mcMMO/src/main/java/com/gmail/nossr50/commands/skills/ArcheryCommand.java
NuclearW a542d6cf3e Squashed commit of the following:
commit cb3e057dee1f2b29838ab654a526baac1baab7d6
Author: NuclearW <incongruency@gmail.com>
Date:   Fri Mar 1 00:43:57 2013 -0500

    1.4.00 release

commit 4f9628d2e4cde31c8946e9a911ee6f10e1fb6b35
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105 lines
3.6 KiB
Java

package com.gmail.nossr50.commands.skills;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.archery.Archery;
import com.gmail.nossr50.util.Permissions;
public class ArcheryCommand extends SkillCommand {
private String skillShotBonus;
private String dazeChance;
private String dazeChanceLucky;
private String retrieveChance;
private String retrieveChanceLucky;
private boolean canSkillShot;
private boolean canDaze;
private boolean canRetrieve;
public ArcheryCommand() {
super(SkillType.ARCHERY);
}
@Override
protected void dataCalculations() {
// SKILL SHOT
double bonus = (skillValue / Archery.skillShotIncreaseLevel) * Archery.skillShotIncreasePercentage;
if (bonus > Archery.skillShotMaxBonusPercentage) {
skillShotBonus = percent.format(Archery.skillShotMaxBonusPercentage);
}
else {
skillShotBonus = percent.format(bonus);
}
// DAZE
String[] dazeStrings = calculateAbilityDisplayValues(Archery.dazeMaxBonusLevel, Archery.dazeMaxBonus);
dazeChance = dazeStrings[0];
dazeChanceLucky = dazeStrings[1];
// RETRIEVE
String[] retrieveStrings = calculateAbilityDisplayValues(Archery.retrieveMaxBonusLevel, Archery.retrieveMaxChance);
retrieveChance = retrieveStrings[0];
retrieveChanceLucky = retrieveStrings[1];
}
@Override
protected void permissionsCheck() {
canSkillShot = Permissions.bonusDamage(player, skill);
canDaze = Permissions.daze(player);
canRetrieve = Permissions.arrowRetrieval(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canSkillShot || canDaze || canRetrieve;
}
@Override
protected void effectsDisplay() {
luckyEffectsDisplay();
if (canSkillShot) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1")));
}
if (canDaze) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Archery.Effect.2"), LocaleLoader.getString("Archery.Effect.3", Archery.dazeModifier)));
}
if (canRetrieve) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Archery.Effect.4"), LocaleLoader.getString("Archery.Effect.5")));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canSkillShot || canDaze || canRetrieve;
}
@Override
protected void statsDisplay() {
if (canSkillShot) {
player.sendMessage(LocaleLoader.getString("Archery.Combat.SkillshotBonus", skillShotBonus));
}
if (canDaze) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", dazeChance) + LocaleLoader.getString("Perks.lucky.bonus", dazeChanceLucky));
}
else {
player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", dazeChance));
}
}
if (canRetrieve) {
if (isLucky) {
player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", retrieveChance) + LocaleLoader.getString("Perks.lucky.bonus", retrieveChanceLucky));
}
else {
player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", retrieveChance));
}
}
}
}