mcMMO/src/main/java/com/gmail/nossr50/commands/skills/AxesCommand.java

153 lines
6.9 KiB
Java

package com.gmail.nossr50.commands.skills;
import org.bukkit.ChatColor;
import com.gmail.nossr50.commands.SkillCommand;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.axes.Axes;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
public class AxesCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String critChance;
private String critChanceLucky;
private String bonusDamage;
private String impactDamage;
private String greaterImpactDamage;
private String skullSplitterLength;
private String skullSplitterLengthEndurance;
private boolean canSkullSplitter;
private boolean canCritical;
private boolean canBonusDamage;
private boolean canImpact;
private boolean canGreaterImpact;
private boolean lucky;
private boolean endurance;
public AxesCommand() {
super(SkillType.AXES);
}
@Override
protected void dataCalculations() {
float critChanceF;
int skillCheck = Misc.skillCheck((int) skillValue, Axes.criticalHitMaxBonusLevel);
//Armor Impact
impactDamage = String.valueOf(1 + ((double) skillValue / (double) Axes.impactIncreaseLevel));
//Skull Splitter
int length = 2 + (int) ((double) skillValue / (double) Misc.abilityLengthIncreaseLevel);
skullSplitterLength = String.valueOf(length);
if (Permissions.activationTwelve(player)) {
length = length + 12;
}
else if (Permissions.activationEight(player)) {
length = length + 8;
}
else if (Permissions.activationFour(player)) {
length = length + 4;
}
int maxLength = SkillType.AXES.getAbility().getMaxTicks();
if (maxLength != 0 && length > maxLength) {
length = maxLength;
}
skullSplitterLengthEndurance = String.valueOf(length);
//Greater Impact
greaterImpactDamage = String.valueOf(Axes.greaterImpactBonusDamage);
//Critical Strikes
if (skillValue >= Axes.criticalHitMaxBonusLevel) critChanceF = (float) Axes.criticalHitMaxChance;
else critChanceF = (float) ((Axes.criticalHitMaxChance / Axes.criticalHitMaxBonusLevel) * skillCheck);
critChance = percent.format(critChanceF / 100D);
if (critChanceF * 1.3333D >= 100D) critChanceLucky = percent.format(1D);
else critChanceLucky = percent.format(critChanceF * 1.3333D / 100D);
//Axe Mastery
if (skillValue >= Axes.bonusDamageMaxBonusLevel) bonusDamage = String.valueOf(Axes.bonusDamageMaxBonus);
else bonusDamage = String.valueOf(skillValue / ((double) Axes.bonusDamageMaxBonusLevel / (double) Axes.bonusDamageMaxBonus));
}
@Override
protected void permissionsCheck() {
canSkullSplitter = Permissions.skullSplitter(player);
canCritical = Permissions.criticalHit(player);
canBonusDamage = Permissions.axeBonus(player);
canImpact = Permissions.impact(player);
canGreaterImpact = Permissions.greaterImpact(player);
lucky = Permissions.luckyAxes(player);
endurance = Permissions.activationTwelve(player) || Permissions.activationEight(player) || Permissions.activationFour(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canSkullSplitter || canCritical || canBonusDamage || canImpact || canGreaterImpact;
}
@Override
protected void effectsDisplay() {
if (lucky) {
String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { Misc.getCapitalized(LocaleLoader.getString("Axes.SkillName")) }) }));
}
if (canSkullSplitter) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.0"), LocaleLoader.getString("Axes.Effect.1") }));
}
if (canCritical) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.2"), LocaleLoader.getString("Axes.Effect.3") }));
}
if (canBonusDamage) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.4"), LocaleLoader.getString("Axes.Effect.5") }));
}
if (canImpact) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.6"), LocaleLoader.getString("Axes.Effect.7") }));
}
if (canGreaterImpact) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Axes.Effect.8"), LocaleLoader.getString("Axes.Effect.9") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canSkullSplitter || canCritical || canBonusDamage || canImpact || canGreaterImpact;
}
@Override
protected void statsDisplay() {
if (canBonusDamage) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.0"), LocaleLoader.getString("Axes.Ability.Bonus.1", new Object[] {bonusDamage}) }));
}
if (canImpact) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.2"), LocaleLoader.getString("Axes.Ability.Bonus.3", new Object[] {impactDamage}) }));
}
if (canGreaterImpact) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Axes.Ability.Bonus.4"), LocaleLoader.getString("Axes.Ability.Bonus.5", new Object[] {greaterImpactDamage}) }));
}
if (canCritical) {
if (lucky)
player.sendMessage(LocaleLoader.getString("Axes.Combat.CritChance", new Object[] { critChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { critChanceLucky }));
else
player.sendMessage(LocaleLoader.getString("Axes.Combat.CritChance", new Object[] { critChance }));
}
if (canSkullSplitter) {
if (endurance)
player.sendMessage(LocaleLoader.getString("Axes.Combat.SS.Length", new Object[] { skullSplitterLength }) + LocaleLoader.getString("Perks.activationtime.bonus", new Object[] { skullSplitterLengthEndurance }));
else
player.sendMessage(LocaleLoader.getString("Axes.Combat.SS.Length", new Object[] { skullSplitterLength }));
}
}
}