Adds a config file which needs implementation
This commit is contained in:
parent
6cc6233d25
commit
0f89c1c29f
92
src/main/resources/config.yml
Normal file
92
src/main/resources/config.yml
Normal file
@ -0,0 +1,92 @@
|
|||||||
|
# Settings for the different dynmap icons used for each type of marker
|
||||||
|
icon:
|
||||||
|
# The marker used for NPCs offering quests
|
||||||
|
QUEST_GIVER: "exclamation"
|
||||||
|
# The marker used for NPCs merely acting as a delivery target for quests
|
||||||
|
QUEST_DELIVER: "basket"
|
||||||
|
# The marker used for NPCs merely acting as a kill target for quests
|
||||||
|
QUEST_KILL: "skull"
|
||||||
|
# The marker used for NPCs merely acting as an interaction target for quests
|
||||||
|
QUEST_INTERACT: "comment"
|
||||||
|
# The marker used for NPCs part of quest chains in multiple ways, without offering any quests themselves
|
||||||
|
QUEST_CHAIN: "caution"
|
||||||
|
# The marker used for blacksmiths
|
||||||
|
BLACKSMITH: "hammer"
|
||||||
|
# The marker used for sentinels
|
||||||
|
SENTINEL: "shield"
|
||||||
|
# The marker used for minstrels
|
||||||
|
MINSTREL: "theater"
|
||||||
|
|
||||||
|
# Settings for how often markers will be updated
|
||||||
|
timer:
|
||||||
|
# The amount of seconds to wait between each time a moving NPC's marker is updated
|
||||||
|
updateMovingNPCDelay: 10
|
||||||
|
# The amount of seconds to wait before re-generating all markers in case something changed
|
||||||
|
updateAllMarkersDelay: 300
|
||||||
|
|
||||||
|
# Settings for each available trait
|
||||||
|
traits:
|
||||||
|
# Settings for the quest trait
|
||||||
|
quests:
|
||||||
|
enabled: true
|
||||||
|
# The priority of quest markers. Higher priority markers will display on top of lower priority ones
|
||||||
|
priority: 3
|
||||||
|
# The priority of quest area markers, such as kill areas
|
||||||
|
areaMarkerPriority: 2
|
||||||
|
# Whether to mark kill areas and similar on the map
|
||||||
|
showAreaMarkers: true
|
||||||
|
# Whether to add information about a quest's rewards to the marker description
|
||||||
|
displayRewardInfo: true
|
||||||
|
# Whether to add information about a quest's start date, stop date and cool-down to the marker description
|
||||||
|
displayPlannerInfo: true
|
||||||
|
# Whether to add information about a quest's stages (tasks) to the marker description
|
||||||
|
displayStageInfo: true
|
||||||
|
# Whether to add information about a quest's requirements to the marker description
|
||||||
|
displayRequirementInfo: true
|
||||||
|
# Settings for how circular quest area markers are displayed
|
||||||
|
circleMarker:
|
||||||
|
# Settings for kill zone markers
|
||||||
|
killMarker:
|
||||||
|
# The color used for the filled in area
|
||||||
|
fillColor: "EDAFA0"
|
||||||
|
# The color used for the outer line
|
||||||
|
lineColor: "8B0000"
|
||||||
|
# The opacity of the filled in area (0 = fully transparent, 1 = fully opaque)
|
||||||
|
fillOpacity: 0.3
|
||||||
|
# The opacity of the outer line (0 = fully transparent, 1 = fully opaque)
|
||||||
|
lineOpacity: 1.0
|
||||||
|
# The thickness, in pixels, of the outer line
|
||||||
|
lineThickness: 2
|
||||||
|
# Settings for reach area markers
|
||||||
|
reachMarker:
|
||||||
|
# The color used for the filled in area
|
||||||
|
fillColor: "FFFF99"
|
||||||
|
# The color used for the outer line
|
||||||
|
lineColor: "36c90e"
|
||||||
|
# The opacity of the filled in area (0 = fully transparent, 1 = fully opaque)
|
||||||
|
fillOpacity: 0.3
|
||||||
|
# The opacity of the outer line (0 = fully transparent, 1 = fully opaque)
|
||||||
|
lineOpacity: 1.0
|
||||||
|
# The thickness, in pixels, of the outer line
|
||||||
|
lineThickness: 2
|
||||||
|
# Settings for the blacksmith trait
|
||||||
|
blacksmith:
|
||||||
|
enabled: true
|
||||||
|
# The priority of blacksmith markers. Higher priority markers will display on top of lower priority ones
|
||||||
|
priority: 3
|
||||||
|
# Whether to display the state of blacksmiths' settings, such as fail chance and delays
|
||||||
|
displayBlacksmithSettings: true
|
||||||
|
# Settings for the sentinel trait
|
||||||
|
sentinel:
|
||||||
|
enabled: true
|
||||||
|
# The priority of sentinel markers. Higher priority markers will display on top of lower priority ones
|
||||||
|
priority: 1
|
||||||
|
# Whether to display information about a sentinel's health, armor and damage in the marker description
|
||||||
|
displaySentinelStrength: true
|
||||||
|
# Settings for the minstrel trait
|
||||||
|
minstrel:
|
||||||
|
enabled: true
|
||||||
|
# The priority of sentinel markers. Higher priority markers will display on top of lower priority ones
|
||||||
|
priority: 3
|
||||||
|
# Whether to display the list of songs a minstrel is playing
|
||||||
|
displayMinstrelSongs: true
|
Loading…
Reference in New Issue
Block a user