mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-30 00:56:47 +01:00
634 lines
21 KiB
Java
634 lines
21 KiB
Java
import java.io.*;
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import java.util.ArrayList;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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//=====================================================================
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//Class: PlayerList
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//Use: Encapsulates the player list
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//Author: cerevisiae
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//=====================================================================
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public class vUsers {
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private static volatile vUsers instance;
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protected static final Logger log = Logger.getLogger("Minecraft");
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private PropertiesFile properties;
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String location = "vminecraft.users";
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public static PlayerList players = new PlayerList();
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public void loadUsers(){
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File theDir = new File(location);
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if(!theDir.exists()){
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properties = new PropertiesFile(location);
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FileWriter writer = null;
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try {
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writer = new FileWriter(location);
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writer.write("#Storage place for user information\r\n");
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writer.write("#username:nickname:suffix:tag:ignore,list,names:alias,commands,here\r\n");
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} catch (Exception e) {
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log.log(Level.SEVERE, "Exception while creating " + location, e);
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} finally {
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try {
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if (writer != null) {
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writer.close();
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}
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} catch (IOException e) {
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log.log(Level.SEVERE, "Exception while closing writer for " + location, e);
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}
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}
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} else {
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properties = new PropertiesFile(location);
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try {
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properties.load();
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} catch (IOException e) {
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log.log(Level.SEVERE, "Exception while loading " + location, e);
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}
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}
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}
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//=====================================================================
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//Function: addUser
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//Input: Player player: The player to create a profile for
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//Output: none
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//Use: Loads the profile for the specified player
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//=====================================================================
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public static void addUser(Player player){
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players.addPlayer(player);
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}
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//=====================================================================
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//Function: removeUser
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//Input: Player player: The player to stop following
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//Output: none
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//Use: Creates the player profile
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//=====================================================================
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public static void removeUser(Player player){
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players.removePlayer(player);
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}
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//=====================================================================
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//Function: getProfile
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//Input: Player player: The player to find the profile for
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//Output: PlayerList.PlayerProfile: The profile
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//Use: Gets the player profile
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//=====================================================================
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public static PlayerList.PlayerProfile getProfile(Player player){
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return players.findProfile(player);
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}
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public static vUsers getInstance() {
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if (instance == null) {
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instance = new vUsers();
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}
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return instance;
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}
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public static void getRow(){
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}
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}
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class PlayerList
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{
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protected static final Logger log = Logger.getLogger("Minecraft");
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ArrayList<PlayerProfile> players;
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//=====================================================================
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//Function: PlayerList
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//Input: Player player: The player to create a profile object for
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//Output: none
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//Use: Initializes the ArrayList
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//=====================================================================
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public PlayerList() { players = new ArrayList<PlayerProfile>(); }
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//=====================================================================
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//Function: addPlayer
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//Input: Player player: The player to add
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//Output: None
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//Use: Add a profile of the specified player
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//=====================================================================
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public void addPlayer(Player player)
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{
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players.add(new PlayerProfile(player));
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}
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//=====================================================================
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//Function: removePlayer
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//Input: Player player: The player to remove
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//Output: None
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//Use: Remove the profile of the specified player
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//=====================================================================
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public void removePlayer(Player player)
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{
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players.remove(findProfile(player));
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}
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//=====================================================================
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//Function: findProfile
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//Input: Player player: The player to find's profile
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//Output: PlayerProfile: The profile of the specified player
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//Use: Get the profile for the specified player
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//=====================================================================
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public PlayerProfile findProfile(Player player)
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{
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for(PlayerProfile ply : players)
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{
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if(ply.isPlayer(player))
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return ply;
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}
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return null;
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}
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//=====================================================================
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//Class: PlayerProfile
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//Use: Encapsulates all commands for player options
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//Author: cerevisiae
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//=====================================================================
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class PlayerProfile
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{
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protected final Logger log = Logger.getLogger("Minecraft");
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private String playerName,
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lastMessage,
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nickName,
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tag,
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suffix,
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party,
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tpxyz;
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private boolean dead,
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silent;
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char defaultColor;
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String location = "vminecraft.users";
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private ArrayList<String> ignoreList;
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private commandList aliasList;
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static final int EXIT_FAIL = 0,
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EXIT_SUCCESS = 1,
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EXIT_CONTINUE = 2;
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//=====================================================================
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//Function: PlayerProfile
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//Input: Player player: The player to create a profile object for
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//Output: none
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//Use: Loads settings for the player or creates them if they don't
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// exist.
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//=====================================================================
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public PlayerProfile(Player player)
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{
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//Declare things
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playerName = player.getName();
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tag = new String();
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nickName = new String();
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suffix = new String();
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tpxyz = new String();
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party = new String();
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party = null;
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defaultColor = 'f';
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ignoreList = new ArrayList<String>();
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aliasList = new commandList();
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dead = false;
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//Try to load the player and if they aren't found, append them
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if(!load())
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addPlayer();
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}
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public boolean load()
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{
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try {
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//Open the user file
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FileReader file = new FileReader(location);
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BufferedReader in = new BufferedReader(file);
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String line = "";
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while((line = in.readLine()) != null)
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{
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//Find if the line contains the player we want.
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String[] character = line.split(":");
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if(!character[0].equals(playerName)){continue;}
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//Get the tag
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if(character.length > 1)
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tag = character[1];
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//Get the nickname
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if(character.length > 2)
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nickName = character[2];
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//Get the suffix
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if(character.length > 3)
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suffix = character[3];
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//Get the color
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if(character.length > 4)
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defaultColor = character[4].charAt(0);
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//Ignore previously ignored players
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if(character.length > 5)
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{
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String[] ignores = character[5].split(",");
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if(ignores.length > 0)
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{
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for(String ignore : ignores)
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ignoreList.add(ignore);
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}
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}
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//Register the aliases
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if(character.length > 6)
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{
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String[] allAliases = character[6].split(",");
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if(allAliases.length > 0)
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{
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for(String singleAlias : allAliases)
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{
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String[] parts = singleAlias.split("@");
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if(parts.length > 1)
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{
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aliasList.registerAlias(parts[0], parts[1]);
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}
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}
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}
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}
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//XYZ TP Back value
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//Not sure if declaring a double this way will work or not
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if(character.length > 7)
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{
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tpxyz = character[7];
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}
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in.close();
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return true;
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}
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in.close();
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} catch (Exception e) {
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log.log(Level.SEVERE, "Exception while reading "
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+ location + " (Are you sure you formatted it correctly?)", e);
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}
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return false;
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}
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//=====================================================================
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// Function: save
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// Input: none
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// Output: None
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// Use: Writes current values of PlayerProfile to disk
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// Call this function to save current values
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//=====================================================================
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public void save()
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{
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try {
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//Open the file
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FileReader file = new FileReader(location);
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BufferedReader in = new BufferedReader(file);
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StringBuilder writer = new StringBuilder();
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String line = "";
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//While not at the end of the file
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while((line = in.readLine()) != null)
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{
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//Read the line in and copy it to the output it's not the player
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//we want to edit
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if(!line.split(":")[0].equalsIgnoreCase(playerName))
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{
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writer.append(line).append("\r\n");
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//Otherwise write the new player information
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} else {
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writer.append(playerName + ":");
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writer.append(tag + ":");
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writer.append(nickName + ":");
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writer.append(suffix + ":");
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writer.append(defaultColor + ":");
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int i = 0;
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for(String ignore : ignoreList)
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{
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writer.append(ignore);
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if(i < ignoreList.size() - 1)
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writer.append(",");
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}
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writer.append(":");
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writer.append(aliasList.toString());
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writer.append(tpxyz.toString());
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writer.append("\r\n");
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}
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}
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in.close();
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//Write the new file
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FileWriter out = new FileWriter(location);
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out.write(writer.toString());
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out.close();
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} catch (Exception e) {
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log.log(Level.SEVERE, "Exception while writing to " + location + " (Are you sure you formatted it correctly?)", e);
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}
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}
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public void addPlayer()
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{
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try {
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//Open the file to write the player
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FileWriter file = new FileWriter(location, true);
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BufferedWriter out = new BufferedWriter(file);
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//Add the player to the end
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out.append(playerName + ":");
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out.append(tag + ":");
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out.append(nickName + ":");
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out.append(suffix + ":");
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out.append(defaultColor + ":");
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int i = 0;
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for(String ignore : ignoreList)
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{
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out.append(ignore);
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if(i < ignoreList.size() - 1)
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out.append(",");
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}
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out.append(":");
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out.append(tpxyz + ":");
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out.append(aliasList.toString());
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out.newLine();
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out.close();
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} catch (Exception e) {
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log.log(Level.SEVERE, "Exception while writing to " + location + " (Are you sure you formatted it correctly?)", e);
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}
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}
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//=====================================================================
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//Function: isPlayer
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//Input: None
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//Output: Player: The player this profile belongs to
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//Use: Finds if this profile belongs to a specified player
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//=====================================================================
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public boolean isPlayer(Player player)
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{
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return player.getName().equals(playerName);
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}
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//=====================================================================
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//Function: isIgnored
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//Input: Player player: Checks if a player is ignored
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//Output: boolean: If they're ignored
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//Use: Finds if the specified player is in the ignore list
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//=====================================================================
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public boolean isIgnored(Player player){
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return ignoreList.contains(player.getName());
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}
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//=====================================================================
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//Function: addIgnore
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//Input: Player name: The player to ignore
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//Output: boolean: If the player was successfully ignored
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//Use: Ignores a player.
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//=====================================================================
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public boolean addIgnore(Player name)
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{
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if(!ignoreList.contains(name))
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{
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ignoreList.add(name.getName());
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save();
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return true;
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}
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return false;
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}
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//=====================================================================
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//Function: removeIgnore
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//Input: Player name: The player to unignore
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//Output: boolean: If the player was successfully unignored
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//Use: Stops ignoring a player.
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//=====================================================================
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public boolean removeIgnore(Player name)
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{
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if(ignoreList.contains(name.getName()))
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{
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ignoreList.remove(name.getName());
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save();
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return true;
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}
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return false;
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}
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//=====================================================================
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//Function: removeIgnore
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//Input: Player name: The player to unignore
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//Output: boolean: If the player was successfully unignored
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//Use: Stops ignoring a player.
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//=====================================================================
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public String[] listIgnore()
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{
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return ignoreList.toArray(new String[ignoreList.size()]);
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}
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//=====================================================================
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//Function: addAlias
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//Input: String command: The command to try to call
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// String[] args: The arguments for the command
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//Output: None
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//Use: Adds a command
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//=====================================================================
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public void addAlias(String name, String callCommand)
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{
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aliasList.registerAlias(name, callCommand);
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save();
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}
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//=====================================================================
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//Function: callAlias
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//Input: String command: The command to try to call
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// Player player: Checks if a player is ignored
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// String[] args: The arguments for the command
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//Output: int: Exit code
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//Use: Attempts to call a command
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//=====================================================================
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public int callAlias(String command, Player player, String[] args)
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{
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try
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{
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//Attemt to call the function
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return aliasList.call(command, player, args);
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}
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catch (Throwable e)
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{
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//The function wasn't found, returns fail
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return EXIT_FAIL;
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}
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}
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//=====================================================================
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//Function: setTag
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//Input: String newTag: The tag to set for the player
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//Output: None
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//Use: Sets a player tag
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//=====================================================================
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public void setTag(String newTag)
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{
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tag = newTag;
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save();
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}
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//=====================================================================
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//Function: setTpback
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//Input: None
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//Output: None
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//Use: Sets a player's tpback xyz coordinates
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//=====================================================================
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public void setTpback(String newtpback)
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{
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tpxyz = newtpback;
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save();
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}
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//=====================================================================
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//Function: getTpxyz
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//Input: None
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//Output: Double: The player's tpback x coords
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//Use: Gets the x value of tpback
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//=====================================================================
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public String getTpxyz()
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{
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return tpxyz;
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}
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//Function: getTag
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//Input: None
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//Output: String: The player tag
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//Use: Gets a player tag
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//=====================================================================
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public String getTag() { return tag; }
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//=====================================================================
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//Function: setNick
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//Input: String newTag: The nickname to set for the player
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//Output: None
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//Use: Sets a player nickname
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//=====================================================================
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public void setNick(String newNick)
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{
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nickName = newNick;
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save();
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}
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public void setSilent(){
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silent = true;
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}
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public void disableSilent(){
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silent = false;
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}
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public boolean isSilent(){
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return silent;
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}
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//Store the player's party
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public void setParty(String newParty)
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{
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party = newParty;
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save();
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}
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//Retrieve the player's party
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public String getParty() {return party;}
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//Remove party
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public void removeParty() {
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party = null;
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save();
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}
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//Retrieve whether or not the player is in a party
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public boolean inParty() {
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if(party != null){
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return true;
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} else {
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return false;
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}
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}
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//=====================================================================
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//Function: getNick
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//Input: None
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//Output: String: The player nickname
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//Use: Gets a player nickname
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//=====================================================================
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public String getNick() { return nickName; }
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//=====================================================================
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//Function: setSuffix
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//Input: String newTag: The suffix to set for the player
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//Output: None
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//Use: Sets a player suffix
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//=====================================================================
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public void setSuffix(String newSuffix)
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{
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suffix = newSuffix;
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save();
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}
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//=====================================================================
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//Function: getSuffix
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//Input: None
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//Output: String: The player suffix
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//Use: Gets a player suffix
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//=====================================================================
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public String getSuffix() { return suffix; }
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//=====================================================================
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//Function: setColor
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//Input: String newTag: The color to set for the player
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//Output: None
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//Use: Sets a player color
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//=====================================================================
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public void setColor(String newColor)
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{
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defaultColor = newColor.charAt(0);
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save();
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}
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//=====================================================================
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//Function: getColor
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//Input: None
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//Output: String: The player color
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//Use: Gets a player color
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//=====================================================================
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public String getColor() {return vChat.colorChange(defaultColor);}
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//=====================================================================
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//Function: setMessage
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//Input: String newName: The name of the player they last messaged
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// or recieved a message from.
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//Output: None
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//Use: Sets a player tag
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//=====================================================================
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public void setMessage(Player newName){ lastMessage = newName.getName(); }
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//=====================================================================
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//Function: getMessage
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//Input: None
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//Output: String: The player name
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//Use: Gets the name of the player they last messaged or recieved
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// a message from.
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//=====================================================================
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public Player getMessage()
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{
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if(lastMessage != null)
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return etc.getServer().matchPlayer(lastMessage);
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return null;
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|
}
|
|
|
|
//=====================================================================
|
|
//Function: isDead
|
|
//Input: None
|
|
//Output: boolean: If the player is dead or not
|
|
//Use: Gets the player is dead or not.
|
|
//=====================================================================
|
|
public boolean isDead() {return dead;}
|
|
|
|
//=====================================================================
|
|
//Function: isDead
|
|
//Input: boolean isded: if the player is dead or not.
|
|
//Output: None
|
|
//Use: Sets if the player is dead or not
|
|
//=====================================================================
|
|
public void isDead(boolean isded){dead = isded;}
|
|
}
|
|
}
|
|
|
|
|