mcMMO/src/main/java/com/gmail/nossr50/datatypes/PlayerProfile.java
2012-04-22 20:00:31 -04:00

1242 lines
44 KiB
Java

package com.gmail.nossr50.datatypes;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.FileReader;
import java.io.FileWriter;
import java.util.HashMap;
import java.util.ArrayList;
import org.bukkit.GameMode;
import org.bukkit.entity.Player;
import com.gmail.nossr50.config.LoadProperties;
import com.gmail.nossr50.events.experience.McMMOPlayerXpGainEvent;
import com.gmail.nossr50.party.Party;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.m;
import com.gmail.nossr50.mcMMO;
public class PlayerProfile {
final static int MAX_BLEED_TICKS = 10;
/* HUD */
private HUDType hud;
private int xpbarinc = 0;
private SkillType lastgained;
private SkillType skillLock;
/* Party Stuff */
private String party;
private String invite;
/* Toggles */
private boolean loaded = false;
private boolean partyhud = true, spoutcraft = false, xpbarlocked = false;
private boolean placedAnvil = false;
private boolean partyChatMode = false, adminChatMode = false;
private boolean godMode = false;
private boolean greenTerraMode, treeFellerMode, superBreakerMode, gigaDrillBreakerMode, serratedStrikesMode, skullSplitterMode, berserkMode;
private boolean greenTerraInformed = true, berserkInformed = true, skullSplitterInformed = true, gigaDrillBreakerInformed = true,
superBreakerInformed = true, blastMiningInformed = true, serratedStrikesInformed = true, treeFellerInformed = true;
private boolean hoePreparationMode = false, shovelPreparationMode = false, swordsPreparationMode = false, fistsPreparationMode = false,
pickaxePreparationMode = false, axePreparationMode = false;
private boolean abilityuse = true;
/* Timestamps */
private int xpGainATS = 0;
private int recentlyHurt = 0;
private int respawnATS;
/* mySQL STUFF */
private int lastlogin = 0;
private int userid = 0;
private int bleedticks = 0;
HashMap<SkillType, Integer> skills = new HashMap<SkillType, Integer>(); //Skills and Levels
HashMap<SkillType, Integer> skillsXp = new HashMap<SkillType, Integer>(); //Skills and XP
HashMap<AbilityType, Integer> skillsDATS = new HashMap<AbilityType, Integer>();
HashMap<ToolType, Integer> toolATS = new HashMap<ToolType, Integer>();
private String playerName;
private String location = mcMMO.usersFile;
public PlayerProfile(String name, boolean addNew) {
hud = LoadProperties.defaulthud;
playerName = name;
for (AbilityType abilityType : AbilityType.values()) {
skillsDATS.put(abilityType, 0);
}
for (SkillType skillType : SkillType.values()) {
if (skillType != SkillType.ALL) {
skills.put(skillType, 0);
skillsXp.put(skillType, 0);
}
}
if (LoadProperties.useMySQL) {
if (!loadMySQL() && addNew) {
addMySQLPlayer();
}
}
else if (!load() && addNew) {
addPlayer();
loaded = true;
}
lastlogin = ((Long) (System.currentTimeMillis() / 1000)).intValue();
}
public String getPlayerName() {
return this.playerName;
}
public Player getPlayer() {
return mcMMO.p.getServer().getPlayer(playerName);
}
public boolean loadMySQL() {
int id = 0;
id = mcMMO.database.getInt("SELECT id FROM "+LoadProperties.MySQLtablePrefix+"users WHERE user = '" + playerName + "'");
if(id == 0)
return false;
this.userid = id;
if (id > 0) {
HashMap<Integer, ArrayList<String>> huds = mcMMO.database.read("SELECT hudtype FROM "+LoadProperties.MySQLtablePrefix+"huds WHERE user_id = " + id);
if(huds.get(1) == null)
{
mcMMO.database.write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"huds (user_id) VALUES ("+id+")");
} else {
if(huds.get(1).get(0) != null)
{
for(HUDType x : HUDType.values())
{
if(x.toString().equals(huds.get(1).get(0)))
{
hud = x;
}
}
} else {
hud = LoadProperties.defaulthud;
}
}
HashMap<Integer, ArrayList<String>> users = mcMMO.database.read("SELECT lastlogin, party FROM "+LoadProperties.MySQLtablePrefix+"users WHERE id = " + id);
//lastlogin = Integer.parseInt(users.get(1).get(0));
party = users.get(1).get(1);
HashMap<Integer, ArrayList<String>> cooldowns = mcMMO.database.read("SELECT mining, woodcutting, unarmed, herbalism, excavation, swords, axes, blast_mining FROM "+LoadProperties.MySQLtablePrefix+"cooldowns WHERE user_id = " + id);
/*
* I'm still learning MySQL, this is a fix for adding a new table
* its not pretty but it works
*/
if(cooldowns.get(1) == null)
{
mcMMO.database.write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"cooldowns (user_id) VALUES ("+id+")");
}
else
{
skillsDATS.put(AbilityType.SUPER_BREAKER, Integer.valueOf(cooldowns.get(1).get(0)));
skillsDATS.put(AbilityType.TREE_FELLER, Integer.valueOf(cooldowns.get(1).get(1)));
skillsDATS.put(AbilityType.BERSERK, Integer.valueOf(cooldowns.get(1).get(2)));
skillsDATS.put(AbilityType.GREEN_TERRA, Integer.valueOf(cooldowns.get(1).get(3)));
skillsDATS.put(AbilityType.GIGA_DRILL_BREAKER, Integer.valueOf(cooldowns.get(1).get(4)));
skillsDATS.put(AbilityType.SERRATED_STRIKES, Integer.valueOf(cooldowns.get(1).get(5)));
skillsDATS.put(AbilityType.SKULL_SPLIITER, Integer.valueOf(cooldowns.get(1).get(6)));
skillsDATS.put(AbilityType.BLAST_MINING, Integer.valueOf(cooldowns.get(1).get(7)));
}
HashMap<Integer, ArrayList<String>> stats = mcMMO.database.read("SELECT taming, mining, repair, woodcutting, unarmed, herbalism, excavation, archery, swords, axes, acrobatics, fishing FROM "+LoadProperties.MySQLtablePrefix+"skills WHERE user_id = " + id);
skills.put(SkillType.TAMING, Integer.valueOf(stats.get(1).get(0)));
skills.put(SkillType.MINING, Integer.valueOf(stats.get(1).get(1)));
skills.put(SkillType.REPAIR, Integer.valueOf(stats.get(1).get(2)));
skills.put(SkillType.WOODCUTTING, Integer.valueOf(stats.get(1).get(3)));
skills.put(SkillType.UNARMED, Integer.valueOf(stats.get(1).get(4)));
skills.put(SkillType.HERBALISM, Integer.valueOf(stats.get(1).get(5)));
skills.put(SkillType.EXCAVATION, Integer.valueOf(stats.get(1).get(6)));
skills.put(SkillType.ARCHERY, Integer.valueOf(stats.get(1).get(7)));
skills.put(SkillType.SWORDS, Integer.valueOf(stats.get(1).get(8)));
skills.put(SkillType.AXES, Integer.valueOf(stats.get(1).get(9)));
skills.put(SkillType.ACROBATICS, Integer.valueOf(stats.get(1).get(10)));
skills.put(SkillType.FISHING, Integer.valueOf(stats.get(1).get(11)));
HashMap<Integer, ArrayList<String>> experience = mcMMO.database.read("SELECT taming, mining, repair, woodcutting, unarmed, herbalism, excavation, archery, swords, axes, acrobatics, fishing FROM "+LoadProperties.MySQLtablePrefix+"experience WHERE user_id = " + id);
skillsXp.put(SkillType.TAMING, Integer.valueOf(experience.get(1).get(0)));
skillsXp.put(SkillType.MINING, Integer.valueOf(experience.get(1).get(1)));
skillsXp.put(SkillType.REPAIR, Integer.valueOf(experience.get(1).get(2)));
skillsXp.put(SkillType.WOODCUTTING, Integer.valueOf(experience.get(1).get(3)));
skillsXp.put(SkillType.UNARMED, Integer.valueOf(experience.get(1).get(4)));
skillsXp.put(SkillType.HERBALISM, Integer.valueOf(experience.get(1).get(5)));
skillsXp.put(SkillType.EXCAVATION, Integer.valueOf(experience.get(1).get(6)));
skillsXp.put(SkillType.ARCHERY, Integer.valueOf(experience.get(1).get(7)));
skillsXp.put(SkillType.SWORDS, Integer.valueOf(experience.get(1).get(8)));
skillsXp.put(SkillType.AXES, Integer.valueOf(experience.get(1).get(9)));
skillsXp.put(SkillType.ACROBATICS, Integer.valueOf(experience.get(1).get(10)));
skillsXp.put(SkillType.FISHING, Integer.valueOf(experience.get(1).get(11)));
loaded = true;
return true;
}
else {
return false;
}
}
public void addMySQLPlayer() {
int id = 0;
mcMMO.database.write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"users (user, lastlogin) VALUES ('" + playerName + "'," + System.currentTimeMillis() / 1000 +")");
id = mcMMO.database.getInt("SELECT id FROM "+LoadProperties.MySQLtablePrefix+"users WHERE user = '" + playerName + "'");
mcMMO.database.write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"cooldowns (user_id) VALUES ("+id+")");
mcMMO.database.write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"skills (user_id) VALUES ("+id+")");
mcMMO.database.write("INSERT INTO "+LoadProperties.MySQLtablePrefix+"experience (user_id) VALUES ("+id+")");
this.userid = id;
}
public boolean load()
{
try {
//Open the user file
FileReader file = new FileReader(location);
BufferedReader in = new BufferedReader(file);
String line = "";
while((line = in.readLine()) != null)
{
//Find if the line contains the player we want.
String[] character = line.split(":");
if(!character[0].equals(playerName)){continue;}
//Get Mining
if(character.length > 1 && m.isInt(character[1]))
skills.put(SkillType.MINING, Integer.valueOf(character[1]));
//Party
if(character.length > 3)
party = character[3];
//Mining XP
if(character.length > 4 && m.isInt(character[4]))
skillsXp.put(SkillType.MINING, Integer.valueOf(character[4]));
if(character.length > 5 && m.isInt(character[5]))
skills.put(SkillType.WOODCUTTING, Integer.valueOf(character[5]));
if(character.length > 6 && m.isInt(character[6]))
skillsXp.put(SkillType.WOODCUTTING, Integer.valueOf(character[6]));
if(character.length > 7 && m.isInt(character[7]))
skills.put(SkillType.REPAIR, Integer.valueOf(character[7]));
if(character.length > 8 && m.isInt(character[8]))
skills.put(SkillType.UNARMED, Integer.valueOf(character[8]));
if(character.length > 9 && m.isInt(character[9]))
skills.put(SkillType.HERBALISM, Integer.valueOf(character[9]));
if(character.length > 10 && m.isInt(character[10]))
skills.put(SkillType.EXCAVATION, Integer.valueOf(character[10]));
if(character.length > 11 && m.isInt(character[11]))
skills.put(SkillType.ARCHERY, Integer.valueOf(character[11]));
if(character.length > 12 && m.isInt(character[12]))
skills.put(SkillType.SWORDS, Integer.valueOf(character[12]));
if(character.length > 13 && m.isInt(character[13]))
skills.put(SkillType.AXES, Integer.valueOf(character[13]));
if(character.length > 14 && m.isInt(character[14]))
skills.put(SkillType.ACROBATICS, Integer.valueOf(character[14]));
if(character.length > 15 && m.isInt(character[15]))
skillsXp.put(SkillType.REPAIR, Integer.valueOf(character[15]));
if(character.length > 16 && m.isInt(character[16]))
skillsXp.put(SkillType.UNARMED, Integer.valueOf(character[16]));
if(character.length > 17 && m.isInt(character[17]))
skillsXp.put(SkillType.HERBALISM, Integer.valueOf(character[17]));
if(character.length > 18 && m.isInt(character[18]))
skillsXp.put(SkillType.EXCAVATION, Integer.valueOf(character[18]));
if(character.length > 19 && m.isInt(character[19]))
skillsXp.put(SkillType.ARCHERY, Integer.valueOf(character[19]));
if(character.length > 20 && m.isInt(character[20]))
skillsXp.put(SkillType.SWORDS, Integer.valueOf(character[20]));
if(character.length > 21 && m.isInt(character[21]))
skillsXp.put(SkillType.AXES, Integer.valueOf(character[21]));
if(character.length > 22 && m.isInt(character[22]))
skillsXp.put(SkillType.ACROBATICS, Integer.valueOf(character[22]));
if(character.length > 24 && m.isInt(character[24]))
skills.put(SkillType.TAMING, Integer.valueOf(character[24]));
if(character.length > 25 && m.isInt(character[25]))
skillsXp.put(SkillType.TAMING, Integer.valueOf(character[25]));
if(character.length > 26)
skillsDATS.put(AbilityType.BERSERK, Integer.valueOf(character[26]));
if(character.length > 27)
skillsDATS.put(AbilityType.GIGA_DRILL_BREAKER, Integer.valueOf(character[27]));
if(character.length > 28)
skillsDATS.put(AbilityType.TREE_FELLER, Integer.valueOf(character[28]));
if(character.length > 29)
skillsDATS.put(AbilityType.GREEN_TERRA, Integer.valueOf(character[29]));
if(character.length > 30)
skillsDATS.put(AbilityType.SERRATED_STRIKES, Integer.valueOf(character[30]));
if(character.length > 31)
skillsDATS.put(AbilityType.SKULL_SPLIITER, Integer.valueOf(character[31]));
if(character.length > 32)
skillsDATS.put(AbilityType.SUPER_BREAKER, Integer.valueOf(character[32]));
if(character.length > 33)
{
for(HUDType x : HUDType.values())
{
if(x.toString().equalsIgnoreCase(character[33]))
{
hud = x;
}
}
}
if(character.length > 34)
skills.put(SkillType.FISHING, Integer.valueOf(character[34]));
if(character.length > 35)
skillsXp.put(SkillType.FISHING, Integer.valueOf(character[35]));
if(character.length > 36)
skillsDATS.put(AbilityType.BLAST_MINING, Integer.valueOf(character[36]));
in.close();
loaded = true;
return true;
}
in.close();
} catch (Exception e) {
mcMMO.p.getLogger().severe("Exception while reading " + location + " (Are you sure you formatted it correctly?)" + e.toString());
}
return false;
}
public void save()
{
Long timestamp = System.currentTimeMillis()/1000; //Convert to seconds
// if we are using mysql save to database
if (LoadProperties.useMySQL)
{
mcMMO.database.write("UPDATE "+LoadProperties.MySQLtablePrefix+"huds SET "
+" hudtype = '"+hud.toString()+"' WHERE user_id = "+this.userid);
mcMMO.database.write("UPDATE "+LoadProperties.MySQLtablePrefix+"users SET lastlogin = " + timestamp.intValue() + " WHERE id = " + this.userid);
mcMMO.database.write("UPDATE "+LoadProperties.MySQLtablePrefix+"users SET party = '"+this.party+"' WHERE id = " +this.userid);
mcMMO.database.write("UPDATE "+LoadProperties.MySQLtablePrefix+"cooldowns SET "
+" mining = " + skillsDATS.get(AbilityType.SUPER_BREAKER)
+", woodcutting = " + skillsDATS.get(AbilityType.TREE_FELLER)
+", unarmed = " + skillsDATS.get(AbilityType.BERSERK)
+", herbalism = " + skillsDATS.get(AbilityType.GREEN_TERRA)
+", excavation = " + skillsDATS.get(AbilityType.GIGA_DRILL_BREAKER)
+", swords = " + skillsDATS.get(AbilityType.SERRATED_STRIKES)
+", axes = " + skillsDATS.get(AbilityType.SKULL_SPLIITER)
+", blast_mining = " + skillsDATS.get(AbilityType.BLAST_MINING)
+" WHERE user_id = "+this.userid);
mcMMO.database.write("UPDATE "+LoadProperties.MySQLtablePrefix+"skills SET "
+" taming = "+skills.get(SkillType.TAMING)
+", mining = "+skills.get(SkillType.MINING)
+", repair = "+skills.get(SkillType.REPAIR)
+", woodcutting = "+skills.get(SkillType.WOODCUTTING)
+", unarmed = "+skills.get(SkillType.UNARMED)
+", herbalism = "+skills.get(SkillType.HERBALISM)
+", excavation = "+skills.get(SkillType.EXCAVATION)
+", archery = " +skills.get(SkillType.ARCHERY)
+", swords = " +skills.get(SkillType.SWORDS)
+", axes = "+skills.get(SkillType.AXES)
+", acrobatics = "+skills.get(SkillType.ACROBATICS)
+", fishing = "+skills.get(SkillType.FISHING)
+" WHERE user_id = "+this.userid);
mcMMO.database.write("UPDATE "+LoadProperties.MySQLtablePrefix+"experience SET "
+" taming = "+skillsXp.get(SkillType.TAMING)
+", mining = "+skillsXp.get(SkillType.MINING)
+", repair = "+skillsXp.get(SkillType.REPAIR)
+", woodcutting = "+skillsXp.get(SkillType.WOODCUTTING)
+", unarmed = "+skillsXp.get(SkillType.UNARMED)
+", herbalism = "+skillsXp.get(SkillType.HERBALISM)
+", excavation = "+skillsXp.get(SkillType.EXCAVATION)
+", archery = " +skillsXp.get(SkillType.ARCHERY)
+", swords = " +skillsXp.get(SkillType.SWORDS)
+", axes = "+skillsXp.get(SkillType.AXES)
+", acrobatics = "+skillsXp.get(SkillType.ACROBATICS)
+", fishing = "+skillsXp.get(SkillType.FISHING)
+" WHERE user_id = "+this.userid);
} else
{
// otherwise save to flatfile
try {
//Open the file
FileReader file = new FileReader(location);
BufferedReader in = new BufferedReader(file);
StringBuilder writer = new StringBuilder();
String line = "";
//While not at the end of the file
while((line = in.readLine()) != null)
{
//Read the line in and copy it to the output it's not the player
//we want to edit
if(!line.split(":")[0].equalsIgnoreCase(playerName))
{
writer.append(line).append("\r\n");
//Otherwise write the new player information
} else {
writer.append(playerName + ":");
writer.append(skills.get(SkillType.MINING) + ":");
writer.append("" + ":");
writer.append(party+":");
writer.append(skillsXp.get(SkillType.MINING) + ":");
writer.append(skills.get(SkillType.WOODCUTTING) + ":");
writer.append(skillsXp.get(SkillType.WOODCUTTING) + ":");
writer.append(skills.get(SkillType.REPAIR) + ":");
writer.append(skills.get(SkillType.UNARMED) + ":");
writer.append(skills.get(SkillType.HERBALISM) + ":");
writer.append(skills.get(SkillType.EXCAVATION) + ":");
writer.append(skills.get(SkillType.ARCHERY) + ":");
writer.append(skills.get(SkillType.SWORDS) + ":");
writer.append(skills.get(SkillType.AXES) + ":");
writer.append(skills.get(SkillType.ACROBATICS) + ":");
writer.append(skillsXp.get(SkillType.REPAIR) + ":");
writer.append(skillsXp.get(SkillType.UNARMED) + ":");
writer.append(skillsXp.get(SkillType.HERBALISM) + ":");
writer.append(skillsXp.get(SkillType.EXCAVATION) + ":");
writer.append(skillsXp.get(SkillType.ARCHERY) + ":");
writer.append(skillsXp.get(SkillType.SWORDS) + ":");
writer.append(skillsXp.get(SkillType.AXES) + ":");
writer.append(skillsXp.get(SkillType.ACROBATICS) + ":");
writer.append(""+":");
writer.append(skills.get(SkillType.TAMING) + ":");
writer.append(skillsXp.get(SkillType.TAMING) + ":");
//Need to store the DATS of abilities nao
//Berserk, Gigadrillbreaker, Tree Feller, Green Terra, Serrated Strikes, Skull Splitter, Super Breaker
writer.append(String.valueOf(skillsDATS.get(AbilityType.BERSERK))+":");
writer.append(String.valueOf(skillsDATS.get(AbilityType.GIGA_DRILL_BREAKER))+":");
writer.append(String.valueOf(skillsDATS.get(AbilityType.TREE_FELLER))+":");
writer.append(String.valueOf(skillsDATS.get(AbilityType.GREEN_TERRA))+":");
writer.append(String.valueOf(skillsDATS.get(AbilityType.SERRATED_STRIKES))+":");
writer.append(String.valueOf(skillsDATS.get(AbilityType.SKULL_SPLIITER))+":");
writer.append(String.valueOf(skillsDATS.get(AbilityType.SUPER_BREAKER))+":");
writer.append(hud.toString()+":");
writer.append(skills.get(SkillType.FISHING) + ":");
writer.append(skillsXp.get(SkillType.FISHING) + ":");
writer.append(String.valueOf(skillsDATS.get(AbilityType.BLAST_MINING)) + ":");
writer.append("\r\n");
}
}
in.close();
//Write the new file
FileWriter out = new FileWriter(location);
out.write(writer.toString());
out.close();
} catch (Exception e) {
mcMMO.p.getLogger().severe("Exception while writing to " + location + " (Are you sure you formatted it correctly?)" + e.toString());
}
}
}
public void resetAllData() {
//This will reset everything to default values and then save the information to FlatFile/MySQL
for (SkillType skillType : SkillType.values()) {
if (skillType != SkillType.ALL) {
skills.put(skillType, 0);
skillsXp.put(skillType, 0);
}
}
for (AbilityType abilityType : AbilityType.values()) {
skillsDATS.put(abilityType, 0);
}
//Misc stuff
party = "";
save();
}
public void addPlayer()
{
try {
//Open the file to write the player
FileWriter file = new FileWriter(location, true);
BufferedWriter out = new BufferedWriter(file);
//Add the player to the end
out.append(playerName + ":");
out.append(0 + ":"); //mining
out.append(""+":");
out.append(party+":");
out.append(0+":"); //XP
out.append(0+":"); //woodcutting
out.append(0+":"); //woodCuttingXP
out.append(0+":"); //repair
out.append(0+":"); //unarmed
out.append(0+":"); //herbalism
out.append(0+":"); //excavation
out.append(0+":"); //archery
out.append(0+":"); //swords
out.append(0+":"); //axes
out.append(0+":"); //acrobatics
out.append(0+":"); //repairXP
out.append(0+":"); //unarmedXP
out.append(0+":"); //herbalismXP
out.append(0+":"); //excavationXP
out.append(0+":"); //archeryXP
out.append(0+":"); //swordsXP
out.append(0+":"); //axesXP
out.append(0+":"); //acrobaticsXP
out.append(""+":");
out.append(0+":"); //taming
out.append(0+":"); //tamingXP
out.append(0+":"); //DATS
out.append(0+":"); //DATS
out.append(0+":"); //DATS
out.append(0+":"); //DATS
out.append(0+":"); //DATS
out.append(0+":"); //DATS
out.append(0+":"); //DATS
out.append(LoadProperties.defaulthud.toString()+":");//HUD
out.append(0+":"); //Fishing
out.append(0+":"); //FishingXP
out.append(0+":"); //Blast Mining
//Add more in the same format as the line above
out.newLine();
out.close();
} catch (Exception e) {
mcMMO.p.getLogger().severe("Exception while writing to " + location + " (Are you sure you formatted it correctly?)" + e.toString());
}
}
/*
* mySQL Stuff
*/
public int getLastLogin() {
return lastlogin;
}
public int getMySQLuserId() {
return userid;
}
public boolean isLoaded() {
return loaded;
}
/*
* God Mode
*/
public boolean getGodMode() {
return godMode;
}
public void toggleGodMode() {
godMode = !godMode;
}
/*
* Anvil Placement
*/
public void togglePlacedAnvil() {
placedAnvil = !placedAnvil;
}
public Boolean getPlacedAnvil() {
return placedAnvil;
}
/*
* HUD Stuff
*/
public void togglePartyHUD() {
partyhud = !partyhud;
}
public boolean getPartyHUD() {
return partyhud;
}
public void toggleSpoutEnabled() {
spoutcraft = !spoutcraft;
}
public HUDType getHUDType() {
return hud;
}
public void setHUDType(HUDType type) {
hud = type;
save();
}
public void setXpBarLocked(boolean locked) {
xpbarlocked = locked;
}
public boolean getXpBarLocked() {
return xpbarlocked;
}
public void toggleXpBarLocked() {
xpbarlocked = !xpbarlocked;
}
public int getXpBarInc() {
return xpbarinc;
}
public void setXpBarInc(int newvalue) {
xpbarinc = newvalue;
}
public void setSkillLock(SkillType newvalue) {
skillLock = newvalue;
}
public SkillType getSkillLock() {
return skillLock;
}
public void setLastGained(SkillType newvalue) {
lastgained = newvalue;
}
public SkillType getLastGained() {
return lastgained;
}
/*
* Chat Stuff
*/
public boolean getAdminChatMode() {
return adminChatMode;
}
public void toggleAdminChat() {
adminChatMode = !adminChatMode;
}
public boolean getPartyChatMode() {
return partyChatMode;
}
public void togglePartyChat() {
partyChatMode = !partyChatMode;
}
/*
* Bleed Stuff
*/
public void decreaseBleedTicks() {
bleedticks--;
}
public int getBleedTicks() {
return bleedticks;
}
public void resetBleedTicks() {
bleedticks = 0;
}
public void addBleedTicks(int newvalue){
bleedticks += newvalue;
if (bleedticks > MAX_BLEED_TICKS) {
bleedticks = MAX_BLEED_TICKS;
}
}
/*
* Exploit Prevention
*/
public long getRespawnATS() {
return respawnATS;
}
public void setRespawnATS(long newvalue) {
respawnATS = (int) (newvalue / 1000);
}
/*
* Tools
*/
/**
* Reset the prep modes of all tools.
*/
public void resetToolPrepMode() {
for (ToolType tool : ToolType.values()) {
setToolPreparationMode(tool, false);
}
}
/**
* Get the current prep mode of a tool.
*
* @param tool Tool to get the mode for
* @return true if the tool is prepped, false otherwise
*/
public boolean getToolPreparationMode(ToolType tool) {
switch (tool) {
case AXE:
return axePreparationMode;
case FISTS:
return fistsPreparationMode;
case HOE:
return hoePreparationMode;
case PICKAXE:
return pickaxePreparationMode;
case SHOVEL:
return shovelPreparationMode;
case SWORD:
return swordsPreparationMode;
default:
return false;
}
}
/**
* Set the current prep mode of a tool.
*
* @param tool Tool to set the mode for
* @param bool true if the tool should be prepped, false otherwise
*/
public void setToolPreparationMode(ToolType tool, boolean bool) {
switch (tool) {
case AXE:
axePreparationMode = bool;
break;
case FISTS:
fistsPreparationMode = bool;
break;
case HOE:
hoePreparationMode = bool;
break;
case PICKAXE:
pickaxePreparationMode = bool;
break;
case SHOVEL:
shovelPreparationMode = bool;
break;
case SWORD:
swordsPreparationMode = bool;
break;
default:
break;
}
}
/**
* Get the current prep ATS of a tool.
*
* @param tool Tool to get the ATS for
* @return the ATS for the tool
*/
public long getToolPreparationATS(ToolType tool) {
return toolATS.get(tool);
}
/**
* Set the current prep ATS of a tool.
*
* @param tool Tool to set the ATS for
* @param ATS the ATS of the tool
*/
public void setToolPreparationATS(ToolType tool, long ATS) {
int startTime = (int) (ATS / 1000);
toolATS.put(tool, startTime);
}
/*
* Abilities
*/
/**
* Reset the prep modes of all tools.
*/
public void resetAbilityMode() {
for (AbilityType ability : AbilityType.values()) {
setAbilityMode(ability, false);
}
}
/**
* Get the mode of an ability.
*
* @param ability The ability to check
* @return true if the ability is enabled, false otherwise
*/
public boolean getAbilityMode(AbilityType ability) {
switch (ability) {
case BERSERK:
return berserkMode;
case SUPER_BREAKER:
return superBreakerMode;
case GIGA_DRILL_BREAKER:
return gigaDrillBreakerMode;
case GREEN_TERRA:
return greenTerraMode;
case SKULL_SPLIITER:
return skullSplitterMode;
case TREE_FELLER:
return treeFellerMode;
case SERRATED_STRIKES:
return serratedStrikesMode;
default:
return false;
}
}
/**
* Set the mode of an ability.
*
* @param ability The ability to check
* @param bool True if the ability is active, false otherwise
*/
public void setAbilityMode(AbilityType ability, boolean bool) {
switch (ability) {
case BERSERK:
berserkMode = bool;
break;
case SUPER_BREAKER:
superBreakerMode = bool;
break;
case GIGA_DRILL_BREAKER:
gigaDrillBreakerMode = bool;
break;
case GREEN_TERRA:
greenTerraMode = bool;
break;
case SKULL_SPLIITER:
skullSplitterMode = bool;
break;
case TREE_FELLER:
treeFellerMode = bool;
break;
case SERRATED_STRIKES:
serratedStrikesMode = bool;
break;
default:
break;
}
}
/**
* Get the informed state of an ability
*
* @param ability The ability to check
* @return true if the ability is informed, false otherwise
*/
public boolean getAbilityInformed(AbilityType ability) {
switch (ability) {
case BERSERK:
return berserkInformed;
case BLAST_MINING:
return blastMiningInformed;
case SUPER_BREAKER:
return superBreakerInformed;
case GIGA_DRILL_BREAKER:
return gigaDrillBreakerInformed;
case GREEN_TERRA:
return greenTerraInformed;
case SKULL_SPLIITER:
return skullSplitterInformed;
case TREE_FELLER:
return treeFellerInformed;
case SERRATED_STRIKES:
return serratedStrikesInformed;
default:
return false;
}
}
/**
* Set the informed state of an ability.
*
* @param ability The ability to check
* @param bool True if the ability is informed, false otherwise
*/
public void setAbilityInformed(AbilityType ability, boolean bool) {
switch (ability) {
case BERSERK:
berserkInformed = bool;
break;
case BLAST_MINING:
blastMiningInformed = bool;
break;
case SUPER_BREAKER:
superBreakerInformed = bool;
break;
case GIGA_DRILL_BREAKER:
gigaDrillBreakerInformed = bool;
break;
case GREEN_TERRA:
greenTerraInformed = bool;
break;
case SKULL_SPLIITER:
skullSplitterInformed = bool;
break;
case TREE_FELLER:
treeFellerInformed = bool;
break;
case SERRATED_STRIKES:
serratedStrikesInformed = bool;
break;
default:
break;
}
}
public boolean getAbilityUse() {
return abilityuse;
}
public void toggleAbilityUse() {
abilityuse = !abilityuse;
}
/*
* Recently Hurt
*/
public long getRecentlyHurt() {
return recentlyHurt;
}
public void setRecentlyHurt(long newvalue) {
recentlyHurt = (int) (newvalue / 1000);
}
/*
* Cooldowns
*/
/**
* Get the current DATS of a skill.
*
* @param abilityType Ability to get the DATS for
* @return the DATS for the ability
*/
public long getSkillDATS(AbilityType abilityType) {
return skillsDATS.get(abilityType);
}
/**
* Set the current DATS of a skill.
*
* @param abilityType Ability to set the DATS for
* @param DATS the DATS of the ability
*/
public void setSkillDATS(AbilityType abilityType, long DATS) {
int wearsOff = (int) (DATS * .001D);
skillsDATS.put(abilityType, wearsOff);
}
/**
* Reset all skill cooldowns.
*/
public void resetCooldowns() {
for (AbilityType x : skillsDATS.keySet()) {
skillsDATS.put(x, 0);
}
}
/*
* XP Functions
*/
public int getSkillLevel(SkillType skillType) {
return skills.get(skillType);
}
public int getSkillXpLevel(SkillType skillType) {
return skillsXp.get(skillType);
}
public void skillUp(SkillType skillType, int newValue) {
skills.put(skillType, skills.get(skillType) + newValue);
}
/**
* Adds XP to the player, doesn't calculate for XP Rate
*
* @param skillType The skill to add XP to
* @param newValue The amount of XP to add
*/
public void addXPOverride(SkillType skillType, int newValue) {
Player player = mcMMO.p.getServer().getPlayer(playerName);
if (skillType.equals(SkillType.ALL)) {
for (SkillType x : SkillType.values()) {
if (x.equals(SkillType.ALL)) {
continue;
}
mcMMO.p.getServer().getPluginManager().callEvent(new McMMOPlayerXpGainEvent(player, x, newValue));
skillsXp.put(x, skillsXp.get(x) + newValue);
}
}
else {
mcMMO.p.getServer().getPluginManager().callEvent(new McMMOPlayerXpGainEvent(player, skillType, newValue));
skillsXp.put(skillType, skillsXp.get(skillType) + newValue);
lastgained = skillType;
}
}
/**
* Adds XP to the player, this ignores skill modifiers.
*
* @param skillType The skill to add XP to
* @param newValue The amount of XP to add
*/
public void addXPOverrideBonus(SkillType skillType, int newValue) {
int xp = newValue * LoadProperties.xpGainMultiplier;
addXPOverride(skillType, xp);
}
/**
* Adds XP to the player, this is affected by skill modifiers and XP Rate
*
* @param skillType The skill to add XP to
* @param newvalue The amount of XP to add
* @param player The player to add XP to
*/
public void addXP(SkillType skillType, int newValue) {
Player player = mcMMO.p.getServer().getPlayer(playerName);
if (System.currentTimeMillis() < ((xpGainATS * 1000) + 250) || player.getGameMode().equals(GameMode.CREATIVE)) {
return;
}
xpGainATS = (int) (System.currentTimeMillis() / 1000); //Setup a timestamp of when xp was given
double bonusModifier = 0;
if (inParty()) {
bonusModifier = partyModifier(skillType);
}
int xp = (int) (newValue / skillType.getXpModifier()) * LoadProperties.xpGainMultiplier;
if (bonusModifier > 0) {
if (bonusModifier >= 2) {
bonusModifier = 2;
}
double trueBonus = bonusModifier * xp;
xp += trueBonus;
}
mcMMO.p.getServer().getPluginManager().callEvent(new McMMOPlayerXpGainEvent(player, skillType, xp));
skillsXp.put(skillType, skillsXp.get(skillType) + xp);
lastgained = skillType;
}
/**
* Remove XP from a skill.
*
* @param skillType Type of skill to modify
* @param xp Amount of xp to remove
*/
public void removeXP(SkillType skillType, int xp) {
if (skillType.equals(SkillType.ALL)) {
for (SkillType skill : SkillType.values()) {
if (skill.equals(SkillType.ALL)) {
continue;
}
skillsXp.put(skill, skillsXp.get(skill) - xp);
}
}
else {
skillsXp.put(skillType, skillsXp.get(skillType) - xp);
}
}
/**
* Modify a skill level.
*
* @param skillType Type of skill to modify
* @param newValue New level value for the skill
*/
public void modifySkill(SkillType skillType, int newValue) {
if (skillType.equals(SkillType.ALL)) {
for (SkillType skill : SkillType.values()) {
if (skill.equals(SkillType.ALL)) {
continue;
}
skills.put(skill, newValue);
skillsXp.put(skill, 0);
}
}
else {
skills.put(skillType, newValue);
skillsXp.put(skillType, 0);
}
save();
}
/**
* Add levels to a skill.
*
* @param skillType Type of skill to add levels to
* @param levels Number of levels to add
*/
public void addLevels(SkillType skillType, int levels) {
if (skillType.equals(SkillType.ALL)) {
for (SkillType skill : SkillType.values()) {
if (skill.equals(SkillType.ALL)) {
continue;
}
skills.put(skill, skills.get(skill) + levels);
skillsXp.put(skill, 0);
}
}
else {
skills.put(skillType, skills.get(skillType) + levels);
skillsXp.put(skillType, 0);
}
save();
}
/**
* Get the amount of XP remaining before the next level.
*
* @param skillType Type of skill to check
* @return the XP remaining until next level
*/
public int getXpToLevel(SkillType skillType) {
return (int) (1020 + (skills.get(skillType) * 20)); //Do we REALLY need to cast to int here?
}
/**
* Gets the power level of a player.
*
* @return the power level of the player
*/
public int getPowerLevel() {
Player player = mcMMO.p.getServer().getPlayer(playerName);
int powerLevel = 0;
for (SkillType type : SkillType.values()) {
if (type.getPermissions(player)) {
powerLevel += getSkillLevel(type);
}
}
return powerLevel;
}
/**
* Calculate the party XP modifier.
*
* @param skillType Type of skill to check
* @return the party bonus multiplier
*/
private double partyModifier(SkillType skillType) {
Player player = getPlayer();
double bonusModifier = 0.0;
for (Player x : Party.getInstance().getOnlineMembers(player)) {
String memberName = x.getName();
if (!memberName.equals(playerName) && Party.getInstance().isPartyLeader(memberName, getParty())) {
if (m.isNear(player.getLocation(), x.getLocation(), 25.0)) {
PlayerProfile PartyLeader = Users.getProfile(x);
int leaderSkill = PartyLeader.getSkillLevel(skillType);
int playerSkill = getSkillLevel(skillType);
if (leaderSkill >= playerSkill) {
int difference = leaderSkill - playerSkill;
bonusModifier = (difference * 0.75) / 100.0;
}
}
}
}
return bonusModifier;
}
/*
* Party Stuff
*/
public void acceptInvite() {
party = invite;
invite = "";
}
public void modifyInvite(String invitename) {
invite = invitename;
}
public String getInvite() {
return invite;
}
public boolean hasPartyInvite() {
if (invite != null && !invite.equals("") && !invite.equals("null")) {
return true;
}
else {
return false;
}
}
public void setParty(String newParty) {
party = newParty;
}
public String getParty() {
return party;
}
public void removeParty() {
party = null;
}
public boolean inParty() {
if (party != null && !party.equals("") && !party.equals("null")) {
return true;
}
else {
return false;
}
}
}