mcMMO/src/main/java/com/gmail/nossr50/commands/general/SkillResetCommand.java
2012-07-29 23:49:42 -04:00

60 lines
2.1 KiB
Java

package com.gmail.nossr50.commands.general;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Users;
public class SkillResetCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) {
return true;
}
//ensure they have the skillreset perm
if (CommandHelper.noCommandPermissions(sender, "mcmmo.skillreset")) {
return true;
}
SkillType skillType = null; //simple initialization
//make sure there's only one argument. output at least some kind of error if not
if (args.length != 1 && args[0] != null) {
sender.sendMessage(LocaleLoader.getString("Commands.Skill.Invalid"));
return true;
}
//parse the skilltype that they sent
try
{
skillType = SkillType.valueOf(args[0].toUpperCase().trim()); //ucase needed to match enum since it's case sensitive. trim to be nice
}catch(IllegalArgumentException ex)
{
sender.sendMessage(LocaleLoader.getString("Commands.Skill.Invalid"));
return true;
}
//reset the values in the hash table and persist them
PlayerProfile profile = Users.getProfile((Player)sender);
profile.resetSkill(skillType);
profile.save();
//display a success message to the user
if (skillType == SkillType.ALL)
sender.sendMessage(LocaleLoader.getString("Commands.Reset.All"));
else
sender.sendMessage(LocaleLoader.getString("Commands.Reset.Single", new Object[] { args[0] }));
return true;
}
}