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26 lines
823 B
Java
26 lines
823 B
Java
package com.gmail.nossr50.skills.repair;
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import com.gmail.nossr50.datatypes.items.ItemMatch;
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import org.bukkit.inventory.PlayerInventory;
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/**
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* Represents one item in a Repair Transaction
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*/
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public interface RepairCost {
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/**
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* Searches a player inventory for a matching ItemStack that can be used to pay for the repair transaction
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* @param playerInventory inventory of player attempting to pay the cost
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* @return any compatible payment items if found, can be null
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*/
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ItemMatch<?> findPayment(PlayerInventory playerInventory);
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/**
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* Whether or not there is an item that can be used for this repair cost in the player's inventory
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* @param playerInventory target player
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* @return true if payment is found
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*/
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boolean hasPayment(PlayerInventory playerInventory);
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}
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