mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-05-02 08:26:23 +02:00
116 lines
5.2 KiB
Java
116 lines
5.2 KiB
Java
package com.gmail.nossr50.commands.skills;
|
|
|
|
import com.gmail.nossr50.commands.SkillCommand;
|
|
import com.gmail.nossr50.datatypes.SkillType;
|
|
import com.gmail.nossr50.locale.LocaleLoader;
|
|
import com.gmail.nossr50.skills.acrobatics.Acrobatics;
|
|
import com.gmail.nossr50.util.Permissions;
|
|
import com.gmail.nossr50.util.Skills;
|
|
|
|
public class AcrobaticsCommand extends SkillCommand {
|
|
private String dodgeChance;
|
|
private String dodgeChanceLucky;
|
|
private String rollChance;
|
|
private String rollChanceLucky;
|
|
private String gracefulRollChance;
|
|
private String gracefulRollChanceLucky;
|
|
|
|
private boolean canDodge;
|
|
private boolean canRoll;
|
|
private boolean canGracefulRoll;
|
|
private boolean lucky;
|
|
|
|
public AcrobaticsCommand() {
|
|
super(SkillType.ACROBATICS);
|
|
}
|
|
|
|
@Override
|
|
protected void dataCalculations() {
|
|
float dodgeChanceF;
|
|
float rollChanceF;
|
|
float gracefulRollChanceF;
|
|
|
|
// DODGE
|
|
if (skillValue >= Acrobatics.dodgeMaxBonusLevel) dodgeChanceF = (float) Acrobatics.dodgeMaxChance;
|
|
else dodgeChanceF = (float) ((Acrobatics.dodgeMaxChance / Acrobatics.dodgeMaxBonusLevel) * skillValue);
|
|
dodgeChance = percent.format(dodgeChanceF / 100D);
|
|
if (dodgeChanceF * 1.3333D >= 100D) dodgeChanceLucky = percent.format(1D);
|
|
else dodgeChanceLucky = percent.format(dodgeChanceF * 1.3333D / 100D);
|
|
|
|
// ROLL
|
|
if (skillValue >= Acrobatics.rollMaxBonusLevel) rollChanceF = (float) Acrobatics.rollMaxChance;
|
|
else rollChanceF = (float) ((Acrobatics.rollMaxChance / Acrobatics.rollMaxBonusLevel) * skillValue);
|
|
rollChance = percent.format(rollChanceF / 100D);
|
|
if (rollChanceF * 1.3333D >= 100D) rollChanceLucky = percent.format(1D);
|
|
else rollChanceLucky = percent.format(rollChanceF * 1.3333D / 100D);
|
|
|
|
// GRACEFULROLL
|
|
if (skillValue >= Acrobatics.gracefulRollMaxBonusLevel) gracefulRollChanceF = (float) Acrobatics.gracefulRollMaxChance;
|
|
else gracefulRollChanceF = (float) ((Acrobatics.gracefulRollMaxChance / Acrobatics.gracefulRollMaxBonusLevel) * skillValue);
|
|
gracefulRollChance = percent.format(gracefulRollChanceF / 100D);
|
|
if (gracefulRollChanceF * 1.3333D >= 100D) gracefulRollChanceLucky = percent.format(1D);
|
|
else gracefulRollChanceLucky = percent.format(gracefulRollChanceF * 1.3333D / 100D);
|
|
}
|
|
|
|
@Override
|
|
protected void permissionsCheck() {
|
|
canDodge = Permissions.dodge(player);
|
|
canRoll = Permissions.roll(player);
|
|
canGracefulRoll = Permissions.gracefulRoll(player);
|
|
lucky = Permissions.luckyAcrobatics(player);
|
|
}
|
|
|
|
@Override
|
|
protected boolean effectsHeaderPermissions() {
|
|
return canDodge || canGracefulRoll || canRoll;
|
|
}
|
|
|
|
@Override
|
|
protected void effectsDisplay() {
|
|
if (lucky) {
|
|
String perkPrefix = LocaleLoader.getString("MOTD.PerksPrefix");
|
|
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { Skills.localizeSkillName(SkillType.ACROBATICS) }) }));
|
|
}
|
|
|
|
if (canRoll) {
|
|
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.0"), LocaleLoader.getString("Acrobatics.Effect.1") }));
|
|
}
|
|
|
|
if (canGracefulRoll) {
|
|
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.2"), LocaleLoader.getString("Acrobatics.Effect.3") }));
|
|
}
|
|
|
|
if (canDodge) {
|
|
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.4"), LocaleLoader.getString("Acrobatics.Effect.5") }));
|
|
}
|
|
}
|
|
|
|
@Override
|
|
protected boolean statsHeaderPermissions() {
|
|
return canDodge || canGracefulRoll || canRoll;
|
|
}
|
|
|
|
@Override
|
|
protected void statsDisplay() {
|
|
if (canRoll) {
|
|
if (lucky)
|
|
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { rollChanceLucky }));
|
|
else
|
|
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }));
|
|
}
|
|
|
|
if (canGracefulRoll) {
|
|
if (lucky)
|
|
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { gracefulRollChanceLucky }));
|
|
else
|
|
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }));
|
|
}
|
|
|
|
if (canDodge) {
|
|
if (lucky)
|
|
player.sendMessage(LocaleLoader.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { dodgeChanceLucky }));
|
|
else
|
|
player.sendMessage(LocaleLoader.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }));
|
|
}
|
|
}
|
|
} |