mcMMO/src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java
2012-12-28 00:41:56 +01:00

109 lines
4.6 KiB
Java

package com.gmail.nossr50.commands.skills;
import java.text.DecimalFormat;
import org.bukkit.ChatColor;
import com.gmail.nossr50.commands.SkillCommand;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
public class SwordsCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String counterAttackChance;
private String bleedLength;
private String bleedChance;
private String serratedStrikesLength;
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
private float bleedChanceMax = advancedConfig.getBleedChanceMax();
private float bleedMaxLevel = advancedConfig.getBleedMaxBonusLevel();
private int bleedMaxTicks = advancedConfig.getBleedMaxTicks();
private int bleedBaseTicks = advancedConfig.getBleedBaseTicks();
private float counterChanceMax = advancedConfig.getCounterChanceMax();
private float counterMaxLevel = advancedConfig.getCounterMaxBonusLevel();
private int serratedBleedTicks = advancedConfig.getSerratedStrikesTicks();
private boolean canCounter;
private boolean canSerratedStrike;
private boolean canBleed;
public SwordsCommand() {
super(SkillType.SWORDS);
}
@Override
protected void dataCalculations() {
DecimalFormat df = new DecimalFormat("0.0");
serratedStrikesLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
if (skillValue >= bleedMaxLevel) bleedLength = String.valueOf(bleedMaxTicks);
else bleedLength = String.valueOf(bleedBaseTicks);
if(skillValue >= bleedMaxLevel) bleedChance = df.format(bleedChanceMax);
else bleedChance = df.format(((double) bleedChanceMax / (double) bleedMaxLevel) * skillValue);
if(skillValue >= counterMaxLevel) counterAttackChance = df.format(counterChanceMax);
else counterAttackChance = df.format(((double) counterChanceMax / (double) counterMaxLevel) * skillValue);
serratedStrikesLength = String.valueOf(serratedBleedTicks);
}
@Override
protected void permissionsCheck() {
canBleed = permInstance.swordsBleed(player);
canCounter = permInstance.counterAttack(player);
canSerratedStrike = permInstance.serratedStrikes(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canBleed || canCounter || canSerratedStrike;
}
@Override
protected void effectsDisplay() {
if (player.hasPermission("mcmmo.perks.lucky.swords")) {
String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Swords" }) }));
}
if (canCounter) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1") }));
}
if (canSerratedStrike) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.2"), LocaleLoader.getString("Swords.Effect.3") }));
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.4"), LocaleLoader.getString("Swords.Effect.5") }));
}
if (canBleed) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Swords.Effect.6"), LocaleLoader.getString("Swords.Effect.7") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canBleed || canCounter || canSerratedStrike;
}
@Override
protected void statsDisplay() {
if (canCounter) {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }));
}
if (canBleed) {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Length", new Object[] { bleedLength }));
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Note"));
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }));
}
if (canSerratedStrike) {
player.sendMessage(LocaleLoader.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }));
}
}
}