mcMMO/src/main/resources
TfT_02 9d8aec7eca Add diminished returns when a player has earned too much XP
When a player reaches a certain (configurable) threshold value of total
XP earned in a specific skill, his earned XP in this skill will be
decreased.

Depending on how far the player has exceeded the threshold value, his
XP will decrease more. After the (configurable) time interval of 10
minutes, the registered data will be cleared and the player can earn XP
as normal again.
2014-09-28 11:34:49 +02:00
..
locale Add checks for loaded/unloaded profiles in commands 2014-08-19 22:23:19 -06:00
mods Set a pretty repair material name in armor.yml 2014-06-15 17:46:16 +02:00
.jenkins Change metrics to be shaded in, add new graph 2013-02-02 04:38:15 -05:00
advanced.yml A whole bunch of more work to convert Salvage to a child skill 2014-05-18 17:04:39 +02:00
child.yml Convert Salvage to a child skill. 2014-05-18 17:04:38 +02:00
config.yml Seperate pools for essential tasks like profile loading and profile saving. 2014-08-19 17:58:45 -04:00
experience.yml Add diminished returns when a player has earned too much XP 2014-09-28 11:34:49 +02:00
hidden.yml Move RefreshChunks setting from hidden.yml to config.yml 2014-08-17 20:21:23 -06:00
itemweights.yml Fixed bug where Nether Quartz wasn't included in Smelting or item 2013-05-16 08:13:01 -04:00
plugin.yml Add magical mod importer 2014-08-01 00:22:29 +02:00
potions.yml Fix potion datavalues for Splash poison II potions 2014-02-18 08:45:44 +01:00
repair.vanilla.yml A whole bunch of more work to convert Salvage to a child skill 2014-05-18 17:04:39 +02:00
salvage.vanilla.yml A whole bunch of more work to convert Salvage to a child skill 2014-05-18 17:04:39 +02:00
treasures.yml Add Podzol & Red Sand to Excavation 2014-03-29 17:12:54 +01:00
upgrades.yml Add an UpgradeManager 2014-07-23 12:37:02 +02:00