mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 23:26:45 +01:00
438 lines
11 KiB
YAML
438 lines
11 KiB
YAML
#
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# mcMMO configuration
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# Last updated on ${project.version}-b${BUILD_NUMBER}
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#
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#####
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#
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# Settings for mcMMO in general
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###
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General:
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Locale: en_US
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MOTD_Enabled: true
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# Amount of time (in minutes) to wait between saves of player information
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Save_Interval: 10
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# Allow mcMMO to report on basic anonymous usage
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Stats_Tracking: true
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# Allow mcMMO to check if a new version is available
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Update_Check: true
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Prefer_Beta: false
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# Allow mcMMO to inform other plugins of damage being dealt
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Event_Callback: true
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# Allow mcMMO to create zip backups for flatfile data on shutdown.
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Generate_Backups: true
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Power_Level_Cap: 0
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# Should mcMMO print out debug messages?
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Verbose_Logging: false
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# Should mcMMO over-write configs to update, or make new ones ending in .new?
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Config_Update_Overwrite: true
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Scoreboards:
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# Should mcMMO use scoreboards for /inspect?
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# Amount of time (in seconds) to display. To display permanently, set to -1
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Inspect:
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Use: true
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Display_Time: 10
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# Should mcMMO use scoreboards for /mcrank?
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# Amount of time (in seconds) to display. To display permanently, set to -1
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Mcrank:
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Use: true
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Display_Time: 10
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# Should mcMMO use scoreboards for /mcstats?
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# Amount of time (in seconds) to display. To display permanently, set to -1
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Mcstats:
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Use: true
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Display_Time: 10
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# Should mcMMO use scoreboards for /mctop?
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# Amount of time (in seconds) to display. To display permanently, set to -1
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Mctop:
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Use: true
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Display_Time: 10
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# Should mcMMO use scoreboards for /skillname (/mining, /fishing, etc.)?
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# Amount of time (in seconds) to display. To display permanently, set to -1
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Skillname:
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Use: true
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Display_Time: 10
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# Should mcMMO display power levels on scoreboards? (below player name-tags)
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Power_Level:
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Use: false
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Mob_Healthbar:
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# Default display for mob health bars - HEARTS, BAR, or DISABLED
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Display_Type: HEARTS
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# Amount of time (in seconds) to display. To display permanently, set to -1
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Display_Time: 3
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Database_Purging:
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# Amount of time (in hours) to wait between database purging
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# To only run at server start, set to 0
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# To never run, set to -1
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Purge_Interval: -1
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# Any user who hasn't connected in this many months will be purged from the database
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# To never purge old users, set to -1
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Old_User_Cutoff: 6
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#
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# Settings for using a mySQL database
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###
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MySQL:
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Enabled: false
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Database:
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User_Name: UserName
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User_Password: UserPassword
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Name: DataBaseName
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TablePrefix: mcmmo_
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Server:
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Port: 3306
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Address: localhost
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#
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# Settings for Hardcore mode
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###
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Hardcore:
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Enabled: false
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Death_Stat_Loss_Penalty_Percentage: 75
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Vampirism: false
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Vampirism_Stat_Leech_Percentage: 5
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#
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# Settings for SMP Mods
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###
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Mods:
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Tool_Mods_Enabled: false
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Armor_Mods_Enabled: false
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Block_Mods_Enabled: false
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Entity_Mods_Enabled: false
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#
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# Settings for mcMMO items
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###
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Items:
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Chimaera_Wing:
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Enabled: true
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Cooldown: 240
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Warmup: 5
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RecentlyHurt_Cooldown: 60
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Prevent_Use_Underground: true
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Use_Cost: 1
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Recipe_Cost: 5
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Item_ID: 288
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#
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# Settings for Parties
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###
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Party:
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# Amount of time (in hours) to wait between automatically kicking old party members
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# To only run at server start, set to 0
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# To never kick old users, set to -1
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AutoKick_Interval: 12
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# Any user who hasn't connected in this many days will get kicked from their party
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Old_Party_Member_Cutoff: 7
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# Settings for party share modes
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Sharing:
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ExpShare_enabled: true
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ExpShare_bonus_base: 1.1
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ExpShare_bonus_increase: 1.05
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ExpShare_bonus_cap: 1.5
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ItemShare_enabled: true
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Range: 75.0
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#
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# Settings for Abilities
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###
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Abilities:
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Enabled: true
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Messages: true
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Activation:
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Only_Activate_When_Sneaking: false
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Cooldowns:
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Berserk: 240
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Blast_Mining: 60
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Giga_Drill_Breaker: 240
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Green_Terra: 240
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Serrated_Strikes: 240
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Skull_Splitter: 240
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Super_Breaker: 240
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Tree_Feller: 240
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Max_Seconds:
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Berserk: 0
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Blast_Mining: 0
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Giga_Drill_Breaker: 0
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Green_Terra: 0
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Serrated_Strikes: 0
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Skull_Splitter: 0
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Super_Breaker: 0
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Tree_Feller: 0
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Limits:
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Tree_Feller_Threshold: 500
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Tools:
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Durability_Loss_Enabled: true
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Durability_Loss: 2
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#
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# Settings for Skills
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# Level cap of 0 for no limit
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###
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Skills:
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Acrobatics:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Prevent_AFK_Leveling: true
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Prevent_Dodge_Lightning: false
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Level_Cap: 0
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Archery:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Level_Cap: 0
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Axes:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Level_Cap: 0
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Excavation:
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Level_Cap: 0
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Fishing:
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Drops_Enabled: true
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Level_Cap: 0
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Herbalism:
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Level_Cap: 0
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Prevent_AFK_Leveling: true
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Mining:
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Level_Cap: 0
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Detonator_ID: 259
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Repair:
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Level_Cap: 0
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Anvil_Messages: true
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Anvil_ID: 42
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Salvage_Anvil_ID: 41
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Salvage_tools: true
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Salvage_armor: true
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# Ask for a confirmation when a player tries to repair an enchanted item
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Confirm_Required: true
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Smelting:
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Level_Cap: 0
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Swords:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Level_Cap: 0
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Taming:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Level_Cap: 0
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Call_Of_The_Wild:
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Bones_Required: 10
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Fish_Required: 10
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Unarmed:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Level_Cap: 0
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Block_Cracker:
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SmoothBrick_To_CrackedBrick: true
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Woodcutting:
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Level_Cap: 0
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#
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# Settings for Double Drops
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###
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Double_Drops:
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Herbalism:
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Brown_Mushroom: true
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Cactus: true
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Carrot: true
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Cocoa: true
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Crops: true
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Melon_Block: true
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Nether_Warts: true
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Potato: true
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Pumpkin: true
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Red_Mushroom: true
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Red_Rose: true
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Sugar_Cane_Block: true
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Vine: true
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Water_Lily: true
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Yellow_Flower: true
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Mining:
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Coal_Ore: true
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Diamond_Ore: true
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Emerald_Ore: true
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Ender_Stone: true
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Glowstone: true
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Gold_Ore: true
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Iron_Ore: true
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Lapis_Ore: true
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Mossy_Cobblestone: true
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Netherrack: true
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Obsidian: true
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Quartz_Ore: true
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Redstone_Ore: true
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Sandstone: true
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Stone: true
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Woodcutting:
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Oak: true
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Birch: true
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Spruce: true
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Jungle: true
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#
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# Settings for XP distribution
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###
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Experience:
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Gains:
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# Experience gained from mobs not naturally spawned will get multiplied by this value. 0 by default.
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Mobspawners:
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Multiplier: 0
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# Experience gained in every skill will get multiplied by this value. 1.0 by default, 2.0 means two times as much
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Multiplier:
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PVP: 1.0
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Global: 1.0
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PVP:
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Rewards: true
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Formula:
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Curve_Modifier: 20
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# Cumulative experience curves will use a players power level instead of their skill level,
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# players with high power levels will have to gain a lot more experience to reach the next level in every skill.
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Cumulative_Curve: false
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# Experience gained will get divided by these values. 1.0 by default, 2.0 means two times lower
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Modifier:
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Swords: 1.0
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Taming: 1.0
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Acrobatics: 1.0
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Excavation: 1.0
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Herbalism: 1.0
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Unarmed: 1.0
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Woodcutting: 1.0
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Mining: 1.0
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Archery: 1.0
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Axes: 1.0
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Repair: 1.0
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Fishing: 1.0
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Fishing:
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Base: 800
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Excavation:
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Clay: 40
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Dirt: 40
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Grass: 40
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Gravel: 40
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Mycel: 40
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Sand: 40
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Snow: 20
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Snow_Block: 40
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Soul_Sand: 40
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Woodcutting:
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Oak: 70
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Spruce: 80
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Birch: 90
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Jungle: 100
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Huge_Mushroom_Red: 70
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Huge_Mushroom_Brown: 70
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Herbalism:
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Brown_Mushroom: 150
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Cactus: 30
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Carrot: 50
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Cocoa: 30
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Crops: 50
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Melon_Block: 20
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Nether_Warts: 50
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Potato: 50
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Pumpkin: 20
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Red_Mushroom: 150
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Red_Rose: 100
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Sugar_Cane_Block: 30
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Vine: 10
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Water_Lily: 100
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Yellow_Flower: 100
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Mining:
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Coal_Ore: 100
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Diamond_Ore: 750
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Emerald_Ore: 1000
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Ender_Stone: 150
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Glowstone: 30
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Gold_Ore: 350
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Iron_Ore: 250
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Lapis_Ore: 400
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Mossy_Cobblestone: 30
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Netherrack: 30
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Obsidian: 150
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Quartz_Ore: 250
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Redstone_Ore: 150
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Sandstone: 30
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Stone: 30
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Smelting:
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Coal_Ore: 10
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Diamond_Ore: 75
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Emerald_Ore: 100
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Gold_Ore: 35
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Iron_Ore: 25
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Lapis_Ore: 40
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Quartz_Ore: 25
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Redstone_Ore: 15
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Taming:
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Animal_Taming:
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Wolf: 250
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Ocelot: 500
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Combat:
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Multiplier:
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Animals: 1.0
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Creeper: 4.0
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Skeleton: 3.0
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Spider: 2.0
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Giant: 4.0
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Zombie: 2.0
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Slime: 2.0
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Ghast: 3.0
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Pig_Zombie: 3.0
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Enderman: 1.0
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Cave_Spider: 3.0
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Silverfish: 3.0
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Blaze: 3.0
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Magma_Cube: 2.0
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Iron_Golem: 2.0
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Wither_Skeleton: 4.0
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#
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# Settings for commands
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###
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Commands:
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mcmmo:
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Donate_Message: true
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inspect:
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Max_Distance: 30
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ptp:
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Cooldown: 120
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Warmup: 5
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RecentlyHurt_Cooldown: 60
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Confirm_Required: true
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Request_Timeout: 300
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# If true, require players to have a mcmmo.commands.ptp.world.[WorldName] permission
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# to teleport to, from, or within any given world.
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World_Based_Permissions: false
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p:
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# Allow mcMMO to use player display names in chat instead of their usernames
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Use_Display_Names: true
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a:
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# Allow mcMMO to use player display names in chat instead of their usernames
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Use_Display_Names: true
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#
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# Settings for particles
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###
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Particles:
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# These settings determine if fireworks should get launched when a player activates/deactivates an ability
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Ability_Activation: true
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Ability_Deactivation: true
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# Determines if the fireworks should be a large ball or a small one
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LargeFireworks: true
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# Use particle effect when these abilities trigger
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Dodge: true
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Bleed: true
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Greater_Impact: true
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# These settings determine if fireworks should get launched when a player levels-up,
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# this will happen by default for every 100 levels.
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LevelUp_Enabled: true
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LevelUp_Tier: 100
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