mcMMO/src/main/java/com/gmail/nossr50/skills/BlastMining.java
2012-02-25 02:49:53 -05:00

222 lines
6.0 KiB
Java

/*
This file is part of mcMMO.
mcMMO is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
mcMMO is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
*/
package com.gmail.nossr50.skills;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.inventory.ItemStack;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.ExplosionPrimeEvent;
import com.gmail.nossr50.m;
import com.gmail.nossr50.mcMMO;
public class BlastMining{
public static void explosionBlockDrops(Block block, Location loc)
{
int id = block.getTypeId();
ItemStack item = new ItemStack(id, 1);
switch (id){
//GLOWSTONE
case 89:
item = new ItemStack(348, 1);
m.mcDropItems(loc, item, 2);
m.mcRandomDropItems(loc, item, 50, 2);
break;
//REDSTONE
case 73:
item = new ItemStack(331, 1);
m.mcDropItems(loc, item, 4);
m.mcRandomDropItem(loc, item, 50);
break;
case 74:
item = new ItemStack(331, 1);
m.mcDropItems(loc, item, 4);
m.mcRandomDropItem(loc, item, 50);
break;
//LAPIS
case 21:
item = new ItemStack(351, 1, (byte)0,(byte)0x4);
m.mcDropItems(loc, item, 4);
m.mcRandomDropItems(loc, item, 50, 4);
break;
//DIAMOND
case 56:
item = new ItemStack(264, 1);
m.mcDropItem(loc, item);
break;
//STONE
case 1:
item = new ItemStack(4, 1);
m.mcDropItem(loc, item);
break;
//COAL
case 16:
item = new ItemStack(263, 1);
m.mcDropItem(loc, item);
break;
default:
m.mcDropItem(loc, item);
break;
}
}
public static void explosionYields(List<Block> ores, List<Block> debris, float yield, float oreBonus, float debrisReduction, Location location, int extraDrops)
{
Iterator<Block> iterator2 = ores.iterator();
while(iterator2.hasNext())
{
Block temp = iterator2.next();
if((float)Math.random() < (yield + oreBonus))
{
explosionBlockDrops(temp, location);
if(extraDrops == 2)
explosionBlockDrops(temp, location);
if(extraDrops == 3)
explosionBlockDrops(temp, location);
}
}
if(yield - debrisReduction != 0)
{
Iterator<Block> iterator3 = debris.iterator();
while(iterator3.hasNext())
{
Block temp = iterator3.next();
if((float)Math.random() < (yield - debrisReduction))
explosionBlockDrops(temp, location);
}
}
}
/*
* Process the drops from the explosion
*/
public static void dropProcessing(int skillLevel, EntityExplodeEvent event, mcMMO plugin)
{
float yield = event.getYield();
Location location = event.getLocation();
List<Block> blocks = event.blockList();
Iterator<Block> iterator = blocks.iterator();
List<Block> ores = new ArrayList<Block>();
List<Block> debris = new ArrayList<Block>();
while(iterator.hasNext())
{
Block temp = iterator.next();
if(temp.getData() != 5 && !plugin.misc.blockWatchList.contains(temp))
{
if(m.isOre(temp))
ores.add(temp);
else
debris.add(temp);
}
}
//Normal explosion
if(skillLevel < 125)
return;
event.setYield(0);
//+35% ores, -10% debris
if(skillLevel >= 125 && skillLevel < 250)
explosionYields(ores, debris, yield, .35f, .10f, location, 1);
//+40% ores, -20% debris
if(skillLevel >= 250 && skillLevel < 375)
explosionYields(ores, debris, yield, .40f, .20f, location, 1);
//No debris, +45% ores
if(skillLevel >= 375 && skillLevel < 500)
explosionYields(ores, debris, yield, .45f, .30f, location, 1);
//No debris, +50% ores
if(skillLevel >= 500 && skillLevel < 625)
explosionYields(ores, debris, yield, .50f, .30f, location, 1);
//Double Drops, No Debris, +55% ores
if(skillLevel >= 625 && skillLevel < 750)
explosionYields(ores, debris, yield, .55f, .30f, location, 2);
//Double Drops, No Debris, +60% ores
if(skillLevel >= 750 && skillLevel < 875)
explosionYields(ores, debris, yield, .60f, .30f, location, 2);
//Triple Drops, No debris, +65% ores
if(skillLevel >= 875 && skillLevel < 1000)
explosionYields(ores, debris, yield, .65f, .30f, location, 3);
//Triple Drops, No debris, +70% ores
if(skillLevel >= 1000)
explosionYields(ores, debris, yield, .70f, .30f, location, 3);
}
/*
* Bigger Bombs (Unlocked at Mining 250)
*
* Increases radius of explosion by 1 at 250.
* Increases radius of explosion by 2 at 500.
* Increases radius of explosion by 3 at 750.
* Increases radius of explosion by 4 at 1000.
*/
public static void biggerBombs(int skillLevel, ExplosionPrimeEvent event)
{
float radius = event.getRadius();
if(skillLevel < 250)
return;
if(skillLevel >= 250)
radius++;
if(skillLevel >= 500)
radius++;
if(skillLevel >= 750)
radius++;
if(skillLevel >= 1000)
radius++;
event.setRadius(radius);
}
/*
* Demolitions Expertise (Unlocked at Mining 500)
*
* Reduces explosion damage to 1/4 of normal at 500.
* Reduces explosion damage to 1/2 of normal at 750.
* Reduces explosion damage to 0 at 1000.
*/
public static void demolitionsExpertise(int skill, EntityDamageEvent event)
{
int damage = event.getDamage();
if(skill < 500)
return;
if(skill >= 500 && skill < 750)
damage = damage/4;
if(skill >= 750 && skill < 1000)
damage = damage/2;
if(skill >= 1000)
damage = 0;
event.setDamage(damage);
}
}