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110 lines
3.8 KiB
Java
110 lines
3.8 KiB
Java
package com.gmail.nossr50.util.skills;
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import org.bukkit.Color;
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import org.bukkit.Effect;
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import org.bukkit.FireworkEffect;
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import org.bukkit.FireworkEffect.Type;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Firework;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.meta.FireworkMeta;
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import com.gmail.nossr50.config.Config;
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public final class ParticleEffectUtils {
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private ParticleEffectUtils() {};
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public static void playBleedEffect(LivingEntity livingEntity) {
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if (!Config.getInstance().getBleedEffectEnabled()) {
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return;
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}
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livingEntity.getWorld().playEffect(livingEntity.getEyeLocation(), Effect.STEP_SOUND, Material.REDSTONE_WIRE);
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}
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public static void playDodgeEffect(Player player) {
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if (!Config.getInstance().getDodgeEffectEnabled()) {
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return;
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}
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Location location = player.getEyeLocation();
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World world = player.getWorld();
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// Have to do it this way, because not all block directions are valid for smoke
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world.playEffect(location, Effect.SMOKE, BlockFace.SOUTH_EAST);
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world.playEffect(location, Effect.SMOKE, BlockFace.SOUTH);
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world.playEffect(location, Effect.SMOKE, BlockFace.SOUTH_WEST);
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world.playEffect(location, Effect.SMOKE, BlockFace.EAST);
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world.playEffect(location, Effect.SMOKE, BlockFace.SELF);
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world.playEffect(location, Effect.SMOKE, BlockFace.WEST);
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world.playEffect(location, Effect.SMOKE, BlockFace.NORTH_EAST);
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world.playEffect(location, Effect.SMOKE, BlockFace.NORTH);
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world.playEffect(location, Effect.SMOKE, BlockFace.NORTH_WEST);
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}
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public static void playGreaterImpactEffect(LivingEntity livingEntity) {
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if (!Config.getInstance().getGreaterImpactEffectEnabled()) {
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return;
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}
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Location location = livingEntity.getEyeLocation();
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livingEntity.getWorld().createExplosion(location.getX(), location.getY(), location.getZ(), 0F, false, false);
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}
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public static void playAbilityEnabledEffect(Player player) {
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if (!Config.getInstance().getAbilityActivationEffectEnabled()) {
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return;
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}
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if (hasHeadRoom(player)) {
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fireworkParticleShower(player, Color.GREEN);
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}
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}
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public static void playAbilityDisabledEffect(Player player) {
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if (!Config.getInstance().getAbilityDeactivationEffectEnabled()) {
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return;
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}
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if (hasHeadRoom(player)) {
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fireworkParticleShower(player, Color.RED);
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}
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}
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public static void fireworkParticleShower(Player player, Color color) {
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Location location = player.getLocation();
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location.setY(location.getY() + (player.isInsideVehicle() ? 1.0 : -1.0));
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location.setPitch(-90);
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Firework firework = (Firework) player.getWorld().spawnEntity(location, EntityType.FIREWORK);
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FireworkMeta fireworkMeta = firework.getFireworkMeta();
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FireworkEffect effect = FireworkEffect.builder().flicker(false).withColor(color).with((Config.getInstance().getLargeFireworks() ? Type.BALL_LARGE : Type.BALL)).trail(true).build();
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fireworkMeta.addEffect(effect);
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fireworkMeta.addEffect(effect);
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fireworkMeta.setPower(0);
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firework.setFireworkMeta(fireworkMeta);
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}
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private static boolean hasHeadRoom(Player player) {
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boolean hasHeadRoom = true;
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Block headBlock = player.getEyeLocation().getBlock();
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for (int i = 0; i < 3; i++) {
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if (!headBlock.getRelative(BlockFace.UP, i).isEmpty()) {
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hasHeadRoom = false;
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break;
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}
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}
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return hasHeadRoom;
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}
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}
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