mcMMO/src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java
2019-08-05 10:43:05 -04:00

754 lines
30 KiB
Java

package com.gmail.nossr50.skills.herbalism;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.experience.ExperienceConfig;
import com.gmail.nossr50.config.treasure.TreasureConfig;
import com.gmail.nossr50.datatypes.BlockSnapshot;
import com.gmail.nossr50.datatypes.experience.XPGainReason;
import com.gmail.nossr50.datatypes.experience.XPGainSource;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
import com.gmail.nossr50.datatypes.skills.ToolType;
import com.gmail.nossr50.datatypes.treasure.HylianTreasure;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.runnables.skills.DelayedHerbalismXPCheckTask;
import com.gmail.nossr50.runnables.skills.HerbalismBlockUpdaterTask;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.*;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.random.RandomChanceSkillStatic;
import com.gmail.nossr50.util.random.RandomChanceUtil;
import com.gmail.nossr50.util.skills.RankUtils;
import com.gmail.nossr50.util.skills.SkillActivationType;
import com.gmail.nossr50.util.skills.SkillUtils;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.data.Ageable;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.metadata.FixedMetadataValue;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashSet;
import java.util.List;
public class HerbalismManager extends SkillManager {
public HerbalismManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, PrimarySkillType.HERBALISM);
}
public boolean canGreenThumbBlock(BlockState blockState) {
if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.HERBALISM_GREEN_THUMB))
return false;
Player player = getPlayer();
ItemStack item = player.getInventory().getItemInMainHand();
return item.getAmount() > 0 && item.getType() == Material.WHEAT_SEEDS && BlockUtils.canMakeMossy(blockState) && Permissions.greenThumbBlock(player, blockState.getType());
}
public boolean canUseShroomThumb(BlockState blockState) {
if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.HERBALISM_SHROOM_THUMB))
return false;
Player player = getPlayer();
PlayerInventory inventory = player.getInventory();
Material itemType = inventory.getItemInMainHand().getType();
return (itemType == Material.BROWN_MUSHROOM || itemType == Material.RED_MUSHROOM) && inventory.contains(Material.BROWN_MUSHROOM, 1) && inventory.contains(Material.RED_MUSHROOM, 1) && BlockUtils.canMakeShroomy(blockState) && Permissions.isSubSkillEnabled(player, SubSkillType.HERBALISM_SHROOM_THUMB);
}
public boolean canUseHylianLuck() {
if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.HERBALISM_HYLIAN_LUCK))
return false;
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.HERBALISM_HYLIAN_LUCK);
}
public boolean canGreenTerraBlock(BlockState blockState) {
return mcMMOPlayer.getAbilityMode(SuperAbilityType.GREEN_TERRA) && BlockUtils.canMakeMossy(blockState);
}
public boolean canActivateAbility() {
return mcMMOPlayer.getToolPreparationMode(ToolType.HOE) && Permissions.greenTerra(getPlayer());
}
public boolean isGreenTerraActive() {
return mcMMOPlayer.getAbilityMode(SuperAbilityType.GREEN_TERRA);
}
/**
* Handle the Farmer's Diet ability
*
* @param eventFoodLevel The initial change in hunger from the event
* @return the modified change in hunger for the event
*/
public int farmersDiet(int eventFoodLevel) {
return SkillUtils.handleFoodSkills(getPlayer(), eventFoodLevel, SubSkillType.HERBALISM_FARMERS_DIET);
}
/**
* Process the Green Terra ability.
*
* @param blockState The {@link BlockState} to check ability activation for
* @return true if the ability was successful, false otherwise
*/
public boolean processGreenTerraBlockConversion(BlockState blockState) {
Player player = getPlayer();
if (!Permissions.greenThumbBlock(player, blockState.getType())) {
return false;
}
PlayerInventory playerInventory = player.getInventory();
ItemStack seed = new ItemStack(Material.WHEAT_SEEDS);
if (!playerInventory.containsAtLeast(seed, 1)) {
NotificationManager.sendPlayerInformation(player, NotificationType.REQUIREMENTS_NOT_MET, "Herbalism.Ability.GTe.NeedMore");
return false;
}
playerInventory.removeItem(seed);
player.updateInventory(); // Needed until replacement available
return Herbalism.convertGreenTerraBlocks(blockState);
}
/**
* Handles herbalism abilities and XP rewards from a BlockBreakEvent
* @param blockBreakEvent The Block Break Event to process
*/
public void processHerbalismBlockBreakEvent(BlockBreakEvent blockBreakEvent) {
Player player = getPlayer();
if (Config.getInstance().getHerbalismPreventAFK() && player.isInsideVehicle()) {
return;
}
/*
* There are single-block plants and multi-block plants in Minecraft
* In order to give out proper rewards, we need to collect all blocks that would be broken from this event
*/
//Grab all broken blocks
HashSet<Block> brokenBlocks = getBrokenHerbalismBlocks(blockBreakEvent);
//Handle rewards, xp, ability interactions, etc
processHerbalismOnBlocksBroken(blockBreakEvent, brokenBlocks);
}
/**
* Process rewards for a set of plant blocks for Herbalism
* @param blockBreakEvent the block break event
* @param brokenPlants plant blocks to process
*/
private void processHerbalismOnBlocksBroken(BlockBreakEvent blockBreakEvent, HashSet<Block> brokenPlants) {
BlockState originalBreak = blockBreakEvent.getBlock().getState();
//TODO: The design of Green Terra needs to change, this is a mess
if(Permissions.greenThumbPlant(getPlayer(), originalBreak.getType())) {
processGreenThumbPlants(originalBreak, isGreenTerraActive());
}
/*
* Mark blocks for double drops
* Be aware of the hacky interactions we are doing with Chorus Plants
*/
checkDoubleDropsOnBrokenPlants(blockBreakEvent.getPlayer(), brokenPlants);
//It would take an expensive algorithm to predict which parts of a Chorus Tree will break as a result of root break
//So this hacky method is used instead
ArrayList<BlockSnapshot> delayedChorusBlocks = new ArrayList<>(); //Blocks that will be checked in future ticks
HashSet<Block> noDelayPlantBlocks = new HashSet<>(); //Blocks that will be checked immediately
for(Block brokenPlant : brokenPlants) {
/*
* This check is to make XP bars appear to work properly with Chorus Trees by giving XP for the originalBreak immediately instead of later
*/
if(brokenPlant.getLocation().equals(originalBreak.getBlock().getLocation())) {
//If its the same block as the original, we are going to directly check it for being a valid XP gain and add it to the nonChorusBlocks list even if its a chorus block
//This stops a delay from happening when bringing up the XP bar for chorus trees
if(!mcMMO.getPlaceStore().isTrue(originalBreak)) {
//Even if its a chorus block, the original break will be moved to nonChorusBlocks for immediate XP rewards
noDelayPlantBlocks.add(brokenPlant);
} else {
if(isChorusTree(brokenPlant.getType())) {
//If its a chorus tree AND it was marked as true in the placestore then we add this block to the list of chorus blocks
delayedChorusBlocks.add(new BlockSnapshot(brokenPlant.getType(), brokenPlant));
} else {
noDelayPlantBlocks.add(brokenPlant); //If its not a chorus plant that was marked as unnatural but it was marked unnatural, put it in the nodelay list to be handled
}
}
} else if(isChorusTree(brokenPlant.getType())) {
//Chorus Blocks get checked for XP several ticks later to avoid expensive calculations
delayedChorusBlocks.add(new BlockSnapshot(brokenPlant.getType(), brokenPlant));
} else {
noDelayPlantBlocks.add(brokenPlant);
}
}
//Give out XP to the non-chorus blocks
if(noDelayPlantBlocks.size() > 0) {
//Note: Will contain 1 chorus block if the original block was a chorus block, this is to prevent delays for the XP bar
awardXPForPlantBlocks(noDelayPlantBlocks);
}
if(delayedChorusBlocks.size() > 0) {
//Check XP for chorus blocks
DelayedHerbalismXPCheckTask delayedHerbalismXPCheckTask = new DelayedHerbalismXPCheckTask(mcMMOPlayer, delayedChorusBlocks);
//Large delay because the tree takes a while to break
delayedHerbalismXPCheckTask.runTaskLater(mcMMO.p, 20); //Calculate Chorus XP + Bonus Drops 1 tick later
}
}
/**
* Check for double drops on a collection of broken blocks
* If a double drop has occurred, it will be marked here for bonus drops
* @param player player who broke the blocks
* @param brokenPlants the collection of broken plants
*/
public void checkDoubleDropsOnBrokenPlants(Player player, Collection<Block> brokenPlants) {
//Only proceed if skill unlocked and permission enabled
if (!RankUtils.hasUnlockedSubskill(player, SubSkillType.HERBALISM_DOUBLE_DROPS)
|| !Permissions.isSubSkillEnabled(player, SubSkillType.HERBALISM_DOUBLE_DROPS)) {
return;
}
for(Block brokenPlant : brokenPlants) {
BlockState brokenPlantState = brokenPlant.getState();
BlockData plantData = brokenPlantState.getBlockData();
//Check for double drops
if(!mcMMO.getPlaceStore().isTrue(brokenPlant)) {
/*
*
* Natural Blocks
*
*
*
*/
//Not all things that are natural should give double drops, make sure its fully mature as well
if(plantData instanceof Ageable) {
Ageable ageable = (Ageable) plantData;
if(isAgeableMature(ageable) || isBizarreAgeable(plantData)) {
if(checkDoubleDrop(brokenPlantState)) {
markForBonusDrops(brokenPlantState);
}
}
} else if(checkDoubleDrop(brokenPlantState)) {
//Add metadata to mark this block for double or triple drops
markForBonusDrops(brokenPlantState);
}
} else {
/*
*
* Unnatural Blocks
*
*/
//If its a Crop we need to reward XP when its fully grown
if(isAgeableAndFullyMature(plantData) && !isBizarreAgeable(plantData)) {
//Add metadata to mark this block for double or triple drops
markForBonusDrops(brokenPlantState);
}
}
}
}
/**
* Checks if BlockData is ageable and we can trust that age for Herbalism rewards/XP reasons
* @param blockData target BlockData
* @return returns true if the ageable is trustworthy for Herbalism XP / Rewards
*/
public boolean isBizarreAgeable(BlockData blockData) {
if(blockData instanceof Ageable) {
//Catcus and Sugar Canes cannot be trusted
switch(blockData.getMaterial()) {
case CACTUS:
case SUGAR_CANE:
return true;
default:
return false;
}
}
return false;
}
public void markForBonusDrops(BlockState brokenPlantState) {
//Add metadata to mark this block for double or triple drops
boolean awardTriple = mcMMOPlayer.getAbilityMode(SuperAbilityType.GREEN_TERRA);
BlockUtils.markDropsAsBonus(brokenPlantState, awardTriple);
}
/**
* Checks if a block is an ageable and if that ageable is fully mature
* @param plantData target plant
* @return returns true if the block is both an ageable and fully mature
*/
public boolean isAgeableAndFullyMature(BlockData plantData) {
return plantData instanceof Ageable && isAgeableMature((Ageable) plantData);
}
public void awardXPForPlantBlocks(HashSet<Block> brokenPlants) {
int xpToReward = 0;
for(Block brokenPlantBlock : brokenPlants) {
BlockState brokenBlockNewState = brokenPlantBlock.getState();
BlockData plantData = brokenBlockNewState.getBlockData();
if(mcMMO.getPlaceStore().isTrue(brokenBlockNewState)) {
/*
*
* Unnatural Blocks
*
*
*/
//If its a Crop we need to reward XP when its fully grown
if(isAgeableAndFullyMature(plantData) && !isBizarreAgeable(plantData)) {
xpToReward += ExperienceConfig.getInstance().getXp(PrimarySkillType.HERBALISM, brokenBlockNewState.getType());
}
//Mark it as natural again as it is being broken
mcMMO.getPlaceStore().setFalse(brokenBlockNewState);
} else {
/*
*
* Natural Blocks
*
*
*/
//Calculate XP
if(plantData instanceof Ageable) {
Ageable plantAgeable = (Ageable) plantData;
if(isAgeableMature(plantAgeable) || isBizarreAgeable(plantData)) {
xpToReward += ExperienceConfig.getInstance().getXp(PrimarySkillType.HERBALISM, brokenBlockNewState.getType());
}
} else {
xpToReward += ExperienceConfig.getInstance().getXp(PrimarySkillType.HERBALISM, brokenPlantBlock.getType());
}
}
}
if(mcMMOPlayer.isDebugMode()) {
mcMMOPlayer.getPlayer().sendMessage("Plants processed: "+brokenPlants.size());
}
//Reward XP
if(xpToReward > 0) {
applyXpGain(xpToReward, XPGainReason.PVE, XPGainSource.SELF);
}
}
public boolean isAgeableMature(Ageable ageable) {
return ageable.getAge() == ageable.getMaximumAge()
&& ageable.getAge() != 0;
}
/**
* Award XP for any blocks that used to be something else but are now AIR
* @param brokenPlants snapshot of broken blocks
*/
public void awardXPForBlockSnapshots(ArrayList<BlockSnapshot> brokenPlants) {
/*
* This handles XP for blocks that we need to check are broken after the fact
* This only applies to chorus trees right now
*/
int xpToReward = 0;
int blocksGivingXP = 0;
for(BlockSnapshot blockSnapshot : brokenPlants) {
BlockState brokenBlockNewState = blockSnapshot.getBlockRef().getState();
//Remove metadata from the snapshot of blocks
if(brokenBlockNewState.hasMetadata(mcMMO.BONUS_DROPS_METAKEY)) {
brokenBlockNewState.removeMetadata(mcMMO.BONUS_DROPS_METAKEY, mcMMO.p);
}
//If the block is not AIR that means it wasn't broken
if(brokenBlockNewState.getType() != Material.AIR) {
continue;
}
if(mcMMO.getPlaceStore().isTrue(brokenBlockNewState)) {
//Mark it as natural again as it is being broken
mcMMO.getPlaceStore().setFalse(brokenBlockNewState);
} else {
//TODO: Do we care about chorus flower age?
//Calculate XP for the old type
xpToReward += ExperienceConfig.getInstance().getXp(PrimarySkillType.HERBALISM, blockSnapshot.getOldType());
blocksGivingXP++;
}
}
if(mcMMOPlayer.isDebugMode()) {
mcMMOPlayer.getPlayer().sendMessage("Chorus Plants checked for XP: "+brokenPlants.size());
mcMMOPlayer.getPlayer().sendMessage("Valid Chorus Plant XP Gains: "+blocksGivingXP);
}
//Reward XP
if(xpToReward > 0) {
applyXpGain(xpToReward, XPGainReason.PVE, XPGainSource.SELF);
}
}
/**
* Process and return plant blocks from a BlockBreakEvent
* @param blockBreakEvent target event
* @return a set of plant-blocks that were broken as a result of this event
*/
private HashSet<Block> getBrokenHerbalismBlocks(BlockBreakEvent blockBreakEvent) {
//Get an updated capture of this block
BlockState originalBlockBlockState = blockBreakEvent.getBlock().getState();
Material originalBlockMaterial = originalBlockBlockState.getType();
HashSet<Block> blocksBroken = new HashSet<>(); //Blocks broken
//Check if this block is a one block plant or not
boolean oneBlockPlant = isOneBlockPlant(originalBlockMaterial);
if(oneBlockPlant) {
//If the block is a one-block plant return only that
blocksBroken.add(originalBlockBlockState.getBlock());
} else {
//If the block is a multi-block structure, capture a set of all blocks broken and return that
blocksBroken = getBrokenBlocksMultiBlockPlants(originalBlockBlockState, blockBreakEvent);
}
//Return all broken plant-blocks
return blocksBroken;
}
private HashSet<Block> getBrokenChorusBlocks(BlockState originalBreak) {
HashSet<Block> traversedBlocks = grabChorusTreeBrokenBlocksRecursive(originalBreak.getBlock(), new HashSet<>());
return traversedBlocks;
}
private HashSet<Block> grabChorusTreeBrokenBlocksRecursive(Block currentBlock, HashSet<Block> traversed) {
if (!isChorusTree(currentBlock.getType()))
return traversed;
// Prevent any infinite loops, who needs more than 256 chorus anyways
if (traversed.size() > 256)
return traversed;
if (!traversed.add(currentBlock))
return traversed;
//Grab all Blocks in the Tree
for (BlockFace blockFace : new BlockFace[] { BlockFace.UP, BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST ,BlockFace.WEST})
grabChorusTreeBrokenBlocksRecursive(currentBlock.getRelative(blockFace, 1), traversed);
traversed.add(currentBlock);
return traversed;
}
/**
* Grab a set of all plant blocks that are broken as a result of this event
* The method to grab these blocks is a bit hacky and does not hook into the API
* Basically we expect the blocks to be broken if this event is not cancelled and we determine which block are broken on our end rather than any event state captures
*
* @param blockBreakEvent target event
* @return a set of plant-blocks broken from this event
*/
protected HashSet<Block> getBrokenBlocksMultiBlockPlants(BlockState originalBlockBroken, BlockBreakEvent blockBreakEvent) {
//Track the broken blocks
HashSet<Block> brokenBlocks;
if (isChorusBranch(originalBlockBroken.getType())) {
brokenBlocks = getBrokenChorusBlocks(originalBlockBroken);
} else {
brokenBlocks = getBlocksBrokenAbove(originalBlockBroken);
}
return brokenBlocks;
}
private boolean isChorusBranch(Material blockType) {
return blockType == Material.CHORUS_PLANT;
}
private boolean isChorusTree(Material blockType) {
return blockType == Material.CHORUS_PLANT || blockType == Material.CHORUS_FLOWER;
}
/**
* Grabs blocks upwards from a target block
* A lot of Plants/Crops in Herbalism only break vertically from a broken block
* The vertical search returns early if it runs into anything that is not a multi-block plant
* Multi-block plants are hard-coded and kept in {@link MaterialMapStore}
*
* @param breakPointBlockState The point of the "break"
* @return A set of blocks above the target block which can be assumed to be broken
*/
private HashSet<Block> getBlocksBrokenAbove(BlockState breakPointBlockState) {
HashSet<Block> brokenBlocks = new HashSet<>();
Block block = breakPointBlockState.getBlock();
//Add the initial block to the set
brokenBlocks.add(block);
//Limit our search
int maxHeight = 255;
// Search vertically for multi-block plants, exit early if any non-multi block plants
for (int y = 1; y < maxHeight; y++) {
//TODO: Should this grab state? It would be more expensive..
Block relativeUpBlock = block.getRelative(BlockFace.UP, y);
//Abandon our search if the block isn't multi
if(!mcMMO.getMaterialMapStore().isMultiBlockPlant(relativeUpBlock.getType()))
break;
brokenBlocks.add(relativeUpBlock);
}
return brokenBlocks;
}
/**
* If the plant is considered a one block plant
* This is determined by seeing if it exists in a hard-coded collection of Multi-Block plants
* @param material target plant material
* @return true if the block is not contained in the collection of multi-block plants
*/
private boolean isOneBlockPlant(Material material) {
return !mcMMO.getMaterialMapStore().isMultiBlockPlant(material);
}
/**
* Check for success on herbalism double drops
* @param blockState target block state
* @return true if double drop succeeds
*/
private boolean checkDoubleDrop(BlockState blockState)
{
return BlockUtils.checkDoubleDrops(getPlayer(), blockState, skill, SubSkillType.HERBALISM_DOUBLE_DROPS);
}
/**
* Process the Green Thumb ability for blocks.
*
* @param blockState The {@link BlockState} to check ability activation for
* @return true if the ability was successful, false otherwise
*/
public boolean processGreenThumbBlocks(BlockState blockState) {
if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.HERBALISM_GREEN_THUMB, getPlayer())) {
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE_FAILED, "Herbalism.Ability.GTh.Fail");
return false;
}
return Herbalism.convertGreenTerraBlocks(blockState);
}
/**
* Process the Hylian Luck ability.
*
* @param blockState The {@link BlockState} to check ability activation for
* @return true if the ability was successful, false otherwise
*/
public boolean processHylianLuck(BlockState blockState) {
if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.HERBALISM_HYLIAN_LUCK, getPlayer())) {
return false;
}
String friendly = StringUtils.getFriendlyConfigBlockDataString(blockState.getBlockData());
if (!TreasureConfig.getInstance().hylianMap.containsKey(friendly))
return false;
List<HylianTreasure> treasures = TreasureConfig.getInstance().hylianMap.get(friendly);
Player player = getPlayer();
if (treasures.isEmpty()) {
return false;
}
int skillLevel = getSkillLevel();
Location location = Misc.getBlockCenter(blockState);
for (HylianTreasure treasure : treasures) {
if (skillLevel >= treasure.getDropLevel()
&& RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(treasure.getDropChance(), getPlayer(), SubSkillType.HERBALISM_HYLIAN_LUCK))) {
if (!EventUtils.simulateBlockBreak(blockState.getBlock(), player, false)) {
return false;
}
blockState.setType(Material.AIR);
Misc.dropItem(location, treasure.getDrop());
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Herbalism.HylianLuck");
return true;
}
}
return false;
}
/**
* Process the Shroom Thumb ability.
*
* @param blockState The {@link BlockState} to check ability activation for
* @return true if the ability was successful, false otherwise
*/
public boolean processShroomThumb(BlockState blockState) {
Player player = getPlayer();
PlayerInventory playerInventory = player.getInventory();
if (!playerInventory.contains(Material.BROWN_MUSHROOM, 1)) {
NotificationManager.sendPlayerInformation(player, NotificationType.REQUIREMENTS_NOT_MET, "Skills.NeedMore", StringUtils.getPrettyItemString(Material.BROWN_MUSHROOM));
return false;
}
if (!playerInventory.contains(Material.RED_MUSHROOM, 1)) {
NotificationManager.sendPlayerInformation(player, NotificationType.REQUIREMENTS_NOT_MET, "Skills.NeedMore", StringUtils.getPrettyItemString(Material.RED_MUSHROOM));
return false;
}
playerInventory.removeItem(new ItemStack(Material.BROWN_MUSHROOM));
playerInventory.removeItem(new ItemStack(Material.RED_MUSHROOM));
player.updateInventory();
if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.HERBALISM_SHROOM_THUMB, player)) {
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Herbalism.Ability.ShroomThumb.Fail");
return false;
}
return Herbalism.convertShroomThumb(blockState);
}
/**
* Process the Green Thumb ability for plants.
*
* @param blockState The {@link BlockState} to check ability activation for
* @param greenTerra boolean to determine if greenTerra is active or not
*/
private void processGreenThumbPlants(BlockState blockState, boolean greenTerra) {
if (!BlockUtils.isFullyGrown(blockState))
return;
Player player = getPlayer();
PlayerInventory playerInventory = player.getInventory();
Material seed = null;
switch (blockState.getType()) {
case CARROTS:
seed = Material.CARROT;
break;
case WHEAT:
seed = Material.WHEAT_SEEDS;
break;
case NETHER_WART:
seed = Material.NETHER_WART;
break;
case POTATOES:
seed = Material.POTATO;
break;
case BEETROOTS:
seed = Material.BEETROOT_SEEDS;
break;
case COCOA:
seed = Material.COCOA_BEANS;
break;
default:
return;
}
ItemStack seedStack = new ItemStack(seed);
if (!greenTerra && !RandomChanceUtil.checkRandomChanceExecutionSuccess(player, SubSkillType.HERBALISM_GREEN_THUMB, true)) {
return;
}
if (!processGrowingPlants(blockState, greenTerra)) {
return;
}
if(!ItemUtils.isHoe(getPlayer().getInventory().getItemInMainHand()))
{
if (!playerInventory.containsAtLeast(seedStack, 1)) {
return;
}
playerInventory.removeItem(seedStack);
player.updateInventory(); // Needed until replacement available
}
new HerbalismBlockUpdaterTask(blockState).runTaskLater(mcMMO.p, 0);
}
private boolean processGrowingPlants(BlockState blockState, boolean greenTerra) {
int greenThumbStage = getGreenThumbStage();
blockState.setMetadata(mcMMO.greenThumbDataKey, new FixedMetadataValue(mcMMO.p, (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR)));
Ageable crops = (Ageable) blockState.getBlockData();
switch (blockState.getType()) {
case POTATOES:
case CARROTS:
case WHEAT:
if (greenTerra) {
crops.setAge(3);
}
else {
crops.setAge(greenThumbStage);
}
break;
case BEETROOTS:
case NETHER_WART:
if (greenTerra || greenThumbStage > 2) {
crops.setAge(2);
}
else if (greenThumbStage == 2) {
crops.setAge(1);
}
else {
crops.setAge(0);
}
break;
case COCOA:
if (greenTerra || getGreenThumbStage() > 1) {
crops.setAge(1);
}
else {
crops.setAge(0);
}
break;
default:
return false;
}
blockState.setBlockData(crops);
return true;
}
private int getGreenThumbStage() {
return RankUtils.getRank(getPlayer(), SubSkillType.HERBALISM_GREEN_THUMB);
}
}