mcMMO/src/main/java/com/gmail/nossr50/api/AbilityAPI.java

84 lines
3.0 KiB
Java

package com.gmail.nossr50.api;
import org.bukkit.entity.Player;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.AbilityType;
import com.gmail.nossr50.util.player.UserManager;
public final class AbilityAPI {
private AbilityAPI() {}
public static boolean berserkEnabled(Player player) {
return UserManager.getPlayer(player).getAbilityMode(AbilityType.BERSERK);
}
public static boolean gigaDrillBreakerEnabled(Player player) {
return UserManager.getPlayer(player).getAbilityMode(AbilityType.GIGA_DRILL_BREAKER);
}
public static boolean greenTerraEnabled(Player player) {
return UserManager.getPlayer(player).getAbilityMode(AbilityType.GREEN_TERRA);
}
public static boolean serratedStrikesEnabled(Player player) {
return UserManager.getPlayer(player).getAbilityMode(AbilityType.SERRATED_STRIKES);
}
public static boolean skullSplitterEnabled(Player player) {
return UserManager.getPlayer(player).getAbilityMode(AbilityType.SKULL_SPLITTER);
}
public static boolean superBreakerEnabled(Player player) {
return UserManager.getPlayer(player).getAbilityMode(AbilityType.SUPER_BREAKER);
}
public static boolean treeFellerEnabled(Player player) {
return UserManager.getPlayer(player).getAbilityMode(AbilityType.TREE_FELLER);
}
public static boolean isAnyAbilityEnabled(Player player) {
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
for (AbilityType ability : AbilityType.values()) {
if (mcMMOPlayer.getAbilityMode(ability)) {
return true;
}
}
return false;
}
public static void resetCooldowns(Player player) {
UserManager.getPlayer(player).resetCooldowns();
}
public static void setBerserkCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).setAbilityDATS(AbilityType.BERSERK, cooldown);
}
public static void setGigaDrillBreakerCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).setAbilityDATS(AbilityType.GIGA_DRILL_BREAKER, cooldown);
}
public static void setGreenTerraCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).setAbilityDATS(AbilityType.GREEN_TERRA, cooldown);
}
public static void setSerratedStrikesCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).setAbilityDATS(AbilityType.SERRATED_STRIKES, cooldown);
}
public static void setSkullSplitterCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).setAbilityDATS(AbilityType.SKULL_SPLITTER, cooldown);
}
public static void setSuperBreakerCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).setAbilityDATS(AbilityType.SUPER_BREAKER, cooldown);
}
public static void setTreeFellerCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).setAbilityDATS(AbilityType.TREE_FELLER, cooldown);
}
}