mcMMO/src/main/java/com/gmail/nossr50/skills/axes/AxesManager.java

152 lines
5.9 KiB
Java

package com.gmail.nossr50.skills.axes;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.AbilityType;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.datatypes.skills.ToolType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.ItemUtils;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.ParticleEffectUtils;
import com.gmail.nossr50.util.skills.SkillUtils;
public class AxesManager extends SkillManager {
public AxesManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, SkillType.AXES);
}
public boolean canUseAxeMastery() {
return Permissions.bonusDamage(getPlayer(), skill);
}
public boolean canCriticalHit(LivingEntity target) {
return target.isValid() && Permissions.criticalStrikes(getPlayer());
}
public boolean canImpact(LivingEntity target) {
return target.isValid() && Permissions.armorImpact(getPlayer()) && Axes.hasArmor(target);
}
public boolean canGreaterImpact(LivingEntity target) {
return target.isValid() && Permissions.greaterImpact(getPlayer()) && !Axes.hasArmor(target);
}
public boolean canUseSkullSplitter(LivingEntity target) {
return target.isValid() && mcMMOPlayer.getAbilityMode(AbilityType.SKULL_SPLITTER) && Permissions.skullSplitter(getPlayer());
}
public boolean canActivateAbility() {
return mcMMOPlayer.getToolPreparationMode(ToolType.AXE) && Permissions.skullSplitter(getPlayer());
}
/**
* Handle the effects of the Axe Mastery ability
*
* @param target The {@link LivingEntity} being affected by the ability
*/
public double axeMastery(LivingEntity target) {
double axeBonus = Math.min(getSkillLevel() / (Axes.bonusDamageMaxBonusLevel / Axes.bonusDamageMaxBonus), Axes.bonusDamageMaxBonus);
return CombatUtils.callFakeDamageEvent(getPlayer(), target, axeBonus);
}
/**
* Handle the effects of the Critical Hit ability
*
* @param target The {@link LivingEntity} being affected by the ability
* @param damage The amount of damage initially dealt by the event
*/
public double criticalHit(LivingEntity target, double damage) {
if (!SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Axes.criticalHitMaxChance, Axes.criticalHitMaxBonusLevel)) {
return 0;
}
Player player = getPlayer();
player.sendMessage(LocaleLoader.getString("Axes.Combat.CriticalHit"));
if (target instanceof Player) {
((Player) target).sendMessage(LocaleLoader.getString("Axes.Combat.CritStruck"));
damage = (damage * Axes.criticalHitPVPModifier) - damage;
}
else {
damage = (damage * Axes.criticalHitPVEModifier) - damage;
}
return CombatUtils.callFakeDamageEvent(player, target, damage);
}
/**
* Handle the effects of the Impact ability
*
* @param target The {@link LivingEntity} being affected by Impact
*/
public void impactCheck(LivingEntity target) {
int durabilityDamage = 1 + (getSkillLevel() / Axes.impactIncreaseLevel);
for (ItemStack armor : target.getEquipment().getArmorContents()) {
if (ItemUtils.isArmor(armor) && Axes.impactChance > Misc.getRandom().nextInt(getActivationChance())) {
Material armorType = armor.getType();
double durabilityModifier = 1 / (armor.getEnchantmentLevel(Enchantment.DURABILITY) + 1); // Modifier to simulate the durability enchantment behavior
double modifiedDurabilityDamage = durabilityDamage * durabilityModifier;
short maxDurability = mcMMO.getRepairableManager().isRepairable(armorType) ? mcMMO.getRepairableManager().getRepairable(armorType).getMaximumDurability() : armorType.getMaxDurability();
double maxDurabilityDamage = maxDurability * Axes.impactMaxDurabilityModifier;
SkillUtils.handleDurabilityChange(armor, (int) Math.min(modifiedDurabilityDamage, maxDurabilityDamage));
}
}
}
/**
* Handle the effects of the Greater Impact ability
*
* @param target The {@link LivingEntity} being affected by the ability
*/
public double greaterImpact(LivingEntity target) {
if (!(Axes.greaterImpactChance > Misc.getRandom().nextInt(getActivationChance()))) {
return 0;
}
Player player = getPlayer();
ParticleEffectUtils.playGreaterImpactEffect(target);
target.setVelocity(player.getLocation().getDirection().normalize().multiply(Axes.greaterImpactKnockbackMultiplier));
if (mcMMOPlayer.useChatNotifications()) {
player.sendMessage(LocaleLoader.getString("Axes.Combat.GI.Proc"));
}
if (target instanceof Player) {
Player defender = (Player) target;
if (UserManager.getPlayer(defender).useChatNotifications()) {
defender.sendMessage(LocaleLoader.getString("Axes.Combat.GI.Struck"));
}
}
return CombatUtils.callFakeDamageEvent(player, target, Axes.greaterImpactBonusDamage);
}
/**
* Handle the effects of the Skull Splitter ability
*
* @param target The {@link LivingEntity} being affected by the ability
* @param damage The amount of damage initially dealt by the event
*/
public void skullSplitterCheck(LivingEntity target, double damage) {
CombatUtils.applyAbilityAoE(getPlayer(), target, damage / Axes.skullSplitterModifier, skill);
}
}