mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-10-18 01:53:39 +02:00
98 lines
3.3 KiB
Java
98 lines
3.3 KiB
Java
package com.gmail.nossr50.skills.unarmed;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent;
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import com.gmail.nossr50.datatypes.McMMOPlayer;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.skills.utilities.SkillTools;
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import com.gmail.nossr50.skills.utilities.SkillType;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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public class UnarmedManager extends SkillManager {
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public UnarmedManager(McMMOPlayer mcMMOPlayer) {
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super(mcMMOPlayer, SkillType.UNARMED);
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}
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/**
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* Check for disarm.
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*
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* @param defender The defending player
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*/
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public void disarmCheck(LivingEntity defender) {
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Player defendingPlayer = (Player) defender;
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DisarmEventHandler eventHandler = new DisarmEventHandler(this, defendingPlayer);
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if (eventHandler.isHoldingItem()) {
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eventHandler.calculateSkillModifier();
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float chance = (float) ((Unarmed.disarmMaxChance / Unarmed.disarmMaxBonusLevel) * skillLevel);
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if (chance > Unarmed.disarmMaxChance) chance = (float) Unarmed.disarmMaxChance;
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if (chance > Misc.getRandom().nextInt(activationChance)) {
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if (!hasIronGrip(defendingPlayer)) {
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eventHandler.handleDisarm();
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}
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}
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}
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}
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/**
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* Check for arrow deflection.
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*
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* @param event The event to modify
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*/
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public void deflectCheck(EntityDamageEvent event) {
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DeflectEventHandler eventHandler = new DeflectEventHandler(this, event);
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float chance = (float) ((Unarmed.deflectMaxChance / Unarmed.deflectMaxBonusLevel) * skillLevel);
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if (chance > Unarmed.deflectMaxChance) chance = (float) Unarmed.deflectMaxChance;
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if (chance > Misc.getRandom().nextInt(activationChance)) {
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eventHandler.cancelEvent();
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eventHandler.sendAbilityMessage();
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}
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}
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public void berserkDamage(EntityDamageEvent event) {
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event.setDamage((int) (event.getDamage() * Unarmed.berserkDamageModifier));
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}
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/**
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* Handle Unarmed bonus damage.
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*
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* @param event The event to modify.
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*/
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public void bonusDamage(EntityDamageEvent event) {
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UnarmedBonusDamageEventHandler eventHandler = new UnarmedBonusDamageEventHandler(this, event);
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eventHandler.calculateDamageBonus();
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eventHandler.modifyEventDamage();
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}
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/**
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* Check Iron Grip ability success
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*
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* @param defender The defending player
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* @return true if the defender was not disarmed, false otherwise
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*/
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private boolean hasIronGrip(Player defender) {
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if (Misc.isNPCEntity(defender) || !Permissions.ironGrip(defender)) {
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return false;
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}
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IronGripEventHandler eventHandler = new IronGripEventHandler(this, defender);
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double chance = (Unarmed.ironGripMaxChance / Unarmed.ironGripMaxBonusLevel) * eventHandler.skillModifier;
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if (chance > Misc.getRandom().nextInt(SkillTools.calculateActivationChance(Permissions.luckyUnarmed(defender)))) {
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eventHandler.sendAbilityMessages();
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return true;
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}
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return false;
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}
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}
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