mcMMO/src/main/java/com/gmail/nossr50/commands/skills/FishingCommand.java
TfT_02 db95085b26 Use the DecimalFormatter from SkillCommand
Why didn't I do this in the first place..
2013-01-11 19:07:07 +01:00

132 lines
5.6 KiB
Java

package com.gmail.nossr50.commands.skills;
import org.bukkit.ChatColor;
import com.gmail.nossr50.commands.SkillCommand;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.gathering.Fishing;
import com.gmail.nossr50.util.Permissions;
public class FishingCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private int lootTier;
private String magicChance;
private String magicChanceLucky;
private int shakeUnlockLevel;
private String shakeChance;
private String shakeChanceLucky;
private String fishermansDietRank;
private int magicHunterMultiplier = advancedConfig.getFishingMagicMultiplier();
private int fishermansDietRankChange = advancedConfig.getFarmerDietRankChange();
private int fishermansDietRankMaxLevel = fishermansDietRankChange * 5;
private boolean canTreasureHunt;
private boolean canMagicHunt;
private boolean canShake;
private boolean canFishermansDiet;
private boolean lucky;
public FishingCommand() {
super(SkillType.FISHING);
}
@Override
protected void dataCalculations() {
//Treasure Hunter
lootTier = Fishing.getFishingLootTier(profile);
int magicChanceInt = (lootTier * magicHunterMultiplier);
magicChance = percent.format(magicChanceInt / 100D);
if (magicChanceInt + (magicChanceInt * 0.3333D) >= 100D) magicChanceLucky = percent.format(1D);
else magicChanceLucky = percent.format((magicChanceInt + (magicChanceInt * 0.3333D)) / 100D);
//Shake
int dropChance = Fishing.getShakeChance(lootTier);
shakeChance = percent.format(dropChance / 100D);
if (dropChance + (dropChance * 0.3333D) >= 100D) shakeChanceLucky = percent.format(1D);
else shakeChanceLucky = percent.format((dropChance + (dropChance * 0.3333D)) / 100D);
shakeUnlockLevel = advancedConfig.getShakeUnlockLevel();
//Fishermans Diet
if (skillValue >= fishermansDietRankMaxLevel) fishermansDietRank = "5";
else fishermansDietRank = String.valueOf((int) ((double) skillValue / (double) fishermansDietRankChange));
}
@Override
protected void permissionsCheck() {
canTreasureHunt = Permissions.fishingTreasures(player);
canMagicHunt = Permissions.fishingMagic(player);
canShake = Permissions.shakeMob(player);
canFishermansDiet = Permissions.fishermansDiet(player);
lucky = Permissions.luckyFishing(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canTreasureHunt || canMagicHunt || canShake;
}
@Override
protected void effectsDisplay() {
if (lucky) {
String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Fishing" }) }));
}
if (canTreasureHunt) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.0"), LocaleLoader.getString("Fishing.Effect.1") }));
}
if (canMagicHunt) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.2"), LocaleLoader.getString("Fishing.Effect.3") }));
}
if (canShake) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.4"), LocaleLoader.getString("Fishing.Effect.5") }));
}
if (canFishermansDiet) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Fishing.Effect.6"), LocaleLoader.getString("Fishing.Effect.7") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canTreasureHunt || canMagicHunt || canShake;
}
@Override
protected void statsDisplay() {
if (canTreasureHunt) {
player.sendMessage(LocaleLoader.getString("Fishing.Ability.Rank", new Object[] { lootTier }));
}
if (canMagicHunt) {
if (lucky)
player.sendMessage(LocaleLoader.getString("Fishing.Enchant.Chance", new Object[] { magicChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { magicChanceLucky }));
else
player.sendMessage(LocaleLoader.getString("Fishing.Enchant.Chance", new Object[] { magicChance }));
}
if (canShake) {
if (skillValue < advancedConfig.getShakeUnlockLevel()) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Fishing.Ability.Locked.0", new Object[] { shakeUnlockLevel }) }));
}
else {
if (lucky)
player.sendMessage(LocaleLoader.getString("Fishing.Ability.Shake", new Object[] { shakeChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { shakeChanceLucky }));
else
player.sendMessage(LocaleLoader.getString("Fishing.Ability.Shake", new Object[] { shakeChance }));
}
}
if (canFishermansDiet) {
player.sendMessage(LocaleLoader.getString("Fishing.Ability.FD", new Object[] { fishermansDietRank }));
}
}
}