mcMMO/src/main/java/com/gmail/nossr50/skills/Swords.java
2012-03-26 11:04:17 -04:00

117 lines
3.8 KiB
Java

package com.gmail.nossr50.skills;
import java.util.Random;
import org.bukkit.entity.AnimalTamer;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Wolf;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import com.gmail.nossr50.Combat;
import com.gmail.nossr50.ItemChecks;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.m;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.party.Party;
import com.gmail.nossr50.runnables.mcBleedTimer;
public class Swords {
private static Random random = new Random();
/**
* Check for Bleed effect.
*
* @param attacker The attacking player
* @param entity The defending entity
* @param plugin mcMMO plugin instance
*/
public static void bleedCheck(Player attacker, LivingEntity entity, mcMMO plugin) {
if (entity instanceof Wolf) {
Wolf wolf = (Wolf) entity;
if (wolf.isTamed()) {
AnimalTamer tamer = wolf.getOwner();
if (tamer instanceof Player) {
Player owner = (Player) tamer;
if (owner == attacker || Party.getInstance().inSameParty(attacker, owner)) {
return;
}
}
}
}
final int MAX_BONUS_LEVEL = 750;
PlayerProfile PPa = Users.getProfile(attacker);
int skillLevel = PPa.getSkillLevel(SkillType.SWORDS);
int skillCheck = m.skillCheck(skillLevel, MAX_BONUS_LEVEL);
if (random.nextInt(1000) <= skillCheck && !entity.isDead()) {
if (entity instanceof Player) {
Player target = (Player) entity;
int bleedTicks;
if (skillLevel >= 750) {
bleedTicks = 3;
}
else {
bleedTicks = 2;
}
Users.getProfile(target).addBleedTicks(bleedTicks);
}
else {
mcBleedTimer.add(entity);
}
attacker.sendMessage(mcLocale.getString("Swords.EnemyBleeding"));
}
}
/**
* Counter-attack entities.
*
* @param event The event to modify
*/
public static void counterAttackChecks(EntityDamageByEntityEvent event) {
Entity attacker = event.getDamager();
if (!(attacker instanceof LivingEntity)) {
return;
}
Entity target = event.getEntity();
if (target instanceof Player) {
Player defender = (Player) target;
PlayerProfile PPd = Users.getProfile(defender);
if (ItemChecks.isSword(defender.getItemInHand()) && mcPermissions.getInstance().counterAttack(defender)) {
final int MAX_BONUS_LEVEL = 600;
final int COUNTER_ATTACK_MODIFIER = 2;
int skillLevel = PPd.getSkillLevel(SkillType.SWORDS);
int skillCheck = m.skillCheck(skillLevel, MAX_BONUS_LEVEL);
if (random.nextInt(2000) <= skillCheck) {
Combat.dealDamage((LivingEntity) attacker, event.getDamage() / COUNTER_ATTACK_MODIFIER);
defender.sendMessage(mcLocale.getString("Swords.CounterAttacked"));
if (attacker instanceof Player) {
((Player) attacker).sendMessage(mcLocale.getString("Swords.HitByCounterAttack"));
}
}
}
}
}
}