mcMMO/src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java
Smudge 4553310bb9
Fixed fishing exploiting compatibility (#4859)
* Fixed fishing exploiting compatibility

* Moved same target to class variable
2023-04-03 17:52:00 -07:00

718 lines
28 KiB
Java

package com.gmail.nossr50.skills.fishing;
import com.gmail.nossr50.api.ItemSpawnReason;
import com.gmail.nossr50.config.experience.ExperienceConfig;
import com.gmail.nossr50.config.treasure.FishingTreasureConfig;
import com.gmail.nossr50.datatypes.experience.XPGainReason;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.treasure.*;
import com.gmail.nossr50.events.skills.fishing.McMMOPlayerFishingTreasureEvent;
import com.gmail.nossr50.events.skills.fishing.McMMOPlayerShakeEvent;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.runnables.skills.MasterAnglerTask;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.*;
import com.gmail.nossr50.util.compat.layers.skills.MasterAnglerCompatibilityLayer;
import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.random.RandomChanceSkillStatic;
import com.gmail.nossr50.util.random.RandomChanceUtil;
import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.RankUtils;
import com.gmail.nossr50.util.skills.SkillUtils;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.*;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.inventory.meta.SkullMeta;
import org.bukkit.util.BoundingBox;
import org.bukkit.util.Vector;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.*;
public class FishingManager extends SkillManager {
public static final int FISHING_ROD_CAST_CD_MILLISECONDS = 100;
private final long FISHING_COOLDOWN_SECONDS = 1000L;
private long fishingRodCastTimestamp = 0L;
private long fishHookSpawnTimestamp = 0L;
private long lastWarned = 0L;
private long lastWarnedExhaust = 0L;
private FishHook fishHookReference;
private BoundingBox lastFishingBoundingBox;
private boolean sameTarget;
private Item fishingCatch;
private Location hookLocation;
private int fishCaughtCounter = 1;
public FishingManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, PrimarySkillType.FISHING);
}
public boolean canShake(Entity target) {
return target instanceof LivingEntity && RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.FISHING_SHAKE) && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.FISHING_SHAKE);
}
public boolean canMasterAngler() {
return mcMMO.getCompatibilityManager().getMasterAnglerCompatibilityLayer() != null && getSkillLevel() >= RankUtils.getUnlockLevel(SubSkillType.FISHING_MASTER_ANGLER) && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.FISHING_MASTER_ANGLER);
}
// public void setFishingRodCastTimestamp()
// {
// long currentTime = System.currentTimeMillis();
// //Only track spam casting if the fishing hook is fresh
// if(currentTime > fishHookSpawnTimestamp + 1000)
// return;
//
// if(currentTime < fishingRodCastTimestamp + FISHING_ROD_CAST_CD_MILLISECONDS)
// {
// ItemStack fishingRod = getPlayer().getInventory().getItemInMainHand();
//
// //Ensure correct hand item is damaged
// if(fishingRod.getType() != Material.FISHING_ROD) {
// fishingRod = getPlayer().getInventory().getItemInOffHand();
// }
//
// getPlayer().setFoodLevel(Math.max(getPlayer().getFoodLevel() - 1, 0));
// fishingRod.setDurability((short) (fishingRod.getDurability() + 5));
// getPlayer().updateInventory();
//
// if(lastWarnedExhaust + (1000) < currentTime)
// {
// getPlayer().sendMessage(LocaleLoader.getString("Fishing.Exhausting"));
// lastWarnedExhaust = currentTime;
// SoundManager.sendSound(getPlayer(), getPlayer().getLocation(), SoundType.TIRED);
// }
// }
//
// fishingRodCastTimestamp = System.currentTimeMillis();
// }
public void setFishHookReference(FishHook fishHook)
{
if(fishHook.getMetadata(MetadataConstants.METADATA_KEY_FISH_HOOK_REF).size() > 0)
return;
fishHook.setMetadata(MetadataConstants.METADATA_KEY_FISH_HOOK_REF, MetadataConstants.MCMMO_METADATA_VALUE);
this.fishHookReference = fishHook;
fishHookSpawnTimestamp = System.currentTimeMillis();
fishingRodCastTimestamp = System.currentTimeMillis();
}
public boolean isFishingTooOften()
{
long currentTime = System.currentTimeMillis();
long fishHookSpawnCD = fishHookSpawnTimestamp + 1000;
boolean hasFished = (currentTime < fishHookSpawnCD);
if(hasFished && (lastWarned + (1000) < currentTime))
{
getPlayer().sendMessage(LocaleLoader.getString("Fishing.Scared"));
lastWarned = System.currentTimeMillis();
}
return hasFished;
}
public void processExploiting(Vector centerOfCastVector) {
BoundingBox newCastBoundingBox = makeBoundingBox(centerOfCastVector);
this.sameTarget = lastFishingBoundingBox != null && lastFishingBoundingBox.overlaps(newCastBoundingBox);
if (this.sameTarget) {
fishCaughtCounter++;
}
else {
fishCaughtCounter = 1;
}
//If the new bounding box does not intersect with the old one, then update our bounding box reference
if (!this.sameTarget) lastFishingBoundingBox = newCastBoundingBox;
if (fishCaughtCounter + 1 == ExperienceConfig.getInstance().getFishingExploitingOptionOverFishLimit()) {
getPlayer().sendMessage(LocaleLoader.getString("Fishing.LowResourcesTip", ExperienceConfig.getInstance().getFishingExploitingOptionMoveRange()));
}
}
public boolean isExploitingFishing(Vector centerOfCastVector) {
/*Block targetBlock = getPlayer().getTargetBlock(BlockUtils.getTransparentBlocks(), 100);
if (!targetBlock.isLiquid()) {
return false;
}*/
return this.sameTarget && fishCaughtCounter >= ExperienceConfig.getInstance().getFishingExploitingOptionOverFishLimit();
}
public static BoundingBox makeBoundingBox(Vector centerOfCastVector) {
int exploitingRange = ExperienceConfig.getInstance().getFishingExploitingOptionMoveRange();
return BoundingBox.of(centerOfCastVector, exploitingRange / 2, 1, exploitingRange / 2);
}
public void setFishingTarget() {
getPlayer().getTargetBlock(BlockUtils.getTransparentBlocks(), 100);
}
public boolean canIceFish(Block block) {
if (getSkillLevel() < RankUtils.getUnlockLevel(SubSkillType.FISHING_ICE_FISHING)) {
return false;
}
if (block.getType() != Material.ICE) {
return false;
}
// Make sure this is a body of water, not just a block of ice.
if (!Fishing.iceFishingBiomes.contains(block.getBiome()) && (block.getRelative(BlockFace.DOWN, 3).getType() != Material.WATER)) {
return false;
}
Player player = getPlayer();
if (!Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.FISHING_ICE_FISHING)) {
return false;
}
return EventUtils.simulateBlockBreak(block, player, false);
}
/**
* Gets the loot tier
*
* @return the loot tier
*/
public int getLootTier() {
return RankUtils.getRank(getPlayer(), SubSkillType.FISHING_TREASURE_HUNTER);
}
public double getShakeChance() {
return mcMMO.p.getAdvancedConfig().getShakeChance(RankUtils.getRank(mmoPlayer.getPlayer(), SubSkillType.FISHING_SHAKE));
}
protected int getVanillaXPBoostModifier() {
return mcMMO.p.getAdvancedConfig().getFishingVanillaXPModifier(getLootTier());
}
/**
* Gets the Shake Mob probability
*
* @return Shake Mob probability
*/
public double getShakeProbability() {
return getShakeChance();
}
/**
* Handle the Fisherman's Diet ability
*
* @param eventFoodLevel The initial change in hunger from the event
*
* @return the modified change in hunger for the event
*/
public int handleFishermanDiet(int eventFoodLevel) {
return SkillUtils.handleFoodSkills(getPlayer(), eventFoodLevel, SubSkillType.FISHING_FISHERMANS_DIET);
}
public void iceFishing(FishHook hook, Block block) {
// Make a hole
block.setType(Material.WATER);
for (int x = -1; x <= 1; x++) {
for (int z = -1; z <= 1; z++) {
Block relative = block.getRelative(x, 0, z);
if (relative.getType() == Material.ICE) {
relative.setType(Material.WATER);
}
}
}
// Recast in the new spot
EventUtils.callFakeFishEvent(getPlayer(), hook);
}
public void masterAngler(@NotNull FishHook hook, int lureLevel) {
new MasterAnglerTask(hook, this, lureLevel).runTaskLater(mcMMO.p, 0); //We run later to get the lure bonus applied
}
/**
* Processes master angler
* Reduced tick time on fish hook, etc
* @param fishHook target fish hook
*/
public void processMasterAngler(@NotNull FishHook fishHook, int lureLevel) {
MasterAnglerCompatibilityLayer masterAnglerCompatibilityLayer = (MasterAnglerCompatibilityLayer) mcMMO.getCompatibilityManager().getMasterAnglerCompatibilityLayer();
if(masterAnglerCompatibilityLayer != null) {
int maxWaitTicks = masterAnglerCompatibilityLayer.getMaxWaitTime(fishHook);
int minWaitTicks = masterAnglerCompatibilityLayer.getMinWaitTime(fishHook);
int masterAnglerRank = RankUtils.getRank(mmoPlayer, SubSkillType.FISHING_MASTER_ANGLER);
int convertedLureBonus = 0;
//This avoids a Minecraft bug where lure levels above 3 break fishing
if(lureLevel > 0) {
masterAnglerCompatibilityLayer.setApplyLure(fishHook, false);
convertedLureBonus = lureLevel * 100;
}
boolean boatBonus = isInBoat();
int minWaitReduction = getMasterAnglerTickMinWaitReduction(masterAnglerRank, boatBonus);
int maxWaitReduction = getMasterAnglerTickMaxWaitReduction(masterAnglerRank, boatBonus, convertedLureBonus);
//Ticks for minWait and maxWait never go below this value
int bonusCapMin = mcMMO.p.getAdvancedConfig().getFishingReductionMinWaitCap();
int bonusCapMax = mcMMO.p.getAdvancedConfig().getFishingReductionMaxWaitCap();
int reducedMinWaitTime = getReducedTicks(minWaitTicks, minWaitReduction, bonusCapMin);
int reducedMaxWaitTime = getReducedTicks(maxWaitTicks, maxWaitReduction, bonusCapMax);
boolean badValuesFix = false;
//If we find bad values correct it
if(reducedMaxWaitTime < reducedMinWaitTime) {
reducedMaxWaitTime = reducedMinWaitTime + 100;
badValuesFix = true;
}
if(mmoPlayer.isDebugMode()) {
mmoPlayer.getPlayer().sendMessage(ChatColor.GOLD + "Master Angler Debug");
if(badValuesFix) {
mmoPlayer.getPlayer().sendMessage(ChatColor.RED + "Bad values were applied and corrected, check your configs, max wait should never be lower than min wait.");
}
mmoPlayer.getPlayer().sendMessage("ALLOW STACK WITH LURE: " + masterAnglerCompatibilityLayer.getApplyLure(fishHook));
mmoPlayer.getPlayer().sendMessage("MIN TICK REDUCTION: " + minWaitReduction);
mmoPlayer.getPlayer().sendMessage("MAX TICK REDUCTION: " + maxWaitReduction);
mmoPlayer.getPlayer().sendMessage("BOAT BONUS: " + boatBonus);
if(boatBonus) {
mmoPlayer.getPlayer().sendMessage("BOAT MAX TICK REDUCTION: " + maxWaitReduction);
mmoPlayer.getPlayer().sendMessage("BOAT MIN TICK REDUCTION: " + maxWaitReduction);
}
mmoPlayer.getPlayer().sendMessage("");
mmoPlayer.getPlayer().sendMessage(ChatColor.DARK_AQUA + "BEFORE MASTER ANGLER WAS APPLIED");
mmoPlayer.getPlayer().sendMessage("Original Max Wait Ticks: " + maxWaitTicks);
mmoPlayer.getPlayer().sendMessage("Original Min Wait Ticks: " + minWaitTicks);
mmoPlayer.getPlayer().sendMessage("");
mmoPlayer.getPlayer().sendMessage(ChatColor.DARK_AQUA + "AFTER MASTER ANGLER WAS APPLIED");
mmoPlayer.getPlayer().sendMessage("Current Max Wait Ticks: " + reducedMaxWaitTime);
mmoPlayer.getPlayer().sendMessage("Current Min Wait Ticks: " + reducedMinWaitTime);
mmoPlayer.getPlayer().sendMessage("");
mmoPlayer.getPlayer().sendMessage(ChatColor.DARK_AQUA + "Caps / Limits (edit in advanced.yml)");
mmoPlayer.getPlayer().sendMessage("Lowest possible max wait ticks " + bonusCapMax);
mmoPlayer.getPlayer().sendMessage("Lowest possible min wait ticks " + bonusCapMin);
}
masterAnglerCompatibilityLayer.setMaxWaitTime(fishHook, reducedMaxWaitTime);
masterAnglerCompatibilityLayer.setMinWaitTime(fishHook, reducedMinWaitTime);
}
}
public int getReducedTicks(int ticks, int totalBonus, int tickBounds) {
return Math.max(tickBounds, ticks - totalBonus);
}
public boolean isInBoat() {
return mmoPlayer.getPlayer().isInsideVehicle() && mmoPlayer.getPlayer().getVehicle() instanceof Boat;
}
public int getMasterAnglerTickMaxWaitReduction(int masterAnglerRank, boolean boatBonus, int emulatedLureBonus) {
int totalBonus = mcMMO.p.getAdvancedConfig().getFishingReductionMaxWaitTicks() * masterAnglerRank;
if(boatBonus) {
totalBonus += getFishingBoatMaxWaitReduction();
}
totalBonus += emulatedLureBonus;
return totalBonus;
}
public int getMasterAnglerTickMinWaitReduction(int masterAnglerRank, boolean boatBonus) {
int totalBonus = mcMMO.p.getAdvancedConfig().getFishingReductionMinWaitTicks() * masterAnglerRank;
if(boatBonus) {
totalBonus += getFishingBoatMinWaitReduction();
}
return totalBonus;
}
public int getFishingBoatMinWaitReduction() {
return mcMMO.p.getAdvancedConfig().getFishingBoatReductionMinWaitTicks();
}
public int getFishingBoatMaxWaitReduction() {
return mcMMO.p.getAdvancedConfig().getFishingBoatReductionMaxWaitTicks();
}
public boolean isMagicHunterEnabled() {
return RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.FISHING_MAGIC_HUNTER)
&& RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.FISHING_TREASURE_HUNTER)
&& Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.FISHING_TREASURE_HUNTER);
}
/**
* Process the results from a successful fishing trip
*
* @param fishingCatch The {@link Item} initially caught
*/
public void processFishing(@NotNull Item fishingCatch) {
this.fishingCatch = fishingCatch;
int fishXp = ExperienceConfig.getInstance().getXp(PrimarySkillType.FISHING, fishingCatch.getItemStack().getType());
int treasureXp = 0;
ItemStack treasureDrop = null;
Player player = getPlayer();
FishingTreasure treasure = null;
boolean fishingSucceeds = false;
if (mcMMO.p.getGeneralConfig().getFishingDropsEnabled() && Permissions.isSubSkillEnabled(player, SubSkillType.FISHING_TREASURE_HUNTER)) {
treasure = getFishingTreasure();
this.fishingCatch = null;
}
if (treasure != null) {
if(treasure instanceof FishingTreasureBook) {
treasureDrop = ItemUtils.createEnchantBook((FishingTreasureBook) treasure);
} else {
treasureDrop = treasure.getDrop().clone(); // Not cloning is bad, m'kay?
}
Map<Enchantment, Integer> enchants = new HashMap<>();
McMMOPlayerFishingTreasureEvent event;
/*
* Books get some special treatment
*/
if(treasure instanceof FishingTreasureBook) {
//Skip the magic hunter stuff
if(treasureDrop.getItemMeta() != null) {
enchants.putAll(treasureDrop.getItemMeta().getEnchants());
}
event = EventUtils.callFishingTreasureEvent(player, treasureDrop, treasure.getXp(), enchants);
} else {
if (isMagicHunterEnabled() && ItemUtils.isEnchantable(treasureDrop)) {
enchants = processMagicHunter(treasureDrop);
}
event = EventUtils.callFishingTreasureEvent(player, treasureDrop, treasure.getXp(), enchants);
}
if (!event.isCancelled()) {
treasureDrop = event.getTreasure();
treasureXp = event.getXp();
// Drop the original catch at the feet of the player and set the treasure as the real catch
if (treasureDrop != null) {
fishingSucceeds = true;
boolean enchanted = false;
if(treasure instanceof FishingTreasureBook) {
enchanted = true;
} else if (!enchants.isEmpty()) {
treasureDrop.addUnsafeEnchantments(enchants);
enchanted = true;
}
if (enchanted) {
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Fishing.Ability.TH.MagicFound");
}
}
} else {
treasureDrop = null;
treasureXp = 0;
}
}
if(fishingSucceeds) {
if (mcMMO.p.getGeneralConfig().getFishingExtraFish()) {
Misc.spawnItem(getPlayer(), player.getEyeLocation(), fishingCatch.getItemStack(), ItemSpawnReason.FISHING_EXTRA_FISH);
}
fishingCatch.setItemStack(treasureDrop);
}
applyXpGain(fishXp + treasureXp, XPGainReason.PVE);
}
/**
* Handle the vanilla XP boost for Fishing
*
* @param experience The amount of experience initially awarded by the event
*
* @return the modified event damage
*/
public int handleVanillaXpBoost(int experience) {
return experience * getVanillaXpMultiplier();
}
public Location getHookLocation() {
return hookLocation;
}
/**
* Handle the Shake ability
*
* @param target The {@link LivingEntity} affected by the ability
*/
public void shakeCheck(LivingEntity target) {
if (RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(getShakeChance(), getPlayer(), SubSkillType.FISHING_SHAKE))) {
List<ShakeTreasure> possibleDrops = Fishing.findPossibleDrops(target);
if (possibleDrops == null || possibleDrops.isEmpty()) {
return;
}
ItemStack drop = Fishing.chooseDrop(possibleDrops);
// It's possible that chooseDrop returns null if the sum of probability in possibleDrops is inferior than 100
if (drop == null) {
return;
}
// Extra processing depending on the mob and drop type
switch (target.getType()) {
case PLAYER:
Player targetPlayer = (Player) target;
switch (drop.getType()) {
case PLAYER_HEAD:
drop.setDurability((short) 3);
SkullMeta skullMeta = (SkullMeta) drop.getItemMeta();
skullMeta.setOwningPlayer(targetPlayer);
drop.setItemMeta(skullMeta);
break;
case BEDROCK:
if (FishingTreasureConfig.getInstance().getInventoryStealEnabled()) {
PlayerInventory inventory = targetPlayer.getInventory();
int length = inventory.getContents().length;
int slot = Misc.getRandom().nextInt(length);
drop = inventory.getItem(slot);
if (drop == null) {
break;
}
if (FishingTreasureConfig.getInstance().getInventoryStealStacks()) {
inventory.setItem(slot, null);
}
else {
inventory.setItem(slot, (drop.getAmount() > 1) ? new ItemStack(drop.getType(), drop.getAmount() - 1) : null);
drop.setAmount(1);
}
targetPlayer.updateInventory();
}
break;
default:
break;
}
break;
case SHEEP:
Sheep sheep = (Sheep) target;
if (drop.getType().name().endsWith("WOOL")) {
if (sheep.isSheared()) {
return;
}
sheep.setSheared(true);
}
break;
default:
break;
}
McMMOPlayerShakeEvent shakeEvent = new McMMOPlayerShakeEvent(getPlayer(), drop);
drop = shakeEvent.getDrop();
if (shakeEvent.isCancelled() || drop == null) {
return;
}
Misc.spawnItem(getPlayer(), target.getLocation(), drop, ItemSpawnReason.FISHING_SHAKE_TREASURE);
CombatUtils.dealDamage(target, Math.min(Math.max(target.getMaxHealth() / 4, 1), 10), EntityDamageEvent.DamageCause.CUSTOM, getPlayer()); // Make it so you can shake a mob no more than 4 times.
applyXpGain(ExperienceConfig.getInstance().getFishingShakeXP(), XPGainReason.PVE);
}
}
/**
* Process the Treasure Hunter ability for Fishing
*
* @return The {@link FishingTreasure} found, or null if no treasure was found.
*/
private @Nullable FishingTreasure getFishingTreasure() {
double diceRoll = Misc.getRandom().nextDouble() * 100;
int luck;
if (getPlayer().getInventory().getItemInMainHand().getType() == Material.FISHING_ROD) {
luck = getPlayer().getInventory().getItemInMainHand().getEnchantmentLevel(Enchantment.LUCK);
}
else {
// We know something was caught, so if the rod wasn't in the main hand it must be in the offhand
luck = getPlayer().getInventory().getItemInOffHand().getEnchantmentLevel(Enchantment.LUCK);
}
// Rather than subtracting luck (and causing a minimum 3% chance for every drop), scale by luck.
diceRoll *= (1.0 - luck * mcMMO.p.getGeneralConfig().getFishingLureModifier() / 100);
FishingTreasure treasure = null;
for (Rarity rarity : Rarity.values()) {
double dropRate = FishingTreasureConfig.getInstance().getItemDropRate(getLootTier(), rarity);
if (diceRoll <= dropRate) {
List<FishingTreasure> fishingTreasures = FishingTreasureConfig.getInstance().fishingRewards.get(rarity);
if (fishingTreasures.isEmpty()) {
return null;
}
treasure = fishingTreasures.get(Misc.getRandom().nextInt(fishingTreasures.size()));
break;
}
diceRoll -= dropRate;
}
if (treasure == null) {
return null;
}
ItemStack treasureDrop = treasure.getDrop().clone();
short maxDurability = treasureDrop.getType().getMaxDurability();
if (maxDurability > 0) {
treasureDrop.setDurability((short) (Misc.getRandom().nextInt(maxDurability)));
}
//TODO: Add option to randomize the amount rewarded
/*if (treasureDrop.getAmount() > 1) {
treasureDrop.setAmount(Misc.getRandom().nextInt(treasureDrop.getAmount()) + 1);
}*/
treasure.setDrop(treasureDrop);
return treasure;
}
/**
* Process the Magic Hunter ability
*
* @param treasureDrop The {@link ItemStack} to enchant
*/
private Map<Enchantment, Integer> processMagicHunter(@NotNull ItemStack treasureDrop) {
Map<Enchantment, Integer> enchants = new HashMap<>();
List<EnchantmentTreasure> fishingEnchantments = null;
double diceRoll = Misc.getRandom().nextDouble() * 100;
for (Rarity rarity : Rarity.values()) {
double dropRate = FishingTreasureConfig.getInstance().getEnchantmentDropRate(getLootTier(), rarity);
if (diceRoll <= dropRate) {
// Make sure enchanted books always get some kind of enchantment. --hoorigan
if (treasureDrop.getType() == Material.ENCHANTED_BOOK) {
diceRoll = dropRate + 1;
continue;
}
fishingEnchantments = FishingTreasureConfig.getInstance().fishingEnchantments.get(rarity);
break;
}
diceRoll -= dropRate;
}
if (fishingEnchantments == null) {
return enchants;
}
List<Enchantment> validEnchantments = getPossibleEnchantments(treasureDrop);
List<EnchantmentTreasure> possibleEnchants = new ArrayList<>();
for (EnchantmentTreasure enchantmentTreasure : fishingEnchantments) {
if (validEnchantments.contains(enchantmentTreasure.getEnchantment())) {
possibleEnchants.add(enchantmentTreasure);
}
}
if (possibleEnchants.isEmpty()) {
return enchants;
}
// This make sure that the order isn't always the same, for example previously Unbreaking had a lot more chance to be used than any other enchant
Collections.shuffle(possibleEnchants, Misc.getRandom());
int specificChance = 1;
for (EnchantmentTreasure enchantmentTreasure : possibleEnchants) {
Enchantment possibleEnchantment = enchantmentTreasure.getEnchantment();
if (treasureDrop.getItemMeta().hasConflictingEnchant(possibleEnchantment) || Misc.getRandom().nextInt(specificChance) != 0) {
continue;
}
enchants.put(possibleEnchantment, enchantmentTreasure.getLevel());
specificChance *= 2;
}
return enchants;
}
private List<Enchantment> getPossibleEnchantments(ItemStack treasureDrop) {
Material dropType = treasureDrop.getType();
if (Fishing.ENCHANTABLE_CACHE.containsKey(dropType)) {
return Fishing.ENCHANTABLE_CACHE.get(dropType);
}
List<Enchantment> possibleEnchantments = new ArrayList<>();
for (Enchantment enchantment : Enchantment.values()) {
if (enchantment.canEnchantItem(treasureDrop)) {
possibleEnchantments.add(enchantment);
}
}
Fishing.ENCHANTABLE_CACHE.put(dropType, possibleEnchantments);
return possibleEnchantments;
}
/**
* Gets the vanilla XP multiplier
*
* @return the vanilla XP multiplier
*/
private int getVanillaXpMultiplier() {
return getVanillaXPBoostModifier();
}
}