mcMMO/src/main/java/com/gmail/nossr50/skills/repair/RepairCommand.java
2013-02-02 02:55:49 -05:00

165 lines
7.3 KiB
Java

package com.gmail.nossr50.skills.repair;
import org.bukkit.Material;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillCommand;
import com.gmail.nossr50.skills.utilities.SkillType;
import com.gmail.nossr50.util.Permissions;
public class RepairCommand extends SkillCommand {
private int arcaneForgingRank;
private String repairMasteryBonus;
private String superRepairChance;
private String superRepairChanceLucky;
private boolean canSuperRepair;
private boolean canMasterRepair;
private boolean canArcaneForge;
private boolean canSalvage;
private boolean canRepairStone;
private boolean canRepairIron;
private boolean canRepairGold;
private boolean canRepairDiamond;
private boolean canRepairString;
private boolean canRepairLeather;
private boolean canRepairWood;
private boolean arcaneBypass;
private int diamondLevel;
private int goldLevel;
private int ironLevel;
private int stoneLevel;
public RepairCommand() {
super(SkillType.REPAIR);
}
@Override
protected void dataCalculations() {
// We're using pickaxes here, not the best but it works
Repairable diamondRepairable = mcMMO.repairManager.getRepairable(Material.DIAMOND_PICKAXE.getId());
Repairable goldRepairable = mcMMO.repairManager.getRepairable(Material.GOLD_PICKAXE.getId());
Repairable ironRepairable = mcMMO.repairManager.getRepairable(Material.IRON_PICKAXE.getId());
Repairable stoneRepairable = mcMMO.repairManager.getRepairable(Material.STONE_PICKAXE.getId());
//TODO: This isn't really accurate - if they don't have pickaxes loaded it doesn't always mean the repair level is 0
diamondLevel = (diamondRepairable == null) ? 0 : diamondRepairable.getMinimumLevel();
goldLevel = (goldRepairable == null) ? 0 : goldRepairable.getMinimumLevel();
ironLevel = (ironRepairable == null) ? 0 : ironRepairable.getMinimumLevel();
stoneLevel = (stoneRepairable == null) ? 0 : stoneRepairable.getMinimumLevel();
//REPAIR MASTERY
if (skillValue >= Repair.REPAIR_MASTERY_MAX_BONUS_LEVEL) {
repairMasteryBonus = percent.format(Repair.REPAIR_MASTERY_CHANCE_MAX / 100D);
}
else {
repairMasteryBonus = percent.format((( Repair.REPAIR_MASTERY_CHANCE_MAX / Repair.REPAIR_MASTERY_MAX_BONUS_LEVEL) * skillValue) / 100D);
}
//SUPER REPAIR
String[] superRepairStrings = calculateAbilityDisplayValues(Repair.SUPER_REPAIR_MAX_BONUS_LEVEL, Repair.SUPER_REPAIR_CHANCE_MAX);
superRepairChance = superRepairStrings[0];
superRepairChanceLucky = superRepairStrings[1];
//ARCANE FORGING
arcaneForgingRank = Repair.getArcaneForgingRank(profile);
}
@Override
protected void permissionsCheck() {
canSuperRepair = Permissions.repairBonus(player);
canMasterRepair = Permissions.repairMastery(player);
canArcaneForge = Permissions.arcaneForging(player);
canSalvage = Permissions.salvage(player);
canRepairDiamond = Permissions.diamondRepair(player);
canRepairGold = Permissions.goldRepair(player);
canRepairIron = Permissions.ironRepair(player);
canRepairStone = Permissions.stoneRepair(player);
canRepairString = Permissions.stringRepair(player);
canRepairLeather = Permissions.leatherRepair(player);
canRepairWood = Permissions.woodRepair(player);
arcaneBypass = Permissions.arcaneBypass(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canArcaneForge || canSalvage || canRepairDiamond || canRepairGold || canRepairIron || canMasterRepair || canRepairStone || canSuperRepair || canRepairString || canRepairWood || canRepairLeather;
}
@Override
protected void effectsDisplay() {
luckyEffectsDisplay();
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.0"), LocaleLoader.getString("Repair.Effect.1")));
if (canMasterRepair) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.2"), LocaleLoader.getString("Repair.Effect.3")));
}
if (canSuperRepair) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.4"), LocaleLoader.getString("Repair.Effect.5")));
}
/* Repair Level Requirements */
if (canRepairStone && stoneLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.14", stoneLevel), LocaleLoader.getString("Repair.Effect.15")));
}
if (canRepairIron && ironLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.12", ironLevel), LocaleLoader.getString("Repair.Effect.13")));
}
if (canRepairGold && goldLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.10", goldLevel), LocaleLoader.getString("Repair.Effect.11")));
}
if (canRepairDiamond && diamondLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.6", diamondLevel), LocaleLoader.getString("Repair.Effect.7")));
}
if (canSalvage && Salvage.salvageUnlockLevel > 0) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.16", Salvage.salvageUnlockLevel), LocaleLoader.getString("Repair.Effect.17")));
}
if (canArcaneForge) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Repair.Effect.8"), LocaleLoader.getString("Repair.Effect.9")));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canArcaneForge || canMasterRepair || canSuperRepair;
}
@Override
protected void statsDisplay() {
if (canMasterRepair) {
player.sendMessage(LocaleLoader.getString("Repair.Skills.Mastery", repairMasteryBonus));
}
if (canSuperRepair) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Repair.Skills.Super.Chance", superRepairChance) + LocaleLoader.getString("Perks.lucky.bonus", superRepairChanceLucky));
}
else {
player.sendMessage(LocaleLoader.getString("Repair.Skills.Super.Chance", superRepairChance));
}
}
if (canArcaneForge) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Rank", arcaneForgingRank));
if (Repair.arcaneForgingEnchantLoss) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Success", (arcaneBypass ? 100 : Repair.getEnchantChance(arcaneForgingRank))));
}
if (Repair.arcaneForgingDowngrades) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Downgrade", (arcaneBypass ? 0 : Repair.getDowngradeChance(arcaneForgingRank))));
}
}
}
}