Adds an option for hiding quests not currently available

This commit is contained in:
2022-11-04 00:42:37 +01:00
parent cd35bdc334
commit 5d619cea40
3 changed files with 71 additions and 0 deletions

View File

@ -3,6 +3,7 @@ package net.knarcraft.dynmapcitizens.handler.trait.quests;
import me.blackvein.quests.QuestsAPI;
import me.blackvein.quests.quests.IQuest;
import me.blackvein.quests.quests.IStage;
import me.blackvein.quests.quests.Planner;
import net.citizensnpcs.api.CitizensAPI;
import net.citizensnpcs.api.npc.NPCRegistry;
import net.knarcraft.dynmapcitizens.DynmapCitizens;
@ -23,6 +24,7 @@ import org.dynmap.markers.Marker;
import org.dynmap.markers.MarkerIcon;
import org.dynmap.markers.MarkerSet;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
@ -41,6 +43,7 @@ public class QuestsHandler extends AbstractTraitHandler {
private Map<Icon, MarkerIcon> markerIcons;
private Map<UUID, NPCQuestInfo> questGiverInfo;
private final QuestsSettings settings = new QuestsSettings();
private List<IQuest> unavailableQuests;
@Override
public void initialize() {
@ -108,8 +111,16 @@ public class QuestsHandler extends AbstractTraitHandler {
private void generateQuestNPCInfo() {
//Clear any previous information
questGiverInfo = new HashMap<>();
unavailableQuests = new ArrayList<>();
//Generation information about NPC's parts in each quest
for (IQuest quest : questsAPI.getLoadedQuests()) {
if (isQuestUnavailable(quest)) {
unavailableQuests.add(quest);
//If unavailable quests aren't displayed, there is no point in continuing
if (settings.hideUnavailableQuests()) {
continue;
}
}
if (quest.getNpcStart() != null) {
getInfo(quest.getNpcStart()).addQuestStart(quest);
}
@ -127,6 +138,49 @@ public class QuestsHandler extends AbstractTraitHandler {
}
}
/**
* Checks whether the given quest is unavailable, according to its planner information
*
* @param quest <p>The quest to check for availability</p>
* @return <p>True if the quest is unavailable</p>
*/
private boolean isQuestUnavailable(IQuest quest) {
Planner planner = quest.getPlanner();
long currentTime = System.currentTimeMillis();
if (!planner.hasEnd() && !planner.hasStart()) {
return false;
}
if (!planner.hasStart()) {
//If past the end datetime, the quest is no longer available
return currentTime > planner.getEndInMillis();
}
if (!planner.hasEnd()) {
//If before the start datetime, the quest is not yet available
return currentTime < planner.getStartInMillis();
}
if (!planner.hasRepeat()) {
//If outside the start and end dates, the quest is unavailable
return currentTime < planner.getStartInMillis() || currentTime > planner.getEndInMillis();
}
long startTime = planner.getStartInMillis();
long endTime = planner.getEndInMillis();
do {
if (currentTime > startTime && currentTime < endTime) {
return false;
}
startTime += planner.getRepeat();
endTime += planner.getRepeat();
//If startTime > currentTime, current time cannot be within the interval
} while (startTime < currentTime);
return true;
}
/**
* Generates all quest markers based on the previously generated quest NPC info
*/
@ -245,6 +299,10 @@ public class QuestsHandler extends AbstractTraitHandler {
this.killAreaMarkerSet.getCircleMarkers().forEach(GenericMarker::deleteMarker);
this.reachAreaMarkerSet.getCircleMarkers().forEach(GenericMarker::deleteMarker);
for (IQuest quest : questsAPI.getLoadedQuests()) {
//Skip marker if quest is unavailable, and unavailable quests are hidden
if (settings.hideUnavailableQuests() && this.unavailableQuests.contains(quest)) {
continue;
}
for (IStage stage : quest.getStages()) {
markKillLocations(quest, stage);
markReachLocations(quest, stage);