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a66940b2b8
damage
78 lines
2.8 KiB
Java
78 lines
2.8 KiB
Java
package com.gmail.nossr50.skills.unarmed;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.util.sounds.SoundManager;
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import com.gmail.nossr50.util.sounds.SoundType;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityPickupItemEvent;
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import org.bukkit.inventory.ItemStack;
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public class Unarmed {
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public static boolean blockCrackerSmoothBrick = Config.getInstance().getUnarmedBlockCrackerSmoothbrickToCracked();
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public static double berserkDamageModifier = 1.5;
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public static void handleItemPickup(Player player, EntityPickupItemEvent event) {
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ItemStack[] storageContents = player.getInventory().getStorageContents();
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ItemStack itemDrop = event.getItem().getItemStack();
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int heldItemSlotID = player.getInventory().getHeldItemSlot();
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int amount = itemDrop.getAmount();
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boolean grabbedItem = false;
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for(int i = 0; i <= storageContents.length-1; i++)
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{
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if(amount <= 0)
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break;
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if(i == heldItemSlotID)
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continue;
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//EMPTY SLOT!
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if(storageContents[i] == null)
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{
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player.getInventory().setItem(i, itemDrop);
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amount = 0;
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grabbedItem = true;
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break;
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}
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else if(itemDrop.isSimilar(storageContents[i]) && storageContents[i].getAmount() < storageContents[i].getMaxStackSize())
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{
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//If we can fit this whole itemstack into this item
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if(amount + storageContents[i].getAmount() <= storageContents[i].getMaxStackSize())
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{
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ItemStack modifiedAmount = storageContents[i];
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modifiedAmount.setAmount(amount + storageContents[i].getAmount());
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player.getInventory().setItem(i, modifiedAmount);
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grabbedItem = true;
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amount = 0;
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} else {
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//Add what we can from this stack
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ItemStack modifiedAmount = storageContents[i];
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int amountThatCanFit = storageContents[i].getMaxStackSize() - storageContents[i].getAmount();
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modifiedAmount.setAmount(amountThatCanFit);
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player.getInventory().setItem(i, modifiedAmount);
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//Remove the amount we've added
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grabbedItem = true;
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amount -= amountThatCanFit;
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}
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}
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}
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if(amount <= 0)
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event.getItem().remove(); //Cleanup Item
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else
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event.getItem().getItemStack().setAmount(amount);
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event.setCancelled(true);
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if(grabbedItem)
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{
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SoundManager.sendSound(player, player.getLocation(), SoundType.POP);
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player.updateInventory();
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}
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}
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}
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