Rename Inventory.java to java/Inventory.java
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97
java/Inventory.java
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97
java/Inventory.java
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import java.util.ArrayList;
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import java.util.Scanner;
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public class Inventory {
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public static Scanner in = new Scanner(System.in);
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private ArrayList<Pokeball> pokeballs;
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private ArrayList<Potion> potions;
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public Inventory() {
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this.pokeballs = new ArrayList<Pokeball>();
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this.potions = new ArrayList<Potion>();
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}
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public Inventory(ArrayList<Pokeball> pokeballs, ArrayList<Potion> potions) {
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this.pokeballs = pokeballs;
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this.potions = potions;
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}
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public void addPokeball(String name, String description, int amount) {
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Pokeball pokeball = new Pokeball(name, description, amount, Pokeball.Pokeballs.valueOf(name.toUpperCase().replace(" ", "")));
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if (pokeball != null) {
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this.pokeballs.add(pokeball);
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}
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}
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public void addPotion(String name, String description, int amount, boolean alive) {
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Potion potion = new Potion(name, description, amount, Potion.Potions.valueOf(name.toUpperCase().replace(" ", "")), alive);
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if (potion != null) {
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this.potions.add(potion);
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}
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}
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public ArrayList<Pokeball> getPokeballs() {
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ArrayList<Pokeball> pokeballs = new ArrayList<Pokeball>();
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for (Pokeball pokeball : this.pokeballs) {
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if (pokeball.getAmount() > 0) {
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pokeballs.add(pokeball);
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}
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}
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return pokeballs;
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}
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public ArrayList<Potion> getPotions() {
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ArrayList<Potion> potions = new ArrayList<Potion>();
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for (Potion potion : this.potions) {
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if (potion.getAmount() > 0) {
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potions.add(potion);
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}
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}
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return potions;
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}
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public void availablePokeballs() {
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System.out.println("You may choose from these items:");
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for (int i = 0; i < this.pokeballs.size(); i++) {
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System.out.printf("%d: %s%n", i + 1, this.pokeballs.get(i));
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}
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System.out.print(">");
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}
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public void availablePotions() {
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System.out.println("You may choose from these items:");
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ArrayList<Potion> potionList = this.getPotions();
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for (int i = 0; i < potionList.size(); i++) {
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System.out.printf("%d: %s%n", i + 1, potionList.get(i));
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}
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System.out.print(">");
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}
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public Potion chosenPotion() {
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ArrayList<Potion> potions = this.getPotions();
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if (in.hasNextInt()) {
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int choice = in.nextInt() - 1;
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if (choice >= 0 && choice < potions.size()) {
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in.nextLine();
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return potions.get(choice);
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}
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} else {
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in.nextLine();
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}
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return null;
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}
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public Pokeball chosenPokeball() {
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ArrayList<Pokeball> pokeballs = this.getPokeballs();
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if (in.hasNextInt()) {
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int choice = in.nextInt() - 1;
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if (choice >= 0 && choice < pokeballs.size()) {
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in.nextLine();
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return pokeballs.get(choice);
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}
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} else {
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in.nextLine();
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}
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return null;
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}
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}
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