mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-23 21:56:47 +01:00
147 lines
5.8 KiB
Java
147 lines
5.8 KiB
Java
package com.gmail.nossr50.skills.unarmed;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.SkillCommand;
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import com.gmail.nossr50.skills.utilities.SkillType;
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import com.gmail.nossr50.util.Permissions;
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public class UnarmedCommand extends SkillCommand {
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private String berserkLength;
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private String berserkLengthEndurance;
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private String deflectChance;
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private String deflectChanceLucky;
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private String disarmChance;
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private String disarmChanceLucky;
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private String ironGripChance;
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private String ironGripChanceLucky;
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private String ironArmBonus;
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private boolean canBerserk;
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private boolean canDisarm;
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private boolean canBonusDamage;
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private boolean canDeflect;
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private boolean canIronGrip;
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public UnarmedCommand() {
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super(SkillType.UNARMED);
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}
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@Override
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protected void dataCalculations() {
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//BERSERK
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String[] berserkStrings = calculateLengthDisplayValues();
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berserkLength = berserkStrings[0];
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berserkLengthEndurance = berserkStrings[1];
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//DISARM
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String[] disarmStrings = calculateAbilityDisplayValues(Unarmed.disarmMaxBonusLevel, Unarmed.disarmMaxChance);
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disarmChance = disarmStrings[0];
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disarmChanceLucky = disarmStrings[1];
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//DEFLECT
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String[] deflectStrings = calculateAbilityDisplayValues(Unarmed.deflectMaxBonusLevel, Unarmed.deflectMaxChance);
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deflectChance = deflectStrings[0];
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deflectChanceLucky = deflectStrings[1];
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//IRON ARM
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if (skillValue >= ((Unarmed.ironArmMaxBonusDamage - 3) * Unarmed.ironArmIncreaseLevel)) {
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ironArmBonus = String.valueOf(Unarmed.ironArmMaxBonusDamage);
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}
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else {
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ironArmBonus = String.valueOf(3 + (skillValue / Unarmed.ironArmIncreaseLevel));
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}
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//IRON GRIP
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String[] ironGripStrings = calculateAbilityDisplayValues(Unarmed.ironGripMaxBonusLevel, Unarmed.ironGripMaxChance);
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ironGripChance = ironGripStrings[0];
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ironGripChanceLucky = ironGripStrings[1];
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}
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@Override
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protected void permissionsCheck() {
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canBerserk = Permissions.berserk(player);
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canBonusDamage = Permissions.unarmedBonus(player);
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canDeflect = Permissions.deflect(player);
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canDisarm = Permissions.disarm(player);
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canIronGrip = Permissions.ironGrip(player);
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}
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@Override
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protected boolean effectsHeaderPermissions() {
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return canBerserk || canBonusDamage || canDeflect || canDisarm || canIronGrip;
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}
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@Override
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protected void effectsDisplay() {
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luckyEffectsDisplay();
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if (canBerserk) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1")));
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}
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if (canDisarm) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Unarmed.Effect.2"), LocaleLoader.getString("Unarmed.Effect.3")));
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}
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if (canBonusDamage) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Unarmed.Effect.4"), LocaleLoader.getString("Unarmed.Effect.5")));
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}
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if (canDeflect) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7")));
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}
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if (canIronGrip) {
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player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Unarmed.Effect.8"), LocaleLoader.getString("Unarmed.Effect.9")));
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}
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}
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@Override
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protected boolean statsHeaderPermissions() {
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return canBerserk || canBonusDamage || canDeflect || canDisarm || canIronGrip;
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}
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@Override
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protected void statsDisplay() {
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if (canBonusDamage) {
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player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Unarmed.Ability.Bonus.0"), LocaleLoader.getString("Unarmed.Ability.Bonus.1", ironArmBonus)));
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}
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if (canDeflect) {
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if (isLucky) {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", deflectChance) + LocaleLoader.getString("Perks.lucky.bonus", deflectChanceLucky));
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}
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else {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", deflectChance));
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}
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}
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if (canDisarm) {
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if (isLucky) {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", disarmChance) + LocaleLoader.getString("Perks.lucky.bonus", disarmChanceLucky));
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}
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else {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", disarmChance));
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}
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}
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if (canIronGrip) {
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if (isLucky) {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", ironGripChance) + LocaleLoader.getString("Perks.lucky.bonus", ironGripChanceLucky));
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}
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else {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", ironGripChance));
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}
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}
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if (canBerserk) {
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if (hasEndurance) {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", berserkLength) + LocaleLoader.getString("Perks.activationtime.bonus", berserkLengthEndurance));
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}
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else {
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player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", berserkLength));
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}
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}
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}
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}
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