Adds a command for testing different NPC sounds
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@ -29,5 +29,6 @@ teleported to end up in the correct spot.
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| Permission | Description |
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|-------------------------------|---------------------------------------------|
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| blacksmithvisuals.* | Gives all permissions |
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| blacksmithvisuals.reload | Gives access to the reload command |
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| blacksmithvisuals.setposition | Gives access to the /setNPCPosition command |
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@ -1,5 +1,6 @@
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package net.knarcraft.blacksmithvisuals;
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import net.knarcraft.blacksmithvisuals.command.PlayTestSoundCommand;
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import net.knarcraft.blacksmithvisuals.command.ReloadCommand;
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import net.knarcraft.blacksmithvisuals.command.SetNPCPositionCommand;
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import net.knarcraft.blacksmithvisuals.listener.BlacksmithListener;
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@ -53,6 +54,7 @@ public final class BlacksmithVisuals extends JavaPlugin {
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getServer().getPluginManager().registerEvents(new BlacksmithListener(this.configurationManager), this);
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registerCommand("reload", new ReloadCommand());
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registerCommand("setNPCPosition", new SetNPCPositionCommand());
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registerCommand("playTestSound", new PlayTestSoundCommand());
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}
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@Override
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@ -0,0 +1,100 @@
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package net.knarcraft.blacksmithvisuals.command;
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import net.citizensnpcs.api.CitizensAPI;
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import net.citizensnpcs.api.npc.NPC;
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import net.knarcraft.blacksmith.trait.BlacksmithTrait;
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import net.knarcraft.blacksmith.trait.ScrapperTrait;
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import net.knarcraft.blacksmithvisuals.container.SoundData;
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import net.knarcraft.blacksmithvisuals.util.SoundHelper;
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import org.bukkit.Sound;
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import org.bukkit.SoundCategory;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.TabExecutor;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* A command for testing different sounds for blacksmiths and scrappers
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*/
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public class PlayTestSoundCommand implements TabExecutor {
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private List<String> soundCategories = null;
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private List<String> sounds = null;
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@Override
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public boolean onCommand(@NotNull CommandSender commandSender, @NotNull Command command, @NotNull String s,
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@NotNull String[] arguments) {
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NPC npc = CitizensAPI.getDefaultNPCSelector().getSelected(commandSender);
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if (npc == null || (!npc.hasTrait(BlacksmithTrait.class) && !npc.hasTrait(ScrapperTrait.class))) {
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commandSender.sendMessage("You must select a scrapper or blacksmith NPC before executing this command");
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return true;
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}
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if (arguments.length < 2) {
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return false;
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}
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SoundCategory soundCategory;
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Sound sound;
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try {
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soundCategory = SoundCategory.valueOf(arguments[0].toUpperCase());
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sound = Sound.valueOf(arguments[1].toUpperCase());
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} catch (IllegalArgumentException exception) {
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return false;
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}
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float volume = 1;
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float pitch = 1;
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try {
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if (arguments.length > 2) {
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volume = Float.parseFloat(arguments[2]);
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}
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if (arguments.length > 3) {
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pitch = Float.parseFloat(arguments[3]);
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}
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} catch (NumberFormatException exception) {
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return false;
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}
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SoundData soundData = new SoundData(soundCategory, sound, volume, pitch, 0, true);
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SoundHelper.playSound(npc.getEntity(), soundData);
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return true;
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}
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@Nullable
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@Override
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public List<String> onTabComplete(@NotNull CommandSender commandSender, @NotNull Command command, @NotNull String s,
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@NotNull String[] arguments) {
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if (arguments.length == 1) {
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if (soundCategories == null) {
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soundCategories = new ArrayList<>();
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for (SoundCategory soundCategory : SoundCategory.values()) {
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soundCategories.add(soundCategory.name());
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}
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}
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List<String> copy = new ArrayList<>(soundCategories);
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copy.removeIf((item) -> !item.contains(arguments[0]));
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return copy;
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} else if (arguments.length == 2) {
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if (sounds == null) {
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sounds = new ArrayList<>();
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for (Sound sound : Sound.values()) {
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sounds.add(sound.name());
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}
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}
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List<String> copy = new ArrayList<>(sounds);
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copy.removeIf((item) -> !item.contains(arguments[1]));
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return copy;
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} else if (arguments.length == 3 || arguments.length == 4) {
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return List.of("0.5", "1", "1.5");
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}
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return List.of();
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}
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}
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@ -21,9 +21,9 @@ import net.knarcraft.blacksmithvisuals.container.SoundData;
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import net.knarcraft.blacksmithvisuals.manager.ConfigurationManager;
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import net.knarcraft.blacksmithvisuals.property.NPCPosition;
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import net.knarcraft.blacksmithvisuals.property.SoundIdentifier;
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import net.knarcraft.blacksmithvisuals.util.SoundHelper;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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@ -76,22 +76,22 @@ public class BlacksmithListener implements Listener {
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@EventHandler
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public void onReforgeSuccess(@NotNull BlacksmithReforgeSucceedEvent event) {
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playSound(event.getNpc().getEntity(), this.configurationManager.getSoundData(SoundIdentifier.REFORGING_SUCCESS));
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SoundHelper.playSound(event.getNpc().getEntity(), this.configurationManager.getSoundData(SoundIdentifier.REFORGING_SUCCESS));
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}
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@EventHandler
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public void onSalvageSuccess(@NotNull ScrapperSalvageSucceedEvent event) {
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playSound(event.getNpc().getEntity(), this.configurationManager.getSoundData(SoundIdentifier.SALVAGING_SUCCESS));
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SoundHelper.playSound(event.getNpc().getEntity(), this.configurationManager.getSoundData(SoundIdentifier.SALVAGING_SUCCESS));
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}
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@EventHandler
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public void onReforgeFail(@NotNull BlacksmithReforgeFailEvent event) {
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playSound(event.getNpc().getEntity(), this.configurationManager.getSoundData(SoundIdentifier.REFORGING_FAILURE));
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SoundHelper.playSound(event.getNpc().getEntity(), this.configurationManager.getSoundData(SoundIdentifier.REFORGING_FAILURE));
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}
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@EventHandler
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public void onSalvageFail(@NotNull ScrapperSalvageFailEvent event) {
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playSound(event.getNpc().getEntity(), this.configurationManager.getSoundData(SoundIdentifier.SALVAGING_FAILURE));
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SoundHelper.playSound(event.getNpc().getEntity(), this.configurationManager.getSoundData(SoundIdentifier.SALVAGING_FAILURE));
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}
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/**
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@ -243,7 +243,7 @@ public class BlacksmithListener implements Listener {
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return;
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}
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playSound(entity, soundData);
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SoundHelper.playSound(entity, soundData);
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// Don't play disabled animations
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if (!animationData.animateOffHand()) {
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@ -276,27 +276,5 @@ public class BlacksmithListener implements Listener {
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}
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}
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/**
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* Plays a sound according to the given sound data
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*
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* @param entity <p>The entity to play the sound from</p>
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* @param soundData <p>The data describing the sound to play</p>
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*/
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private void playSound(@NotNull Entity entity, @NotNull SoundData soundData) {
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// Don't play disabled sounds
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if (!soundData.enabled()) {
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return;
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}
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World world = entity.getLocation().getWorld();
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if (world == null) {
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return;
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}
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int delay = Math.max(soundData.offsetTicks(), 0);
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Bukkit.getScheduler().scheduleSyncDelayedTask(BlacksmithVisuals.getInstance(), () ->
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world.playSound(entity, soundData.sound(), soundData.soundCategory(),
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soundData.volume(), soundData.pitch()), delay);
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}
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}
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@ -0,0 +1,42 @@
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package net.knarcraft.blacksmithvisuals.util;
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import net.knarcraft.blacksmithvisuals.BlacksmithVisuals;
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import net.knarcraft.blacksmithvisuals.container.SoundData;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import org.bukkit.entity.Entity;
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import org.jetbrains.annotations.NotNull;
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/**
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* A helper class for working with sounds
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*/
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public final class SoundHelper {
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private SoundHelper() {
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}
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/**
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* Plays a sound according to the given sound data
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*
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* @param entity <p>The entity to play the sound from</p>
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* @param soundData <p>The data describing the sound to play</p>
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*/
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public static void playSound(@NotNull Entity entity, @NotNull SoundData soundData) {
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// Don't play disabled sounds
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if (!soundData.enabled()) {
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return;
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}
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World world = entity.getLocation().getWorld();
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if (world == null) {
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return;
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}
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int delay = Math.max(soundData.offsetTicks(), 0);
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Bukkit.getScheduler().scheduleSyncDelayedTask(BlacksmithVisuals.getInstance(), () ->
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world.playSound(entity, soundData.sound(), soundData.soundCategory(),
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soundData.volume(), soundData.pitch()), delay);
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}
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}
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@ -20,6 +20,10 @@ commands:
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/<command> reforging-workstation
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/<command> crafting-workstation
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description: Used to set a blacksmith or scrapper NPC's positions
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playTestSound:
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permission: blacksmithvisuals.playtestsound
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usage: /<command> <sound category> <sound> [volume] [pitch]
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description: Plays the specified sound at the selected NPC's location
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permissions:
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blacksmithvisuals.*:
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description: Gives all permissions
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@ -27,9 +31,13 @@ permissions:
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children:
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- blacksmithvisuals.reload
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- blacksmithvisuals.setposition
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- blacksmithvisuals.playtestsound
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blacksmithvisuals.reload:
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description: Allows reloading the plugin
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default: false
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blacksmithvisuals.setposition:
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description: Allows use of the /setNPCPosition command
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default: false
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blacksmithvisuals.playtestsound:
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description: Allows use of the /playTestSound command
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default: false
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