mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-24 14:16:45 +01:00
337 lines
10 KiB
Java
337 lines
10 KiB
Java
package com.gmail.nossr50.util;
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import java.util.HashSet;
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import org.bukkit.CropState;
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import org.bukkit.Material;
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import org.bukkit.NetherWartsState;
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import org.bukkit.block.BlockState;
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import org.bukkit.material.CocoaPlant;
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import org.bukkit.material.CocoaPlant.CocoaPlantSize;
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import org.bukkit.material.NetherWarts;
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import com.gmail.nossr50.skills.repair.Repair;
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public final class BlockUtils {
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private BlockUtils() {}
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/**
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* Checks to see if a given block awards XP.
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block awards XP, false otherwise
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*/
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public static boolean shouldBeWatched(BlockState blockState) {
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return affectedByGigaDrillBreaker(blockState) || affectedByGreenTerra(blockState) || affectedBySuperBreaker(blockState) || isLog(blockState);
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}
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/**
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* Check if a given block should allow for the activation of abilities
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block should allow ability activation, false otherwise
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*/
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public static boolean canActivateAbilities(BlockState blockState) {
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switch (blockState.getType()) {
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case BED_BLOCK:
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case BREWING_STAND:
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case BOOKSHELF:
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case BURNING_FURNACE:
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case CAKE_BLOCK:
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case CHEST:
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case DISPENSER:
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case ENCHANTMENT_TABLE:
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case ENDER_CHEST:
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case FENCE_GATE:
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case FURNACE:
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case IRON_DOOR_BLOCK:
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case JUKEBOX:
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case LEVER:
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case NOTE_BLOCK:
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case STONE_BUTTON:
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case WOOD_BUTTON:
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case TRAP_DOOR:
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case WALL_SIGN:
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case WOODEN_DOOR:
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case WORKBENCH:
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case BEACON:
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case ANVIL:
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case DROPPER:
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case HOPPER:
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case TRAPPED_CHEST:
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return false;
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default:
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return !isMcMMOAnvil(blockState) && !ModUtils.isCustomAbilityBlock(blockState);
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}
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}
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/**
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* Check if a given block is an ore
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block is an ore, false otherwise
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*/
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public static boolean isOre(BlockState blockState) {
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switch (blockState.getType()) {
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case COAL_ORE:
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case DIAMOND_ORE:
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case GLOWING_REDSTONE_ORE:
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case GOLD_ORE:
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case IRON_ORE:
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case LAPIS_ORE:
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case QUARTZ_ORE:
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case REDSTONE_ORE:
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case EMERALD_ORE:
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return true;
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default:
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return ModUtils.isCustomOreBlock(blockState);
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}
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}
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/**
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* Determine if a given block can be made mossy
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block can be made mossy, false otherwise
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*/
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public static boolean canMakeMossy(BlockState blockState) {
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switch (blockState.getType()) {
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case COBBLESTONE:
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case DIRT:
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return true;
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case SMOOTH_BRICK:
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case COBBLE_WALL:
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return blockState.getRawData() == (byte) 0x0;
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default:
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return false;
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}
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}
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/**
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* Determine if a given block should be affected by Green Terra
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block should affected by Green Terra, false otherwise
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*/
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public static boolean affectedByGreenTerra(BlockState blockState) {
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switch (blockState.getType()) {
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case BROWN_MUSHROOM:
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case CACTUS:
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case MELON_BLOCK:
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case PUMPKIN:
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case RED_MUSHROOM:
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case RED_ROSE:
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case SUGAR_CANE_BLOCK:
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case VINE:
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case WATER_LILY:
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case YELLOW_FLOWER:
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return true;
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case CARROT:
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case CROPS:
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case POTATO:
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return blockState.getRawData() == CropState.RIPE.getData();
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case NETHER_WARTS:
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return ((NetherWarts) blockState.getData()).getState() == NetherWartsState.RIPE;
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case COCOA:
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return ((CocoaPlant) blockState.getData()).getSize() == CocoaPlantSize.LARGE;
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default:
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return ModUtils.isCustomHerbalismBlock(blockState);
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}
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}
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/**
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* Determine if a given block should be affected by Super Breaker
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block should affected by Super Breaker, false otherwise
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*/
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public static Boolean affectedBySuperBreaker(BlockState blockState) {
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switch (blockState.getType()) {
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case ENDER_STONE:
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case GLOWSTONE:
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case MOSSY_COBBLESTONE:
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case NETHERRACK:
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case OBSIDIAN:
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case SANDSTONE:
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case STONE:
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return true;
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default:
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return isOre(blockState) || ModUtils.isCustomMiningBlock(blockState);
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}
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}
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/**
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* Determine if a given block should be affected by Giga Drill Breaker
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block should affected by Giga Drill Breaker, false otherwise
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*/
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public static boolean affectedByGigaDrillBreaker(BlockState blockState) {
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switch (blockState.getType()) {
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case CLAY:
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case DIRT:
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case GRASS:
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case GRAVEL:
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case MYCEL:
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case SAND:
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case SNOW:
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case SNOW_BLOCK:
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case SOUL_SAND:
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return true;
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default:
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return ModUtils.isCustomExcavationBlock(blockState);
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}
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}
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/**
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* Determine if a given block should be affected by Tree Feller
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block should affected by Tree Feller, false otherwise
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*/
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public static boolean affectedByTreeFeller(BlockState blockState) {
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return isLog(blockState) || isLeaves(blockState);
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}
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/**
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* Check if a given block is a log
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block is a log, false otherwise
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*/
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public static boolean isLog(BlockState blockState) {
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switch (blockState.getType()) {
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case LOG:
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case HUGE_MUSHROOM_1:
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case HUGE_MUSHROOM_2:
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return true;
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default:
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return ModUtils.isCustomLogBlock(blockState);
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}
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}
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/**
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* Check if a given block is a leaf
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block is a leaf, false otherwise
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*/
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public static boolean isLeaves(BlockState blockState) {
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switch (blockState.getType()) {
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case LEAVES:
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return true;
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default:
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return ModUtils.isCustomLeafBlock(blockState);
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}
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}
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/**
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* Determine if a given block should be affected by Flux Mining
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block should affected by Flux Mining, false otherwise
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*/
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public static boolean affectedByFluxMining(BlockState blockState) {
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switch (blockState.getType()) {
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case IRON_ORE:
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case GOLD_ORE:
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return true;
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default:
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return false;
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}
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}
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/**
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* Determine if a given block can activate Herbalism abilities
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block can be activate Herbalism abilities, false otherwise
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*/
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public static boolean canActivateHerbalism(BlockState blockState) {
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switch (blockState.getType()) {
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case DIRT:
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case GRASS:
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case SOIL:
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return false;
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default:
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return true;
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}
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}
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/**
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* Determine if a given block should be affected by Block Cracker
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block should affected by Block Cracker, false otherwise
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*/
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public static boolean affectedByBlockCracker(BlockState blockState) {
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switch (blockState.getType()) {
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case SMOOTH_BRICK:
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return blockState.getRawData() == (byte) 0x0;
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default:
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return false;
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}
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}
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/**
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* Determine if a given block can be made into Mycelium
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block can be made in Mycelium, false otherwise
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*/
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public static boolean canMakeShroomy(BlockState blockState) {
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switch (blockState.getType()) {
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case DIRT:
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case GRASS:
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return true;
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default:
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return false;
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}
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}
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/**
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* Determine if a given block is an mcMMO anvil
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*
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* @param blockState The {@link BlockState} of the block to check
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* @return true if the block is an mcMMO anvil, false otherwise
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*/
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public static boolean isMcMMOAnvil(BlockState blockState) {
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int blockId = blockState.getTypeId();
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return blockId == Repair.repairAnvilId || blockId == Repair.salvageAnvilId;
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}
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/**
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* Get a HashSet containing every transparent block
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*
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* @return HashSet with the IDs of every transparent block
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*/
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public static HashSet<Byte> getTransparentBlocks() {
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HashSet<Byte> transparentBlocks = new HashSet<Byte>();
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for (Material material : Material.values()) {
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if (material.isTransparent()) {
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transparentBlocks.add((byte) material.getId());
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}
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}
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return transparentBlocks;
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}
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}
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