mcMMO/src/main/java/com/gmail/nossr50/commands/skills/AprilCommand.java

204 lines
8.8 KiB
Java

package com.gmail.nossr50.commands.skills;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.HolidayManager.FakeSkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.StringUtils;
import com.gmail.nossr50.util.commands.CommandUtils;
import com.google.common.collect.ImmutableList;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabExecutor;
import org.bukkit.entity.Player;
import java.text.DecimalFormat;
import java.util.ArrayList;
import java.util.List;
public class AprilCommand implements TabExecutor {
private String skillName;
protected DecimalFormat percent = new DecimalFormat("##0.00%");
protected DecimalFormat decimal = new DecimalFormat("##0.00");
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandUtils.noConsoleUsage(sender)) {
return true;
}
skillName = StringUtils.getCapitalized(label);
switch (args.length) {
case 0:
Player player = (Player) sender;
FakeSkillType fakeSkillType = FakeSkillType.getByName(skillName);
float skillValue = Misc.getRandom().nextInt(99);
player.sendMessage(LocaleLoader.getString("Skills.Header", skillName));
player.sendMessage(LocaleLoader.getString("Commands.XPGain", getXPGainString(fakeSkillType)));
player.sendMessage(LocaleLoader.getString("Effects.Level", (int) skillValue, Misc.getRandom().nextInt(1000), 1000 + Misc.getRandom().nextInt(1000)));
List<String> effectMessages = effectsDisplay(fakeSkillType);
if (!effectMessages.isEmpty()) {
player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Effects.Effects")));
for (String message : effectMessages) {
player.sendMessage(message);
}
}
List<String> statsMessages = statsDisplay(fakeSkillType);
if (!statsMessages.isEmpty()) {
player.sendMessage(LocaleLoader.getString("Skills.Header", LocaleLoader.getString("Commands.Stats.Self")));
for (String message : statsMessages) {
player.sendMessage(message);
}
}
player.sendMessage(LocaleLoader.formatString("[[DARK_AQUA]]Guide for {0} available - type /APRIL FOOLS ! :D", skillName));
return true;
default:
return true;
}
}
private String getXPGainString(FakeSkillType fakeSkillType) {
switch (fakeSkillType) {
case MACHO:
return "Get beaten up";
case JUMPING:
return "Kris Kross will make ya Jump Jump";
case THROWING:
return "Chuck your items on the floor";
case WRECKING:
return "I'M GONNA WRECK IT!";
case CRAFTING:
return "Craft apple pies";
case WALKING:
return "Walk around the park";
case SWIMMING:
return "Like a fish on a bicycle";
case FALLING:
return "Faceplant the floor, headbutt the ground";
case CLIMBING:
return "Climb the highest mountain";
case FLYING:
return "I believe I can fly";
case DIVING:
return "Scuba club 4000";
case PIGGY:
return "OINK! OINK!";
default:
return "Sit and wait?";
}
}
@Override
public List<String> onTabComplete(CommandSender sender, Command command, String alias, String[] args) {
switch (args.length) {
case 1:
return ImmutableList.of("?");
default:
return ImmutableList.of();
}
}
private List<String> effectsDisplay(FakeSkillType fakeSkillType) {
List<String> messages = new ArrayList<String>();
switch (fakeSkillType) {
case MACHO:
messages.add(LocaleLoader.getString("Effects.Template", "Punching bag", "Absorb damage, like a bag of sand"));
break;
case JUMPING:
messages.add(LocaleLoader.getString("Effects.Template", "Jump", "PRESS SPACE TO JUMP"));
messages.add(LocaleLoader.getString("Effects.Template", "Jump Twice", "PRESS SPACE TWICE TO JUMP TWICE"));
break;
case THROWING:
messages.add(LocaleLoader.getString("Effects.Template", "Drop Item", "Randomly drop items, at random"));
break;
case WRECKING:
messages.add(LocaleLoader.getString("Effects.Template", "Ralphinator", "Smash windows with your fists"));
break;
case CRAFTING:
messages.add(LocaleLoader.getString("Effects.Template", "Crafting", "Chance of successful craft"));
break;
case WALKING:
messages.add(LocaleLoader.getString("Effects.Template", "Walk", "Traveling gracefully by foot"));
break;
case SWIMMING:
messages.add(LocaleLoader.getString("Effects.Template", "Swim", "Just keep swimming, swimming, swimming"));
break;
case FALLING:
messages.add(LocaleLoader.getString("Effects.Template", "Skydiving", "Go jump of a cliff. No, seriously."));
break;
case CLIMBING:
messages.add(LocaleLoader.getString("Effects.Template", "Rock Climber", "Use string to climb mountains faster"));
break;
case FLYING:
messages.add(LocaleLoader.getString("Effects.Template", "Fly", "Throw yourself at the ground and miss"));
break;
case DIVING:
messages.add(LocaleLoader.getString("Effects.Template", "Hold Breath", "Press shift to hold your breath longer"));
break;
case PIGGY:
messages.add(LocaleLoader.getString("Effects.Template", "Carrot Turbo", "Supercharge your pigs with carrots"));
break;
}
return messages;
}
private List<String> statsDisplay(FakeSkillType fakeSkillType) {
List<String> messages = new ArrayList<String>();
switch (fakeSkillType) {
case MACHO:
messages.add(LocaleLoader.formatString("[[RED]]Damage Taken: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(77))));
break;
case JUMPING:
messages.add(LocaleLoader.formatString("[[RED]]Double Jump Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(27))));
break;
case THROWING:
messages.add(LocaleLoader.formatString("[[RED]]Drop Item Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(87))));
break;
case WRECKING:
messages.add(LocaleLoader.formatString("[[RED]]Wrecking Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(14))));
break;
case CRAFTING:
messages.add(LocaleLoader.formatString("[[RED]]Crafting Success: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(27))));
break;
case WALKING:
messages.add(LocaleLoader.formatString("[[RED]]Walk Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(27))));
break;
case SWIMMING:
messages.add(LocaleLoader.formatString("[[RED]]Swim Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(27))));
break;
case FALLING:
messages.add(LocaleLoader.formatString("[[RED]]Skydiving Success: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(37))));
break;
case CLIMBING:
messages.add(LocaleLoader.formatString("[[RED]]Rock Climber Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(27))));
break;
case FLYING:
messages.add(LocaleLoader.formatString("[[RED]]Fly Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(27))));
break;
case DIVING:
messages.add(LocaleLoader.formatString("[[RED]]Hold Breath Chance: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(27))));
break;
case PIGGY:
messages.add(LocaleLoader.formatString("[[RED]]Carrot Turbo Boost: [[YELLOW]]{0}%", decimal.format(Misc.getRandom().nextInt(80)) + 10));
break;
}
return messages;
}
}