mcMMO/src/main/java/com/gmail/nossr50/runnables/GainXp.java
2012-05-01 13:58:47 -04:00

46 lines
1.3 KiB
Java

package com.gmail.nossr50.runnables;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.util.Skills;
public class GainXp implements Runnable {
private Player player = null;
private PlayerProfile PP = null;
private double baseXp = 0;
private SkillType skillType = null;
private LivingEntity target = null;
private int baseHealth = 0;
public GainXp(Player player, PlayerProfile PP, SkillType skillType, double baseXp, LivingEntity target) {
this.player = player;
this.PP = PP;
this.skillType = skillType;
this.baseXp = baseXp;
this.target = target;
baseHealth = target.getHealth();
}
@Override
public void run() {
int health = target.getHealth();
int damage = baseHealth - health;
//May avoid negative xp, we don't know what other plugins do with the entity health
if (damage <= 0) {
return;
}
//Don't reward the player for overkills
if (health < 0) {
damage += health;
}
PP.addXP(skillType, (int) (damage * baseXp));
Skills.XpCheckSkill(skillType, player);
}
}