mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-29 16:46:46 +01:00
213 lines
8.6 KiB
Java
213 lines
8.6 KiB
Java
import java.util.logging.Level;
|
|
import java.util.logging.Logger;
|
|
//=====================================================================
|
|
//Class: vMinecraftListener
|
|
//Use: The listener to catch incoming chat and commands
|
|
//Author: nossr50, TrapAlice, cerevisiae
|
|
//=====================================================================
|
|
public class vListener extends PluginListener {
|
|
protected static final Logger log = Logger.getLogger("Minecraft");
|
|
//On console stuff
|
|
public boolean onConsoleCommand(String[] split) {
|
|
String server = Colors.LightGreen + "[Server]" + Colors.DarkPurple;
|
|
if(split[0].equalsIgnoreCase("say"))
|
|
{
|
|
if(split.length > 1){
|
|
String args = " " + etc.combineSplit(1, split, " ");
|
|
vChat.gmsg(server + " " + args);
|
|
log.log(Level.INFO, "[Server] " + args);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
if(split[0].equalsIgnoreCase("stop")){
|
|
vChat.gmsg(server + " shutting down the server");
|
|
log.log(Level.INFO, "[Server] " + "shutting down the server");
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//=====================================================================
|
|
//Function: disable
|
|
//Input: None
|
|
//Output: None
|
|
//Use: Disables vMinecraft, but why would you want to do that? ;)
|
|
//=====================================================================
|
|
public void disable() {
|
|
log.log(Level.INFO, "vMinecraft disabled");
|
|
}
|
|
public void onPlayerMove(Player player, Location from, Location to) {
|
|
if(vConfig.getInstance().isFrozen(player.getName())){
|
|
player.teleportTo(from);
|
|
}
|
|
vCom.updateInvisibleForAll();
|
|
}
|
|
|
|
//=====================================================================
|
|
//Function: onChat
|
|
//Input: Player player: The player calling the command
|
|
// String message: The message to color
|
|
//Output: boolean: If the user has access to the command
|
|
// and it is enabled
|
|
//Use: Checks for quote, rage, and colors
|
|
//=====================================================================
|
|
|
|
public boolean onChat(Player player, String message){
|
|
|
|
if (message.startsWith("@") ||
|
|
vConfig.getInstance().isAdminToggled(player.getName()))
|
|
return vChat.adminChat(player, message);
|
|
//PartyChat
|
|
if((message.startsWith("!")) ||
|
|
vConfig.getInstance().isPartyToggled(player.getName()))
|
|
return vChat.partyChat(player, message);
|
|
//Quote (Greentext)
|
|
else if (message.startsWith(">"))
|
|
return vChat.quote(player, message);
|
|
//Rage (FFF)
|
|
else if (message.startsWith("FFF"))
|
|
return vChat.rage(player, message);
|
|
//Send through quakeColors otherwise
|
|
else
|
|
return vChat.quakeColors(player, message);
|
|
}
|
|
|
|
//=====================================================================
|
|
//Function: onCommand
|
|
//Input: Player player: The player calling the command
|
|
// String[] split: The arguments
|
|
//Output: boolean: If the user has access to the command
|
|
// and it is enabled
|
|
//Use: Checks for exploits and runs the commands
|
|
//=====================================================================
|
|
public boolean onCommand(Player player, String[] split) {
|
|
|
|
//Copy the arguments into their own array.
|
|
String[] args = new String[split.length - 1];
|
|
System.arraycopy(split, 1, args, 0, args.length);
|
|
|
|
//Return the results of the command
|
|
int exitCode = vCom.cl.call(split[0], player, args);
|
|
if(exitCode == 0)
|
|
return false;
|
|
else if(exitCode == 1)
|
|
return true;
|
|
else
|
|
return false;
|
|
|
|
}
|
|
|
|
//=====================================================================
|
|
//Function: onHealthChange
|
|
//Input: Player player: The player calling the command
|
|
// int oldValue: The old health value;
|
|
// int newValue: The new health value
|
|
//Output: boolean: If the user has access to the command
|
|
// and it is enabled
|
|
//Use: Checks for exploits and runs the commands
|
|
//=====================================================================
|
|
public boolean onHealthChange(Player player,int oldValue,int newValue){
|
|
|
|
//Sets a player as dead
|
|
if (player.getHealth() < 1){
|
|
vUsers.getProfile(player).isDead(true);
|
|
}
|
|
if (player.getHealth() > 1 && vUsers.getProfile(player).isDead()){
|
|
if(vConfig.getInstance().playerspawn())
|
|
{
|
|
Warp home = null;
|
|
if (etc.getDataSource().getHome(player.getName()) != null){
|
|
home = etc.getDataSource().getHome(player.getName());
|
|
player.teleportTo(home.Location);
|
|
player.sendMessage(Colors.DarkPurple + "Return here with /myspawn");
|
|
player.sendMessage(Colors.DarkPurple + "The penalty for returning is the loss of inventory");
|
|
}
|
|
if(player.canUseCommand("/sethome"))
|
|
player.sendMessage(Colors.DarkPurple + "Set your own spawn with /sethome");
|
|
}
|
|
vUsers.getProfile(player).isDead(false);
|
|
if(!vUsers.getProfile(player).isSilent())
|
|
vChat.gmsg(Colors.Gray + player.getName() + " " + vConfig.randomDeathMsg());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public void onLogin(Player player){
|
|
vChat.sendMessage(player, player, Colors.Rose + "There are currently " + etc.getServer().getPlayerList().size() + " players online.");
|
|
vUsers.addUser(player);
|
|
}
|
|
|
|
public void onDisconnect(Player player){
|
|
vUsers.removeUser(player);
|
|
}
|
|
|
|
public boolean onIgnite(Block block, Player player) {
|
|
|
|
if(vConfig.getInstance().stopFire()){
|
|
//There are 3 ways fire can spread
|
|
//1 = lava, 2 = lighter, 3 = spread (other fire blocks)
|
|
//Stop lava from spreading
|
|
if(block.getStatus() == 1 && vConfig.getInstance().lavaSpread()){
|
|
return true;
|
|
}
|
|
//Stop fire from spreading fire
|
|
if (block.getStatus() == 3 && vConfig.getInstance().stopFire()){
|
|
return true;
|
|
}
|
|
//Checking to see if any of the blocks fire is trying to spread to is on the "fireblockan" list
|
|
if (block.getStatus() == 3){
|
|
int x,
|
|
y,
|
|
z;
|
|
x = block.getX();
|
|
y = block.getY();
|
|
z = block.getZ();
|
|
//Finding out the blockid of the current blocks fire is trying to spread to
|
|
int blockid = etc.getServer().getBlockIdAt(x, y, z);
|
|
//Check to see the blockid doesn't match anything on the list
|
|
for(x = 0; x >= vConfig.fireblockan.size(); x++){
|
|
if (vConfig.fireblockan.get(x) == blockid){
|
|
return true;
|
|
}
|
|
}
|
|
|
|
}
|
|
//Stop players without permission from being able to set fires
|
|
if(block.getStatus() == 2 && !player.canUseCommand("/flint")){
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public boolean onDamage(PluginLoader.DamageType type, BaseEntity attacker, BaseEntity defender, int amount) {
|
|
//Invincibility for EzModo players
|
|
//This also checks if the defender is a player
|
|
if(defender.isPlayer()){
|
|
Player dplayer = defender.getPlayer();
|
|
if(vConfig.getInstance().isEzModo(dplayer.getName())){
|
|
return true;
|
|
}
|
|
//So far we've checked if the defender is a player, next we check if the attacker is one
|
|
if(attacker != null && attacker.isPlayer()){
|
|
//If the attacker is not null and is a player we assign the attacker to a new player variable
|
|
Player aplayer = attacker.getPlayer();
|
|
//Then we preceed to check if they are in the same party, the code for this is stored elsewhere
|
|
if(vUsers.getProfile(dplayer).inParty()){
|
|
//If they are in the same party we tell onDamage to return true stopping the damage code from executing
|
|
if(aplayer != null && vmc.inSameParty(aplayer, dplayer)){
|
|
return true;
|
|
//if they aren't we tell it to return false, making the damage happen
|
|
} else{
|
|
return false;
|
|
}
|
|
}
|
|
else {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
}
|