedPlayer.equals("")) { String leftPlayer = stringBetween(text, "INFO]: ", " lost connection"); if (!leftPlayer.equals("")) { if (collection.getServer().hasPlayer(leftPlayer)) { collection.getServer().removePlayer(leftPlayer); } } else { leftPlayer = stringBetween(text, "[Server thread/INFO]: ", " left the game"); if (!leftPlayer.equals("")) { if (collection.getServer().hasPlayer(leftPlayer)) { collection.getServer().removePlayer(leftPlayer); } } } } } } /** * Finds a substring between two substrings in a string. * * @param string The string containing the substrings * @param start The substring before the wanted substring * @param end The substring after the wanted substring * @return The wanted substring. */ private static String stringBetween(String string, String start, String end) { int startPos = string.indexOf(start) + start.length(); if (!string.contains(start) || string.indexOf(end, startPos) < startPos) { return ""; } return string.substring(startPos, string.indexOf(end, startPos)); } }