mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-03-14 05:49:44 +01:00
504 lines
19 KiB
Java
504 lines
19 KiB
Java
package com.gmail.nossr50.skills.gathering;
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import java.util.ArrayList;
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import java.util.Random;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.TreeSpecies;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.Tree;
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import org.getspout.spoutapi.sound.SoundEffect;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.mods.CustomBlock;
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import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.spout.SpoutSounds;
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import com.gmail.nossr50.util.BlockChecks;
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import com.gmail.nossr50.util.Combat;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.ModChecks;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Skills;
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import com.gmail.nossr50.util.Users;
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public class WoodCutting {
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static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
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private static Random random = new Random();
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/**
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* Handle the Tree Feller ability.
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*
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* @param event Event to modify
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*/
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public static void treeFeller(BlockBreakEvent event) {
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Player player = event.getPlayer();
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Block firstBlock = event.getBlock();
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PlayerProfile profile = Users.getProfile(player);
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ArrayList<Block> toBeFelled = new ArrayList<Block>();
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/* NOTE: Tree Feller will cut upwards like how you actually fell trees */
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processTreeFelling(firstBlock, toBeFelled);
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removeBlocks(toBeFelled, player, profile);
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}
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/**
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* Handles removing & dropping the blocks from Tree Feller.
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*
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* @param toBeFelled List of Blocks to be removed from the tree
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* @param player The player using the ability
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* @param profile The PlayerProfile of the player
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*/
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private static void removeBlocks(ArrayList<Block> toBeFelled, Player player, PlayerProfile profile) {
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if (toBeFelled.size() >= Config.getInstance().getTreeFellerThreshold()) {
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player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFellerThreshold"));
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return;
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}
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int durabilityLoss = durabilityLossCalulate(toBeFelled);
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int xp = 0;
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ItemStack inHand = player.getItemInHand();
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/* This is to prevent using wood axes everytime you tree fell */
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if (ModChecks.isCustomTool(inHand)) {
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if (inHand.getDurability() + durabilityLoss >= ModChecks.getToolFromItemStack(inHand).getDurability()) {
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player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFeller.Splinter"));
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int health = player.getHealth();
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if (health >= 2) {
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Combat.dealDamage(player, random.nextInt(health - 1));
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}
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return;
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}
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}
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else if ((inHand.getDurability() + durabilityLoss >= inHand.getType().getMaxDurability()) || inHand.getType().equals(Material.AIR)) {
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player.sendMessage(LocaleLoader.getString("Woodcutting.Skills.TreeFeller.Splinter"));
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int health = player.getHealth();
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if (health >= 2) {
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Combat.dealDamage(player, random.nextInt(health - 1));
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}
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return;
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}
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/* Damage the tool */
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inHand.setDurability((short) (inHand.getDurability() + durabilityLoss));
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//Prepare ItemStacks
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ItemStack item = null;
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ItemStack oak = new ItemStack(Material.LOG, 1, (short) 0, TreeSpecies.GENERIC.getData());
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ItemStack spruce = new ItemStack(Material.LOG, 1, (short) 0, TreeSpecies.REDWOOD.getData());
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ItemStack birch = new ItemStack(Material.LOG, 1, (short) 0, TreeSpecies.BIRCH.getData());
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ItemStack jungle = new ItemStack(Material.LOG, 1, (short) 0, TreeSpecies.JUNGLE.getData());
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for (Block x : toBeFelled) {
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if (Misc.blockBreakSimulate(x, player, true)) {
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if (Config.getInstance().getBlockModsEnabled()) {
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if (ModChecks.isCustomLogBlock(x)) {
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CustomBlock block = ModChecks.getCustomBlock(x);
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item = block.getItemDrop();
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if (!mcMMO.p.placeStore.isTrue(x)) {
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WoodCutting.woodCuttingProcCheck(player, x);
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xp = block.getXpGain();
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}
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/* Remove the block */
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x.setData((byte) 0x0);
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x.setType(Material.AIR);
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int minimumDropAmount = block.getMinimumDropAmount();
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int maximumDropAmount = block.getMaximumDropAmount();
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item = block.getItemDrop();
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if (minimumDropAmount != maximumDropAmount) {
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Misc.dropItems(x.getLocation(), item, minimumDropAmount);
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Misc.randomDropItems(x.getLocation(), item, 50, maximumDropAmount - minimumDropAmount);
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}
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else {
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Misc.dropItems(x.getLocation(), item, minimumDropAmount);
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}
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}
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else if (ModChecks.isCustomLeafBlock(x)) {
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CustomBlock block = ModChecks.getCustomBlock(x);
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item = block.getItemDrop();
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final int SAPLING_DROP_CHANCE = 10;
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/* Remove the block */
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x.setData((byte) 0x0);
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x.setType(Material.AIR);
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Misc.randomDropItem(x.getLocation(), item, SAPLING_DROP_CHANCE);
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}
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}
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else if (x.getType() == Material.LOG) {
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Tree tree = (Tree) x.getState().getData();
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TreeSpecies species = tree.getSpecies();
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switch (species) {
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case GENERIC:
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item = oak;
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break;
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case REDWOOD:
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item = spruce;
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break;
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case BIRCH:
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item = birch;
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break;
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case JUNGLE:
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item = jungle;
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break;
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default:
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break;
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}
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if (!mcMMO.p.placeStore.isTrue(x)) {
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WoodCutting.woodCuttingProcCheck(player, x);
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switch (species) {
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case GENERIC:
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xp += Config.getInstance().getWoodcuttingXPOak();
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break;
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case REDWOOD:
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xp += Config.getInstance().getWoodcuttingXPSpruce();
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break;
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case BIRCH:
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xp += Config.getInstance().getWoodcuttingXPBirch();
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break;
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case JUNGLE:
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xp += Config.getInstance().getWoodcuttingXPJungle() / 2; //Nerf XP from Jungle Trees when using Tree Feller
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break;
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default:
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break;
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}
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}
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/* Remove the block */
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x.setData((byte) 0x0);
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x.setType(Material.AIR);
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/* Drop the block */
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Misc.dropItem(x.getLocation(), item);
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}
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else if (x.getType() == Material.LEAVES) {
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final int SAPLING_DROP_CHANCE = 10;
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item = new ItemStack(Material.SAPLING, 1, (short) 0, (byte) (x.getData() & 3)); //Drop the right type of sapling
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Misc.randomDropItem(x.getLocation(), item, SAPLING_DROP_CHANCE);
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//Remove the block
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x.setData((byte) 0);
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x.setType(Material.AIR);
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}
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}
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}
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if (Permissions.getInstance().woodcutting(player)) {
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Skills.xpProcessing(player, profile, SkillType.WOODCUTTING, xp);
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}
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}
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/**
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* Handle the calculations from Tree Feller.
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*
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* @param currentBlock The current block to be removed
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* @param toBeFelled The list of blocks left to be removed
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*/
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private static void processTreeFelling(Block currentBlock, ArrayList<Block> toBeFelled) {
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Material type = currentBlock.getType();
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if (toBeFelled.size() >= Config.getInstance().getTreeFellerThreshold()) {
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return;
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}
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if (type.equals(Material.LOG) || type.equals(Material.LEAVES)) {
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toBeFelled.add(currentBlock);
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}
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else if (Config.getInstance().getBlockModsEnabled() && (ModChecks.isCustomLogBlock(currentBlock) || ModChecks.isCustomLeafBlock(currentBlock))) {
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toBeFelled.add(currentBlock);
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}
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Block xPositive = currentBlock.getRelative(1, 0, 0);
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Block xNegative = currentBlock.getRelative(-1, 0, 0);
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Block zPositive = currentBlock.getRelative(0, 0, 1);
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Block zNegative = currentBlock.getRelative(0, 0, -1);
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Block yPositive = currentBlock.getRelative(0, 1, 0);
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if (!mcMMO.p.placeStore.isTrue(currentBlock)) {
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if (!isTooAggressive(currentBlock, xPositive) && BlockChecks.treeFellerCompatible(xPositive) && !toBeFelled.contains(xPositive)) {
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processTreeFelling(xPositive, toBeFelled);
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}
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if (!isTooAggressive(currentBlock, xNegative) && BlockChecks.treeFellerCompatible(xNegative) && !toBeFelled.contains(xNegative)) {
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processTreeFelling(xNegative, toBeFelled);
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}
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if (!isTooAggressive(currentBlock, zPositive) && BlockChecks.treeFellerCompatible(zPositive) && !toBeFelled.contains(zPositive)) {
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processTreeFelling(zPositive, toBeFelled);
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}
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if (!isTooAggressive(currentBlock, zNegative) && BlockChecks.treeFellerCompatible(zNegative) && !toBeFelled.contains(zNegative)) {
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processTreeFelling(zNegative, toBeFelled);
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}
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}
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byte data = currentBlock.getData();
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if((data & 0x4) == 0x4)
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data ^= 0x4;
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if((data & 0x8) == 0x8)
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data ^= 0x8;
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if(TreeSpecies.getByData(data) == TreeSpecies.JUNGLE) {
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Block corner1 = currentBlock.getRelative(1, 0, 1);
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Block corner2 = currentBlock.getRelative(1, 0, -1);
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Block corner3 = currentBlock.getRelative(-1, 0, 1);
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Block corner4 = currentBlock.getRelative(-1, 0, -1);
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if (!mcMMO.p.placeStore.isTrue(currentBlock)) {
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if (!isTooAggressive(currentBlock, corner1) && BlockChecks.treeFellerCompatible(corner1) && !toBeFelled.contains(corner1)) {
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processTreeFelling(corner1, toBeFelled);
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}
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if (!isTooAggressive(currentBlock, corner2) && BlockChecks.treeFellerCompatible(corner2) && !toBeFelled.contains(corner2)) {
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processTreeFelling(corner2, toBeFelled);
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}
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if (!isTooAggressive(currentBlock, corner3) && BlockChecks.treeFellerCompatible(corner3) && !toBeFelled.contains(corner3)) {
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processTreeFelling(corner3, toBeFelled);
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}
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if (!isTooAggressive(currentBlock, corner4) && BlockChecks.treeFellerCompatible(corner4) && !toBeFelled.contains(corner4)) {
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processTreeFelling(corner4, toBeFelled);
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}
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}
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}
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if (BlockChecks.treeFellerCompatible(yPositive)) {
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if(!mcMMO.p.placeStore.isTrue(currentBlock) && !toBeFelled.contains(yPositive)) {
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processTreeFelling(yPositive, toBeFelled);
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}
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}
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}
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/**
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* Check if Tree Feller is being too aggressive.
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*
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* @param currentBlock The current block being felled
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* @param newBlock The next block to be felled
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* @return true if Tree Feller is too aggressive, false otherwise
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*/
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private static boolean isTooAggressive(Block currentBlock, Block newBlock) {
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Material currentType = currentBlock.getType();
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Material newType = newBlock.getType();
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if ((currentType.equals(Material.LEAVES) || currentType.equals(Material.AIR) || (Config.getInstance().getBlockModsEnabled() && ModChecks.isCustomLeafBlock(currentBlock))) && (newType.equals(Material.LEAVES) || newType.equals(Material.AIR) || (Config.getInstance().getBlockModsEnabled() && ModChecks.isCustomLeafBlock(currentBlock)))) {
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return true;
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}
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else {
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return false;
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}
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}
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/**
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* Check for double drops.
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*
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* @param player Player breaking the block
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* @param block The block being broken
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*/
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private static void woodCuttingProcCheck(Player player, Block block) {
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final int MAX_CHANCE = advancedConfig.getMiningDoubleDropChance();
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final int MAX_BONUS_LEVEL = advancedConfig.getMiningDoubleDropMaxLevel();
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int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.WOODCUTTING);
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byte type = block.getData();
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if((type & 0x4) == 0x4)
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type ^= 0x4;
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if((type & 0x8) == 0x8)
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type ^= 0x8;
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Material mat = Material.getMaterial(block.getTypeId());
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int randomChance = 100;
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int chance = (int) (((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * (double) skillLevel);
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if (player.hasPermission("mcmmo.perks.lucky.woodcutting")) {
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randomChance = (int) (randomChance * 0.75);
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}
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if (chance > random.nextInt(randomChance) && Permissions.getInstance().woodcuttingDoubleDrops(player)) {
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Config configInstance = Config.getInstance();
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ItemStack item;
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Location location;
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if (configInstance.getBlockModsEnabled() && ModChecks.isCustomLogBlock(block)) {
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CustomBlock customBlock = ModChecks.getCustomBlock(block);
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int minimumDropAmount = customBlock.getMinimumDropAmount();
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int maximumDropAmount = customBlock.getMaximumDropAmount();
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item = customBlock.getItemDrop();
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location = block.getLocation();
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if (minimumDropAmount != maximumDropAmount) {
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Misc.dropItems(location, item, minimumDropAmount);
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Misc.randomDropItems(location, item, 50, maximumDropAmount - minimumDropAmount);
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}
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else {
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Misc.dropItems(location, item, minimumDropAmount);
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}
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}
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else {
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item = new ItemStack(mat, 1, (short) 0, type);
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location = block.getLocation();
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TreeSpecies species = TreeSpecies.getByData(type);
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/* Drop the block */
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switch (species) {
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case GENERIC:
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if (configInstance.getOakDoubleDropsEnabled()) {
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Misc.dropItem(location, item);
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}
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break;
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case REDWOOD:
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if (configInstance.getSpruceDoubleDropsEnabled()) {
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Misc.dropItem(location, item);
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}
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break;
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case BIRCH:
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if (configInstance.getBirchDoubleDropsEnabled()) {
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Misc.dropItem(location, item);
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}
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break;
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case JUNGLE:
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if (configInstance.getJungleDoubleDropsEnabled()) {
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Misc.dropItem(location, item);
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}
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break;
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default:
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break;
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}
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}
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}
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}
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/**
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* Check XP gain for woodcutting.
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*
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* @param player The player breaking the block
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* @param block The block being broken
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*/
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public static void woodcuttingBlockCheck(Player player, Block block) {
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PlayerProfile profile = Users.getProfile(player);
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int xp = 0;
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if (mcMMO.p.placeStore.isTrue(block)) {
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return;
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}
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if (Config.getInstance().getBlockModsEnabled() && ModChecks.isCustomLogBlock(block)) {
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xp = ModChecks.getCustomBlock(block).getXpGain();
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}
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else {
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byte type = block.getData();
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if((type & 0x4) == 0x4)
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type ^= 0x4;
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if((type & 0x8) == 0x8)
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type ^= 0x8;
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TreeSpecies species = TreeSpecies.getByData(type);
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//Apparently species can be null in certain cases (custom server mods?)
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//https://github.com/mcMMO-Dev/mcMMO/issues/229
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if(species == null)
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return;
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switch (species) {
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case GENERIC:
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xp += Config.getInstance().getWoodcuttingXPOak();
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break;
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case REDWOOD:
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xp += Config.getInstance().getWoodcuttingXPSpruce();
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break;
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case BIRCH:
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xp += Config.getInstance().getWoodcuttingXPBirch();
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break;
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case JUNGLE:
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xp += Config.getInstance().getWoodcuttingXPJungle();
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break;
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default:
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break;
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}
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}
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WoodCutting.woodCuttingProcCheck(player, block);
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Skills.xpProcessing(player, profile, SkillType.WOODCUTTING, xp);
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}
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/**
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* Handle the Leaf Blower ability.
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*
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* @param player Player using the ability
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* @param block Block being broken
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*/
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public static void leafBlower(Player player, Block block) {
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FakePlayerAnimationEvent armswing = new FakePlayerAnimationEvent(player);
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mcMMO.p.getServer().getPluginManager().callEvent(armswing);
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if (Config.getInstance().getWoodcuttingRequiresTool()) {
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Skills.abilityDurabilityLoss(player.getItemInHand(), Config.getInstance().getAbilityToolDamage());
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}
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if (mcMMO.spoutEnabled) {
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SpoutSounds.playSoundForPlayer(SoundEffect.POP, player, block.getLocation());
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}
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}
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private static int durabilityLossCalulate(ArrayList<Block> toBeFelled) {
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int durabilityLoss = 0;
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for (Block x : toBeFelled) {
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if (x.getType().equals(Material.LOG) || (Config.getInstance().getBlockModsEnabled() && ModChecks.isCustomLogBlock(x))) {
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durabilityLoss++;
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durabilityLoss = durabilityLoss + Config.getInstance().getAbilityToolDamage();
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}
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}
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return durabilityLoss;
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}
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}
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