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f75fe3cc89
The idea behind this change is to send a ping every hour, which is shorter than the driver's 'dead connection' threshold of 8 hours. As a side effect, this also will fix a subset of the situations where the MySQL server is restarted.
40 lines
1.4 KiB
Java
40 lines
1.4 KiB
Java
package com.gmail.nossr50.runnables.database;
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import java.lang.ref.WeakReference;
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import org.bukkit.scheduler.BukkitRunnable;
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import com.gmail.nossr50.database.SQLDatabaseManager;
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/**
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* This task is in charge of sending a MySQL ping over the MySQL connection
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* every hour to prevent the connection from timing out and losing players'
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* data when they join.
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* <p>
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* A WeakReference is used to keep the database instance, because
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* {@link com.gmail.nossr50.commands.database.ConvertDatabaseCommand database
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* conversion} may create a SQLDatabaseManager that will be thrown out. If a
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* normal reference was used, the conversion would cause a combined data and
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* resource leak through this task.
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*/
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public class SQLDatabaseKeepaliveTask extends BukkitRunnable {
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WeakReference<SQLDatabaseManager> databaseInstance;
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public SQLDatabaseKeepaliveTask(SQLDatabaseManager dbman) {
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databaseInstance = new WeakReference<SQLDatabaseManager>(dbman);
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}
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public void run() {
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SQLDatabaseManager dbman = databaseInstance.get();
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if (dbman != null) {
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dbman.checkConnected();
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}
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else {
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// This happens when the database was started for a conversion,
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// or discarded by its creator for any other reason. If this code
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// was not present, we would leak the connection resources.
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this.cancel();
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}
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}
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}
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