mcMMO/src/main/java/com/gmail/nossr50/runnables/skills/AwardCombatXpTask.java

45 lines
1.4 KiB
Java

package com.gmail.nossr50.runnables.skills;
import org.bukkit.entity.LivingEntity;
import org.bukkit.scheduler.BukkitRunnable;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.datatypes.skills.XPGainReason;
public class AwardCombatXpTask extends BukkitRunnable {
private McMMOPlayer mcMMOPlayer;
private double baseXp;
private SkillType skillType;
private LivingEntity target;
private XPGainReason xpGainReason;
private double baseHealth;
public AwardCombatXpTask(McMMOPlayer mcMMOPlayer, SkillType skillType, double baseXp, LivingEntity target, XPGainReason xpGainReason) {
this.mcMMOPlayer = mcMMOPlayer;
this.skillType = skillType;
this.baseXp = baseXp;
this.target = target;
this.xpGainReason = xpGainReason;
baseHealth = target.getHealth();
}
@Override
public void run() {
double health = target.getHealth();
double damage = baseHealth - health;
// May avoid negative xp, we don't know what other plugins do with the entity health
if (damage <= 0) {
return;
}
// Don't reward the player for overkills
if (health < 0) {
damage += health;
}
mcMMOPlayer.beginXpGain(skillType, (int) (damage * baseXp), xpGainReason);
}
}