Makes some lookclose situations work, and updates documentation
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README.md
30
README.md
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This plugin adds additional visual and audial details to blacksmiths while they are working, so it's easier to see if
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they are working or not. It is recommended to put a mace or other hammer-like item in the NPC's off-hand for full
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effect.
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effect.
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## FAQ
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### Citizens lookclose makes NPC rotate weirdly
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It has been found that with some options, lookclose can still be used. An example of a working lookclose setup is:
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`/npc lookclose --linkedbody false --disablewhennavigating true --perplayer true --range 3 --targetnpcs false --headonly true --linkedbody false -r false`
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Some other options might work as well, but a lot of options won't, as it messes with manual NPC rotation. Keep that in
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mind.
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### NPCs teleport part of the way while walking to or from a crafting station
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This behavior is inevitable. As Citizens pathing is not very accurate (as described in Citizens' FAQ), the NPC must be
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teleported to end up in the correct spot.
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## Commands
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| Command | Options | Description |
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|-------------------------------------|--------------------------------------------------------------------------|----------------------------------------------------------------------------------------------|
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| /reload (/blacksmithvisuals:reload) | | Reloads the plugin |
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| /setNPCPosition <positionType> | idle, netherite-workstation, reforging-workstation, crafting-workstation | Sets an idle or working position for an NPC to the current location of the executing player. |
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## Permissions
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| Permission | Description |
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|-------------------------------|---------------------------------------------|
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| blacksmithvisuals.reload | Gives access to the reload command |
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| blacksmithvisuals.setposition | Gives access to the /setNPCPosition command |
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