mirror of
https://github.com/mcMMO-Dev/mcMMO.git
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718 lines
28 KiB
Java
718 lines
28 KiB
Java
package com.gmail.nossr50.skills.fishing;
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import com.gmail.nossr50.api.ItemSpawnReason;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.config.treasure.FishingTreasureConfig;
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import com.gmail.nossr50.datatypes.experience.XPGainReason;
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import com.gmail.nossr50.datatypes.interactions.NotificationType;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.datatypes.treasure.*;
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import com.gmail.nossr50.events.skills.fishing.McMMOPlayerFishingTreasureEvent;
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import com.gmail.nossr50.events.skills.fishing.McMMOPlayerShakeEvent;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.runnables.skills.MasterAnglerTask;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.*;
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import com.gmail.nossr50.util.compat.layers.skills.MasterAnglerCompatibilityLayer;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.random.RandomChanceSkillStatic;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.skills.CombatUtils;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.*;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.inventory.meta.SkullMeta;
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import org.bukkit.util.BoundingBox;
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import org.bukkit.util.Vector;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.*;
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public class FishingManager extends SkillManager {
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public static final int FISHING_ROD_CAST_CD_MILLISECONDS = 100;
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private final long FISHING_COOLDOWN_SECONDS = 1000L;
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private long fishingRodCastTimestamp = 0L;
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private long fishHookSpawnTimestamp = 0L;
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private long lastWarned = 0L;
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private long lastWarnedExhaust = 0L;
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private FishHook fishHookReference;
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private BoundingBox lastFishingBoundingBox;
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private boolean sameTarget;
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private Item fishingCatch;
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private Location hookLocation;
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private int fishCaughtCounter = 1;
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public FishingManager(McMMOPlayer mcMMOPlayer) {
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super(mcMMOPlayer, PrimarySkillType.FISHING);
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}
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public boolean canShake(Entity target) {
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return target instanceof LivingEntity && RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.FISHING_SHAKE) && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.FISHING_SHAKE);
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}
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public boolean canMasterAngler() {
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return mcMMO.getCompatibilityManager().getMasterAnglerCompatibilityLayer() != null && getSkillLevel() >= RankUtils.getUnlockLevel(SubSkillType.FISHING_MASTER_ANGLER) && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.FISHING_MASTER_ANGLER);
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}
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// public void setFishingRodCastTimestamp()
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// {
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// long currentTime = System.currentTimeMillis();
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// //Only track spam casting if the fishing hook is fresh
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// if(currentTime > fishHookSpawnTimestamp + 1000)
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// return;
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//
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// if(currentTime < fishingRodCastTimestamp + FISHING_ROD_CAST_CD_MILLISECONDS)
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// {
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// ItemStack fishingRod = getPlayer().getInventory().getItemInMainHand();
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//
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// //Ensure correct hand item is damaged
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// if(fishingRod.getType() != Material.FISHING_ROD) {
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// fishingRod = getPlayer().getInventory().getItemInOffHand();
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// }
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//
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// getPlayer().setFoodLevel(Math.max(getPlayer().getFoodLevel() - 1, 0));
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// fishingRod.setDurability((short) (fishingRod.getDurability() + 5));
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// getPlayer().updateInventory();
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//
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// if(lastWarnedExhaust + (1000) < currentTime)
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// {
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// getPlayer().sendMessage(LocaleLoader.getString("Fishing.Exhausting"));
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// lastWarnedExhaust = currentTime;
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// SoundManager.sendSound(getPlayer(), getPlayer().getLocation(), SoundType.TIRED);
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// }
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// }
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//
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// fishingRodCastTimestamp = System.currentTimeMillis();
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// }
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public void setFishHookReference(FishHook fishHook)
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{
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if(fishHook.getMetadata(MetadataConstants.METADATA_KEY_FISH_HOOK_REF).size() > 0)
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return;
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fishHook.setMetadata(MetadataConstants.METADATA_KEY_FISH_HOOK_REF, MetadataConstants.MCMMO_METADATA_VALUE);
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this.fishHookReference = fishHook;
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fishHookSpawnTimestamp = System.currentTimeMillis();
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fishingRodCastTimestamp = System.currentTimeMillis();
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}
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public boolean isFishingTooOften()
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{
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long currentTime = System.currentTimeMillis();
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long fishHookSpawnCD = fishHookSpawnTimestamp + 1000;
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boolean hasFished = (currentTime < fishHookSpawnCD);
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if(hasFished && (lastWarned + (1000) < currentTime))
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{
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getPlayer().sendMessage(LocaleLoader.getString("Fishing.Scared"));
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lastWarned = System.currentTimeMillis();
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}
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return hasFished;
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}
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public void processExploiting(Vector centerOfCastVector) {
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BoundingBox newCastBoundingBox = makeBoundingBox(centerOfCastVector);
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this.sameTarget = lastFishingBoundingBox != null && lastFishingBoundingBox.overlaps(newCastBoundingBox);
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if (this.sameTarget) {
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fishCaughtCounter++;
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}
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else {
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fishCaughtCounter = 1;
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}
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//If the new bounding box does not intersect with the old one, then update our bounding box reference
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if (!this.sameTarget) lastFishingBoundingBox = newCastBoundingBox;
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if (fishCaughtCounter + 1 == ExperienceConfig.getInstance().getFishingExploitingOptionOverFishLimit()) {
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getPlayer().sendMessage(LocaleLoader.getString("Fishing.LowResourcesTip", ExperienceConfig.getInstance().getFishingExploitingOptionMoveRange()));
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}
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}
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public boolean isExploitingFishing(Vector centerOfCastVector) {
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/*Block targetBlock = getPlayer().getTargetBlock(BlockUtils.getTransparentBlocks(), 100);
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if (!targetBlock.isLiquid()) {
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return false;
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}*/
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return this.sameTarget && fishCaughtCounter >= ExperienceConfig.getInstance().getFishingExploitingOptionOverFishLimit();
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}
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public static BoundingBox makeBoundingBox(Vector centerOfCastVector) {
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int exploitingRange = ExperienceConfig.getInstance().getFishingExploitingOptionMoveRange();
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return BoundingBox.of(centerOfCastVector, exploitingRange / 2, 1, exploitingRange / 2);
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}
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public void setFishingTarget() {
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getPlayer().getTargetBlock(BlockUtils.getTransparentBlocks(), 100);
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}
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public boolean canIceFish(Block block) {
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if (getSkillLevel() < RankUtils.getUnlockLevel(SubSkillType.FISHING_ICE_FISHING)) {
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return false;
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}
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if (block.getType() != Material.ICE) {
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return false;
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}
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// Make sure this is a body of water, not just a block of ice.
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if (!Fishing.iceFishingBiomes.contains(block.getBiome()) && (block.getRelative(BlockFace.DOWN, 3).getType() != Material.WATER)) {
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return false;
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}
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Player player = getPlayer();
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if (!Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.FISHING_ICE_FISHING)) {
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return false;
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}
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return EventUtils.simulateBlockBreak(block, player, false);
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}
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/**
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* Gets the loot tier
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*
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* @return the loot tier
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*/
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public int getLootTier() {
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return RankUtils.getRank(getPlayer(), SubSkillType.FISHING_TREASURE_HUNTER);
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}
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public double getShakeChance() {
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return mcMMO.p.getAdvancedConfig().getShakeChance(RankUtils.getRank(mmoPlayer.getPlayer(), SubSkillType.FISHING_SHAKE));
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}
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protected int getVanillaXPBoostModifier() {
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return mcMMO.p.getAdvancedConfig().getFishingVanillaXPModifier(getLootTier());
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}
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/**
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* Gets the Shake Mob probability
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*
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* @return Shake Mob probability
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*/
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public double getShakeProbability() {
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return getShakeChance();
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}
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/**
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* Handle the Fisherman's Diet ability
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*
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* @param eventFoodLevel The initial change in hunger from the event
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*
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* @return the modified change in hunger for the event
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*/
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public int handleFishermanDiet(int eventFoodLevel) {
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return SkillUtils.handleFoodSkills(getPlayer(), eventFoodLevel, SubSkillType.FISHING_FISHERMANS_DIET);
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}
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public void iceFishing(FishHook hook, Block block) {
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// Make a hole
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block.setType(Material.WATER);
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for (int x = -1; x <= 1; x++) {
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for (int z = -1; z <= 1; z++) {
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Block relative = block.getRelative(x, 0, z);
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if (relative.getType() == Material.ICE) {
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relative.setType(Material.WATER);
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}
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}
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}
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// Recast in the new spot
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EventUtils.callFakeFishEvent(getPlayer(), hook);
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}
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public void masterAngler(@NotNull FishHook hook, int lureLevel) {
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new MasterAnglerTask(hook, this, lureLevel).runTaskLater(mcMMO.p, 0); //We run later to get the lure bonus applied
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}
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/**
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* Processes master angler
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* Reduced tick time on fish hook, etc
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* @param fishHook target fish hook
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*/
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public void processMasterAngler(@NotNull FishHook fishHook, int lureLevel) {
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MasterAnglerCompatibilityLayer masterAnglerCompatibilityLayer = (MasterAnglerCompatibilityLayer) mcMMO.getCompatibilityManager().getMasterAnglerCompatibilityLayer();
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if(masterAnglerCompatibilityLayer != null) {
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int maxWaitTicks = masterAnglerCompatibilityLayer.getMaxWaitTime(fishHook);
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int minWaitTicks = masterAnglerCompatibilityLayer.getMinWaitTime(fishHook);
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int masterAnglerRank = RankUtils.getRank(mmoPlayer, SubSkillType.FISHING_MASTER_ANGLER);
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int convertedLureBonus = 0;
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//This avoids a Minecraft bug where lure levels above 3 break fishing
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if(lureLevel > 0) {
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masterAnglerCompatibilityLayer.setApplyLure(fishHook, false);
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convertedLureBonus = lureLevel * 100;
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}
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boolean boatBonus = isInBoat();
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int minWaitReduction = getMasterAnglerTickMinWaitReduction(masterAnglerRank, boatBonus);
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int maxWaitReduction = getMasterAnglerTickMaxWaitReduction(masterAnglerRank, boatBonus, convertedLureBonus);
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//Ticks for minWait and maxWait never go below this value
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int bonusCapMin = mcMMO.p.getAdvancedConfig().getFishingReductionMinWaitCap();
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int bonusCapMax = mcMMO.p.getAdvancedConfig().getFishingReductionMaxWaitCap();
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int reducedMinWaitTime = getReducedTicks(minWaitTicks, minWaitReduction, bonusCapMin);
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int reducedMaxWaitTime = getReducedTicks(maxWaitTicks, maxWaitReduction, bonusCapMax);
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boolean badValuesFix = false;
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//If we find bad values correct it
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if(reducedMaxWaitTime < reducedMinWaitTime) {
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reducedMaxWaitTime = reducedMinWaitTime + 100;
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badValuesFix = true;
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}
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if(mmoPlayer.isDebugMode()) {
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mmoPlayer.getPlayer().sendMessage(ChatColor.GOLD + "Master Angler Debug");
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if(badValuesFix) {
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mmoPlayer.getPlayer().sendMessage(ChatColor.RED + "Bad values were applied and corrected, check your configs, max wait should never be lower than min wait.");
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}
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mmoPlayer.getPlayer().sendMessage("ALLOW STACK WITH LURE: " + masterAnglerCompatibilityLayer.getApplyLure(fishHook));
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mmoPlayer.getPlayer().sendMessage("MIN TICK REDUCTION: " + minWaitReduction);
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mmoPlayer.getPlayer().sendMessage("MAX TICK REDUCTION: " + maxWaitReduction);
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mmoPlayer.getPlayer().sendMessage("BOAT BONUS: " + boatBonus);
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if(boatBonus) {
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mmoPlayer.getPlayer().sendMessage("BOAT MAX TICK REDUCTION: " + maxWaitReduction);
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mmoPlayer.getPlayer().sendMessage("BOAT MIN TICK REDUCTION: " + maxWaitReduction);
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}
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mmoPlayer.getPlayer().sendMessage("");
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mmoPlayer.getPlayer().sendMessage(ChatColor.DARK_AQUA + "BEFORE MASTER ANGLER WAS APPLIED");
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mmoPlayer.getPlayer().sendMessage("Original Max Wait Ticks: " + maxWaitTicks);
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mmoPlayer.getPlayer().sendMessage("Original Min Wait Ticks: " + minWaitTicks);
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mmoPlayer.getPlayer().sendMessage("");
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mmoPlayer.getPlayer().sendMessage(ChatColor.DARK_AQUA + "AFTER MASTER ANGLER WAS APPLIED");
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mmoPlayer.getPlayer().sendMessage("Current Max Wait Ticks: " + reducedMaxWaitTime);
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mmoPlayer.getPlayer().sendMessage("Current Min Wait Ticks: " + reducedMinWaitTime);
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mmoPlayer.getPlayer().sendMessage("");
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mmoPlayer.getPlayer().sendMessage(ChatColor.DARK_AQUA + "Caps / Limits (edit in advanced.yml)");
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mmoPlayer.getPlayer().sendMessage("Lowest possible max wait ticks " + bonusCapMax);
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mmoPlayer.getPlayer().sendMessage("Lowest possible min wait ticks " + bonusCapMin);
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}
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masterAnglerCompatibilityLayer.setMaxWaitTime(fishHook, reducedMaxWaitTime);
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masterAnglerCompatibilityLayer.setMinWaitTime(fishHook, reducedMinWaitTime);
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}
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}
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public int getReducedTicks(int ticks, int totalBonus, int tickBounds) {
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return Math.max(tickBounds, ticks - totalBonus);
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}
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public boolean isInBoat() {
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return mmoPlayer.getPlayer().isInsideVehicle() && mmoPlayer.getPlayer().getVehicle() instanceof Boat;
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}
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public int getMasterAnglerTickMaxWaitReduction(int masterAnglerRank, boolean boatBonus, int emulatedLureBonus) {
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int totalBonus = mcMMO.p.getAdvancedConfig().getFishingReductionMaxWaitTicks() * masterAnglerRank;
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if(boatBonus) {
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totalBonus += getFishingBoatMaxWaitReduction();
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}
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totalBonus += emulatedLureBonus;
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return totalBonus;
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}
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public int getMasterAnglerTickMinWaitReduction(int masterAnglerRank, boolean boatBonus) {
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int totalBonus = mcMMO.p.getAdvancedConfig().getFishingReductionMinWaitTicks() * masterAnglerRank;
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if(boatBonus) {
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totalBonus += getFishingBoatMinWaitReduction();
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}
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return totalBonus;
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}
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public int getFishingBoatMinWaitReduction() {
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return mcMMO.p.getAdvancedConfig().getFishingBoatReductionMinWaitTicks();
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}
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public int getFishingBoatMaxWaitReduction() {
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return mcMMO.p.getAdvancedConfig().getFishingBoatReductionMaxWaitTicks();
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}
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public boolean isMagicHunterEnabled() {
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return RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.FISHING_MAGIC_HUNTER)
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&& RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.FISHING_TREASURE_HUNTER)
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&& Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.FISHING_TREASURE_HUNTER);
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}
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/**
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* Process the results from a successful fishing trip
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*
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* @param fishingCatch The {@link Item} initially caught
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*/
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public void processFishing(@NotNull Item fishingCatch) {
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this.fishingCatch = fishingCatch;
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int fishXp = ExperienceConfig.getInstance().getXp(PrimarySkillType.FISHING, fishingCatch.getItemStack().getType());
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int treasureXp = 0;
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ItemStack treasureDrop = null;
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Player player = getPlayer();
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FishingTreasure treasure = null;
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boolean fishingSucceeds = false;
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if (mcMMO.p.getGeneralConfig().getFishingDropsEnabled() && Permissions.isSubSkillEnabled(player, SubSkillType.FISHING_TREASURE_HUNTER)) {
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treasure = getFishingTreasure();
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this.fishingCatch = null;
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}
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if (treasure != null) {
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if(treasure instanceof FishingTreasureBook) {
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treasureDrop = ItemUtils.createEnchantBook((FishingTreasureBook) treasure);
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} else {
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treasureDrop = treasure.getDrop().clone(); // Not cloning is bad, m'kay?
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}
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Map<Enchantment, Integer> enchants = new HashMap<>();
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McMMOPlayerFishingTreasureEvent event;
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/*
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* Books get some special treatment
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*/
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if(treasure instanceof FishingTreasureBook) {
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//Skip the magic hunter stuff
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if(treasureDrop.getItemMeta() != null) {
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enchants.putAll(treasureDrop.getItemMeta().getEnchants());
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}
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event = EventUtils.callFishingTreasureEvent(player, treasureDrop, treasure.getXp(), enchants);
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} else {
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if (isMagicHunterEnabled() && ItemUtils.isEnchantable(treasureDrop)) {
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enchants = processMagicHunter(treasureDrop);
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}
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event = EventUtils.callFishingTreasureEvent(player, treasureDrop, treasure.getXp(), enchants);
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}
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if (!event.isCancelled()) {
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treasureDrop = event.getTreasure();
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treasureXp = event.getXp();
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// Drop the original catch at the feet of the player and set the treasure as the real catch
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if (treasureDrop != null) {
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fishingSucceeds = true;
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boolean enchanted = false;
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if(treasure instanceof FishingTreasureBook) {
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enchanted = true;
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} else if (!enchants.isEmpty()) {
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treasureDrop.addUnsafeEnchantments(enchants);
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enchanted = true;
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}
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if (enchanted) {
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Fishing.Ability.TH.MagicFound");
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}
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}
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} else {
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treasureDrop = null;
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treasureXp = 0;
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}
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}
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if(fishingSucceeds) {
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if (mcMMO.p.getGeneralConfig().getFishingExtraFish()) {
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Misc.spawnItem(getPlayer(), player.getEyeLocation(), fishingCatch.getItemStack(), ItemSpawnReason.FISHING_EXTRA_FISH);
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}
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fishingCatch.setItemStack(treasureDrop);
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}
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applyXpGain(fishXp + treasureXp, XPGainReason.PVE);
|
|
}
|
|
|
|
/**
|
|
* Handle the vanilla XP boost for Fishing
|
|
*
|
|
* @param experience The amount of experience initially awarded by the event
|
|
*
|
|
* @return the modified event damage
|
|
*/
|
|
public int handleVanillaXpBoost(int experience) {
|
|
return experience * getVanillaXpMultiplier();
|
|
}
|
|
|
|
public Location getHookLocation() {
|
|
return hookLocation;
|
|
}
|
|
|
|
/**
|
|
* Handle the Shake ability
|
|
*
|
|
* @param target The {@link LivingEntity} affected by the ability
|
|
*/
|
|
public void shakeCheck(LivingEntity target) {
|
|
if (RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(getShakeChance(), getPlayer(), SubSkillType.FISHING_SHAKE))) {
|
|
List<ShakeTreasure> possibleDrops = Fishing.findPossibleDrops(target);
|
|
|
|
if (possibleDrops == null || possibleDrops.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
ItemStack drop = Fishing.chooseDrop(possibleDrops);
|
|
|
|
// It's possible that chooseDrop returns null if the sum of probability in possibleDrops is inferior than 100
|
|
if (drop == null) {
|
|
return;
|
|
}
|
|
|
|
// Extra processing depending on the mob and drop type
|
|
switch (target.getType()) {
|
|
case PLAYER:
|
|
Player targetPlayer = (Player) target;
|
|
|
|
switch (drop.getType()) {
|
|
case PLAYER_HEAD:
|
|
drop.setDurability((short) 3);
|
|
SkullMeta skullMeta = (SkullMeta) drop.getItemMeta();
|
|
skullMeta.setOwningPlayer(targetPlayer);
|
|
drop.setItemMeta(skullMeta);
|
|
break;
|
|
|
|
case BEDROCK:
|
|
if (FishingTreasureConfig.getInstance().getInventoryStealEnabled()) {
|
|
PlayerInventory inventory = targetPlayer.getInventory();
|
|
int length = inventory.getContents().length;
|
|
int slot = Misc.getRandom().nextInt(length);
|
|
drop = inventory.getItem(slot);
|
|
|
|
if (drop == null) {
|
|
break;
|
|
}
|
|
|
|
if (FishingTreasureConfig.getInstance().getInventoryStealStacks()) {
|
|
inventory.setItem(slot, null);
|
|
}
|
|
else {
|
|
inventory.setItem(slot, (drop.getAmount() > 1) ? new ItemStack(drop.getType(), drop.getAmount() - 1) : null);
|
|
drop.setAmount(1);
|
|
}
|
|
|
|
targetPlayer.updateInventory();
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case SHEEP:
|
|
Sheep sheep = (Sheep) target;
|
|
|
|
if (drop.getType().name().endsWith("WOOL")) {
|
|
if (sheep.isSheared()) {
|
|
return;
|
|
}
|
|
sheep.setSheared(true);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
McMMOPlayerShakeEvent shakeEvent = new McMMOPlayerShakeEvent(getPlayer(), drop);
|
|
|
|
drop = shakeEvent.getDrop();
|
|
|
|
if (shakeEvent.isCancelled() || drop == null) {
|
|
return;
|
|
}
|
|
|
|
Misc.spawnItem(getPlayer(), target.getLocation(), drop, ItemSpawnReason.FISHING_SHAKE_TREASURE);
|
|
CombatUtils.dealDamage(target, Math.min(Math.max(target.getMaxHealth() / 4, 1), 10), EntityDamageEvent.DamageCause.CUSTOM, getPlayer()); // Make it so you can shake a mob no more than 4 times.
|
|
applyXpGain(ExperienceConfig.getInstance().getFishingShakeXP(), XPGainReason.PVE);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Process the Treasure Hunter ability for Fishing
|
|
*
|
|
* @return The {@link FishingTreasure} found, or null if no treasure was found.
|
|
*/
|
|
private @Nullable FishingTreasure getFishingTreasure() {
|
|
double diceRoll = Misc.getRandom().nextDouble() * 100;
|
|
int luck;
|
|
|
|
if (getPlayer().getInventory().getItemInMainHand().getType() == Material.FISHING_ROD) {
|
|
luck = getPlayer().getInventory().getItemInMainHand().getEnchantmentLevel(Enchantment.LUCK);
|
|
}
|
|
else {
|
|
// We know something was caught, so if the rod wasn't in the main hand it must be in the offhand
|
|
luck = getPlayer().getInventory().getItemInOffHand().getEnchantmentLevel(Enchantment.LUCK);
|
|
}
|
|
|
|
// Rather than subtracting luck (and causing a minimum 3% chance for every drop), scale by luck.
|
|
diceRoll *= (1.0 - luck * mcMMO.p.getGeneralConfig().getFishingLureModifier() / 100);
|
|
|
|
FishingTreasure treasure = null;
|
|
|
|
for (Rarity rarity : Rarity.values()) {
|
|
double dropRate = FishingTreasureConfig.getInstance().getItemDropRate(getLootTier(), rarity);
|
|
|
|
if (diceRoll <= dropRate) {
|
|
|
|
List<FishingTreasure> fishingTreasures = FishingTreasureConfig.getInstance().fishingRewards.get(rarity);
|
|
|
|
if (fishingTreasures.isEmpty()) {
|
|
return null;
|
|
}
|
|
|
|
treasure = fishingTreasures.get(Misc.getRandom().nextInt(fishingTreasures.size()));
|
|
break;
|
|
}
|
|
|
|
diceRoll -= dropRate;
|
|
}
|
|
|
|
if (treasure == null) {
|
|
return null;
|
|
}
|
|
|
|
ItemStack treasureDrop = treasure.getDrop().clone();
|
|
short maxDurability = treasureDrop.getType().getMaxDurability();
|
|
|
|
if (maxDurability > 0) {
|
|
treasureDrop.setDurability((short) (Misc.getRandom().nextInt(maxDurability)));
|
|
}
|
|
|
|
//TODO: Add option to randomize the amount rewarded
|
|
/*if (treasureDrop.getAmount() > 1) {
|
|
treasureDrop.setAmount(Misc.getRandom().nextInt(treasureDrop.getAmount()) + 1);
|
|
}*/
|
|
|
|
treasure.setDrop(treasureDrop);
|
|
|
|
return treasure;
|
|
}
|
|
|
|
/**
|
|
* Process the Magic Hunter ability
|
|
*
|
|
* @param treasureDrop The {@link ItemStack} to enchant
|
|
*/
|
|
private Map<Enchantment, Integer> processMagicHunter(@NotNull ItemStack treasureDrop) {
|
|
Map<Enchantment, Integer> enchants = new HashMap<>();
|
|
List<EnchantmentTreasure> fishingEnchantments = null;
|
|
|
|
double diceRoll = Misc.getRandom().nextDouble() * 100;
|
|
|
|
for (Rarity rarity : Rarity.values()) {
|
|
|
|
double dropRate = FishingTreasureConfig.getInstance().getEnchantmentDropRate(getLootTier(), rarity);
|
|
|
|
if (diceRoll <= dropRate) {
|
|
// Make sure enchanted books always get some kind of enchantment. --hoorigan
|
|
if (treasureDrop.getType() == Material.ENCHANTED_BOOK) {
|
|
diceRoll = dropRate + 1;
|
|
continue;
|
|
}
|
|
|
|
fishingEnchantments = FishingTreasureConfig.getInstance().fishingEnchantments.get(rarity);
|
|
break;
|
|
}
|
|
|
|
diceRoll -= dropRate;
|
|
}
|
|
|
|
if (fishingEnchantments == null) {
|
|
return enchants;
|
|
}
|
|
|
|
List<Enchantment> validEnchantments = getPossibleEnchantments(treasureDrop);
|
|
List<EnchantmentTreasure> possibleEnchants = new ArrayList<>();
|
|
|
|
for (EnchantmentTreasure enchantmentTreasure : fishingEnchantments) {
|
|
if (validEnchantments.contains(enchantmentTreasure.getEnchantment())) {
|
|
possibleEnchants.add(enchantmentTreasure);
|
|
}
|
|
}
|
|
|
|
if (possibleEnchants.isEmpty()) {
|
|
return enchants;
|
|
}
|
|
|
|
// This make sure that the order isn't always the same, for example previously Unbreaking had a lot more chance to be used than any other enchant
|
|
Collections.shuffle(possibleEnchants, Misc.getRandom());
|
|
|
|
int specificChance = 1;
|
|
|
|
for (EnchantmentTreasure enchantmentTreasure : possibleEnchants) {
|
|
Enchantment possibleEnchantment = enchantmentTreasure.getEnchantment();
|
|
|
|
if (treasureDrop.getItemMeta().hasConflictingEnchant(possibleEnchantment) || Misc.getRandom().nextInt(specificChance) != 0) {
|
|
continue;
|
|
}
|
|
|
|
enchants.put(possibleEnchantment, enchantmentTreasure.getLevel());
|
|
|
|
specificChance *= 2;
|
|
}
|
|
|
|
return enchants;
|
|
}
|
|
|
|
private List<Enchantment> getPossibleEnchantments(ItemStack treasureDrop) {
|
|
Material dropType = treasureDrop.getType();
|
|
|
|
if (Fishing.ENCHANTABLE_CACHE.containsKey(dropType)) {
|
|
return Fishing.ENCHANTABLE_CACHE.get(dropType);
|
|
}
|
|
|
|
List<Enchantment> possibleEnchantments = new ArrayList<>();
|
|
|
|
for (Enchantment enchantment : Enchantment.values()) {
|
|
if (enchantment.canEnchantItem(treasureDrop)) {
|
|
possibleEnchantments.add(enchantment);
|
|
}
|
|
}
|
|
|
|
Fishing.ENCHANTABLE_CACHE.put(dropType, possibleEnchantments);
|
|
return possibleEnchantments;
|
|
}
|
|
|
|
/**
|
|
* Gets the vanilla XP multiplier
|
|
*
|
|
* @return the vanilla XP multiplier
|
|
*/
|
|
private int getVanillaXpMultiplier() {
|
|
return getVanillaXPBoostModifier();
|
|
}
|
|
} |