152 lines
5.8 KiB
Java

package com.gmail.nossr50.runnables.skills;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.events.skills.rupture.McMMOEntityDamageByRuptureEvent;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.skills.ParticleEffectUtils;
import com.google.common.base.Objects;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import org.jetbrains.annotations.NotNull;
public class RuptureTask extends BukkitRunnable {
public static final int DAMAGE_TICK_INTERVAL = 10;
public static final int ANIMATION_TICK_INTERVAL = 2;
private final @NotNull McMMOPlayer ruptureSource;
private final @NotNull LivingEntity targetEntity;
private final int expireTick;
private int ruptureTick;
private int damageTickTracker;
private int animationTick;
private final double pureTickDamage;
private final double explosionDamage;
public RuptureTask(@NotNull McMMOPlayer ruptureSource, @NotNull LivingEntity targetEntity, double pureTickDamage, double explosionDamage) {
this.ruptureSource = ruptureSource;
this.targetEntity = targetEntity;
this.expireTick = mcMMO.p.getAdvancedConfig().getRuptureDurationSeconds(targetEntity instanceof Player) * 20;
this.ruptureTick = 0;
this.damageTickTracker = 0;
this.animationTick = ANIMATION_TICK_INTERVAL; //Play an animation right away
this.pureTickDamage = pureTickDamage;
this.explosionDamage = explosionDamage;
}
@Override
public void run() {
//Check validity
if(targetEntity.isValid()) {
ruptureTick += 1; //Advance rupture tick by 1.
damageTickTracker += 1; //Increment damage tick tracker
//Rupture hasn't ended yet
if(ruptureTick < expireTick) {
//Is it time to damage?
if(damageTickTracker >= DAMAGE_TICK_INTERVAL) {
damageTickTracker = 0; //Reset timer
double healthBeforeRuptureIsApplied = targetEntity.getHealth();
//Ensure victim has health
if (healthBeforeRuptureIsApplied > 0.01) {
//Send a fake damage event
McMMOEntityDamageByRuptureEvent event = new McMMOEntityDamageByRuptureEvent(ruptureSource, targetEntity, calculateAdjustedTickDamage());
mcMMO.p.getServer().getPluginManager().callEvent(event);
//Ensure the event wasn't cancelled and damage is still greater than 0
double damage = event.getFinalDamage();
if (event.isCancelled() || damage <= 0 || healthBeforeRuptureIsApplied - damage <= 0)
return;
if(animationTick >= ANIMATION_TICK_INTERVAL) {
ParticleEffectUtils.playBleedEffect(targetEntity); //Animate
animationTick = 0;
} else {
animationTick++;
}
double damagedHealth = healthBeforeRuptureIsApplied - damage;
targetEntity.setHealth(damagedHealth); //Hurt entity without the unwanted side effects of damage()}
}
}
} else {
endRupture();
}
} else {
targetEntity.removeMetadata(mcMMO.RUPTURE_META_KEY, mcMMO.p);
this.cancel(); //Task no longer needed
}
}
public void refreshRupture() {
damageTickTracker = DAMAGE_TICK_INTERVAL;
ruptureTick = 0;
}
public void endRupture() {
// targetEntity.setMetadata(mcMMO.EXPLOSION_FROM_RUPTURE, new FixedMetadataValue(mcMMO.p, "null"));
//
// ParticleEffectUtils.playGreaterImpactEffect(targetEntity); //Animate
//
// if(ruptureSource.getPlayer() != null && ruptureSource.getPlayer().isValid()) {
// targetEntity.damage(getExplosionDamage(), ruptureSource.getPlayer());
// } else {
// targetEntity.damage(getExplosionDamage(), null);
// }
//
// targetEntity.removeMetadata(mcMMO.RUPTURE_META_KEY, mcMMO.p);
this.cancel(); //Task no longer needed
}
private double calculateAdjustedTickDamage() {
double tickDamage = pureTickDamage;
if(targetEntity.getHealth() <= tickDamage) {
tickDamage = targetEntity.getHealth() - 0.01;
if(tickDamage <= 0) {
tickDamage = 0;
}
}
return tickDamage;
}
private double getExplosionDamage() {
return explosionDamage;
}
@Override
public String toString() {
return "RuptureTask{" +
"ruptureSource=" + ruptureSource +
", targetEntity=" + targetEntity +
", expireTick=" + expireTick +
", ruptureTick=" + ruptureTick +
", damageTickTracker=" + damageTickTracker +
", pureTickDamage=" + pureTickDamage +
", explosionDamage=" + explosionDamage +
'}';
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
RuptureTask that = (RuptureTask) o;
return expireTick == that.expireTick && ruptureTick == that.ruptureTick && damageTickTracker == that.damageTickTracker && Double.compare(that.pureTickDamage, pureTickDamage) == 0 && Double.compare(that.explosionDamage, explosionDamage) == 0 && Objects.equal(ruptureSource, that.ruptureSource) && Objects.equal(targetEntity, that.targetEntity);
}
@Override
public int hashCode() {
return Objects.hashCode(ruptureSource, targetEntity, expireTick, ruptureTick, damageTickTracker, pureTickDamage, explosionDamage);
}
}