mcMMO/src/main/java/com/gmail/nossr50/skills/smelting/SmeltingManager.java
GJ de3c4f8fd7 Smelting now works with custom ores.
Also fixed exploit where smelting XP could be awarded for some
non-smeltable materials.
2013-10-31 13:25:06 -04:00

120 lines
3.9 KiB
Java

package com.gmail.nossr50.skills.smelting;
import org.bukkit.Material;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.FurnaceBurnEvent;
import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.mining.Mining;
import com.gmail.nossr50.skills.smelting.Smelting.Tier;
import com.gmail.nossr50.util.BlockUtils;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.skills.SkillUtils;
public class SmeltingManager extends SkillManager {
public SmeltingManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, SkillType.SMELTING);
}
public boolean canUseFluxMining(BlockState blockState) {
return getSkillLevel() >= Smelting.fluxMiningUnlockLevel && BlockUtils.affectedByFluxMining(blockState) && Permissions.fluxMining(getPlayer()) && !mcMMO.getPlaceStore().isTrue(blockState);
}
public boolean isDoubleDropSuccessful() {
return Permissions.doubleDrops(getPlayer(), skill) && SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Mining.doubleDropsMaxChance, Mining.doubleDropsMaxLevel);
}
/**
* Process the Flux Mining ability.
*
* @param blockState The {@link BlockState} to check ability activation for
* @return true if the ability was successful, false otherwise
*/
public boolean processFluxMining(BlockState blockState) {
Player player = getPlayer();
if (Smelting.fluxMiningChance > Misc.getRandom().nextInt(getActivationChance())) {
ItemStack item = null;
switch (blockState.getType()) {
case IRON_ORE:
item = new ItemStack(Material.IRON_INGOT);
break;
case GOLD_ORE:
item = new ItemStack(Material.GOLD_INGOT);
break;
default:
break;
}
if (item == null) {
return false;
}
Misc.dropItems(blockState.getLocation(), item, isDoubleDropSuccessful() ? 2 : 1);
blockState.setType(Material.AIR);
player.sendMessage(LocaleLoader.getString("Smelting.FluxMining.Success"));
return true;
}
return false;
}
/**
* Increases burn time for furnace fuel.
*
* @param burnTime The initial burn time from the {@link FurnaceBurnEvent}
*/
public int fuelEfficiency(int burnTime) {
double burnModifier = 1 + (((double) getSkillLevel() / Smelting.burnModifierMaxLevel) * Smelting.burnTimeMultiplier);
return (int) (burnTime * burnModifier);
}
public ItemStack smeltProcessing(ItemStack smelting, ItemStack result) {
Player player = getPlayer();
applyXpGain(Smelting.getResourceXp(smelting));
if (Permissions.doubleDrops(player, skill) && SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Smelting.secondSmeltMaxChance, Smelting.secondSmeltMaxLevel)) {
ItemStack newResult = result.clone();
newResult.setAmount(result.getAmount() + 1);
return newResult;
}
return result;
}
public int vanillaXPBoost(int experience) {
return experience * getVanillaXpMultiplier();
}
/**
* Gets the vanilla XP multiplier
*
* @return the vanilla XP multiplier
*/
public int getVanillaXpMultiplier() {
int skillLevel = getSkillLevel();
for (Tier tier : Tier.values()) {
if (skillLevel >= tier.getLevel()) {
return tier.getVanillaXPBoostModifier();
}
}
return 1;
}
}