mcMMO/src/main/java/com/gmail/nossr50/skills/salvage/SalvageManager.java

323 lines
13 KiB
Java

package com.gmail.nossr50.skills.salvage;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.datatypes.skills.behaviours.SalvageBehaviour;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.salvage.salvageables.Salvageable;
import com.gmail.nossr50.util.StringUtils;
import com.gmail.nossr50.util.random.RandomChanceSkillStatic;
import com.gmail.nossr50.util.sounds.SoundType;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.EnchantmentStorageMeta;
import java.util.Map;
import java.util.Map.Entry;
public class SalvageManager extends SkillManager {
private boolean placedAnvil;
private int lastClick;
private SalvageBehaviour salvageBehaviour;
public SalvageManager(mcMMO pluginRef, McMMOPlayer mcMMOPlayer) {
super(pluginRef, mcMMOPlayer, PrimarySkillType.SALVAGE);
this.salvageBehaviour = pluginRef.getDynamicSettingsManager().getSkillBehaviourManager().getSalvageBehaviour();
}
/**
* Handles notifications for placing an anvil.
*/
public void placedAnvilCheck() {
Player player = getPlayer();
if (getPlacedAnvil()) {
return;
}
if (pluginRef.getConfigManager().getConfigSalvage().getGeneral().isAnvilMessages()) {
pluginRef.getNotificationManager().sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Salvage.Listener.Anvil");
}
if (pluginRef.getConfigManager().getConfigSalvage().getGeneral().isAnvilPlacedSounds()) {
pluginRef.getSoundManager().sendSound(player, player.getLocation(), SoundType.ANVIL);
}
togglePlacedAnvil();
}
public void handleSalvage(Location location, ItemStack item) {
Player player = getPlayer();
Salvageable salvageable = pluginRef.getSalvageableManager().getSalvageable(item.getType());
if (item.getItemMeta().isUnbreakable()) {
pluginRef.getNotificationManager().sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Anvil.Unbreakable");
return;
}
// Permissions checks on material and item types
if (!pluginRef.getPermissionTools().salvageItemType(player, salvageable.getSalvageItemType())) {
pluginRef.getNotificationManager().sendPlayerInformation(player, NotificationType.NO_PERMISSION, "mcMMO.NoPermission");
return;
}
if (!pluginRef.getPermissionTools().salvageMaterialType(player, salvageable.getSalvageItemMaterialCategory())) {
pluginRef.getNotificationManager().sendPlayerInformation(player, NotificationType.NO_PERMISSION, "mcMMO.NoPermission");
return;
}
/*int skillLevel = getSkillLevel();
int minimumSalvageableLevel = salvageable.getMinimumLevel();*/
// Level check
if (!pluginRef.getRankTools().hasUnlockedSubskill(player, SubSkillType.SALVAGE_ARCANE_SALVAGE)) {
pluginRef.getNotificationManager().sendPlayerInformation(player, NotificationType.REQUIREMENTS_NOT_MET, "Salvage.Skills.Adept.Level", String.valueOf(pluginRef.getRankTools().getUnlockLevel(SubSkillType.SALVAGE_ARCANE_SALVAGE)), StringUtils.getPrettyItemString(item.getType()));
return;
}
int potentialSalvageYield = salvageBehaviour.calculateSalvageableAmount(item.getDurability(), salvageable.getMaximumDurability(), salvageable.getMaximumQuantity());
if (potentialSalvageYield <= 0) {
pluginRef.getNotificationManager().sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Salvage.Skills.TooDamaged");
return;
}
potentialSalvageYield = Math.min(potentialSalvageYield, getSalvageLimit()); // Always get at least something back, if you're capable of salvaging it.
player.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
location.add(0.5, 1, 0.5);
Map<Enchantment, Integer> enchants = item.getEnchantments();
ItemStack enchantBook = null;
if (!enchants.isEmpty()) {
enchantBook = arcaneSalvageCheck(enchants);
}
//Lottery on Salvageable Amount
int lotteryResults = 1;
int chanceOfSuccess = 99;
for(int x = 0; x < potentialSalvageYield-1; x++) {
if(pluginRef.getRandomChanceTools().rollDice(chanceOfSuccess, 100)) {
chanceOfSuccess-=2;
Math.max(chanceOfSuccess, 95);
lotteryResults+=1;
}
}
if(lotteryResults == potentialSalvageYield && potentialSalvageYield != 1 && pluginRef.getRankTools().isPlayerMaxRankInSubSkill(player, SubSkillType.SALVAGE_ARCANE_SALVAGE)) {
pluginRef.getNotificationManager().sendPlayerInformationChatOnly(player, "Salvage.Skills.Lottery.Perfect", String.valueOf(lotteryResults), StringUtils.getPrettyItemString(item.getType()));
} else if(salvageable.getMaximumQuantity() == 1 || getSalvageLimit() >= salvageable.getMaximumQuantity()) {
pluginRef.getNotificationManager().sendPlayerInformationChatOnly(player, "Salvage.Skills.Lottery.Normal", String.valueOf(lotteryResults), StringUtils.getPrettyItemString(item.getType()));
} else {
pluginRef.getNotificationManager().sendPlayerInformationChatOnly(player, "Salvage.Skills.Lottery.Untrained", String.valueOf(lotteryResults), StringUtils.getPrettyItemString(item.getType()));
}
ItemStack salvageResults = new ItemStack(salvageable.getSalvagedItemMaterial(), lotteryResults);
//Call event
if (pluginRef.getEventManager().callSalvageCheckEvent(player, item, salvageResults, enchantBook).isCancelled()) {
return;
}
Location anvilLoc = location.clone();
Location playerLoc = player.getLocation().clone();
double distance = anvilLoc.distance(playerLoc);
double speedLimit = .6;
double minSpeed = .3;
//Clamp the speed and vary it by distance
double vectorSpeed = Math.min(speedLimit, Math.max(minSpeed, distance * .2));
//Add a very small amount of height
anvilLoc.add(0, .1, 0);
if (enchantBook != null) {
pluginRef.getMiscTools().spawnItemTowardsLocation(anvilLoc.clone(), playerLoc.clone(), enchantBook, vectorSpeed);
}
pluginRef.getMiscTools().spawnItemTowardsLocation(anvilLoc.clone(), playerLoc.clone(), salvageResults, vectorSpeed);
// BWONG BWONG BWONG - CLUNK!
if (pluginRef.getConfigManager().getConfigSalvage().getGeneral().isAnvilUseSounds()) {
pluginRef.getSoundManager().sendSound(player, player.getLocation(), SoundType.ITEM_BREAK);
}
pluginRef.getNotificationManager().sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Salvage.Skills.Success");
}
/*public double getMaxSalvagePercentage() {
return Math.min((((Salvage.salvageMaxPercentage / Salvage.salvageMaxPercentageLevel) * getSkillLevel()) / 100.0D), Salvage.salvageMaxPercentage / 100.0D);
}*/
public int getSalvageLimit() {
return (pluginRef.getRankTools().getRank(getPlayer(), SubSkillType.SALVAGE_SCRAP_COLLECTOR));
}
/**
* Gets the Arcane Salvage rank
*
* @return the current Arcane Salvage rank
*/
public int getArcaneSalvageRank() {
return pluginRef.getRankTools().getRank(getPlayer(), SubSkillType.SALVAGE_ARCANE_SALVAGE);
}
/*public double getExtractFullEnchantChance() {
int skillLevel = getSkillLevel();
for (Tier tier : Tier.values()) {
if (skillLevel >= tier.getLevel()) {
return tier.getExtractFullEnchantChance();
}
}
return 0;
}
public double getExtractPartialEnchantChance() {
int skillLevel = getSkillLevel();
for (Tier tier : Tier.values()) {
if (skillLevel >= tier.getLevel()) {
return tier.getExtractPartialEnchantChance();
}
}
return 0;
}*/
public double getExtractFullEnchantChance() {
if (pluginRef.getPermissionTools().hasSalvageEnchantBypassPerk(getPlayer()))
return 100.0D;
return pluginRef.getConfigManager().getConfigSalvage().getConfigArcaneSalvage().getExtractFullEnchantChance().get(getArcaneSalvageRank());
}
public double getExtractPartialEnchantChance() {
return pluginRef.getConfigManager().getConfigSalvage().getConfigArcaneSalvage().getExtractPartialEnchantChance().get(getArcaneSalvageRank());
}
private ItemStack arcaneSalvageCheck(Map<Enchantment, Integer> enchants) {
Player player = getPlayer();
if (!pluginRef.getRankTools().hasUnlockedSubskill(player, SubSkillType.SALVAGE_ARCANE_SALVAGE) || !pluginRef.getPermissionTools().arcaneSalvage(player)) {
pluginRef.getNotificationManager().sendPlayerInformationChatOnly(player, "Salvage.Skills.ArcaneFailed");
return null;
}
ItemStack book = new ItemStack(Material.ENCHANTED_BOOK);
EnchantmentStorageMeta enchantMeta = (EnchantmentStorageMeta) book.getItemMeta();
boolean downgraded = false;
int arcaneFailureCount = 0;
for (Entry<Enchantment, Integer> enchant : enchants.entrySet()) {
int enchantLevel = enchant.getValue();
if(!pluginRef.getConfigManager().getConfigExploitPrevention().getConfigSectionExploitSkills().getConfigSectionExploitSalvage().isAllowUnsafeEnchants()) {
if(enchantLevel > enchant.getKey().getMaxLevel()) {
enchantLevel = enchant.getKey().getMaxLevel();
}
}
if (!salvageBehaviour.isArcaneSalvageEnchantLoss()
|| pluginRef.getPermissionTools().hasSalvageEnchantBypassPerk(player)
|| pluginRef.getRandomChanceTools().checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(getExtractFullEnchantChance(), getPlayer(), SubSkillType.SALVAGE_ARCANE_SALVAGE))) {
enchantMeta.addStoredEnchant(enchant.getKey(), enchantLevel, true);
}
else if (enchantLevel > 1
&& salvageBehaviour.isArcaneSalvageDowngrades()
&& pluginRef.getRandomChanceTools().checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(getExtractPartialEnchantChance(), getPlayer(), SubSkillType.SALVAGE_ARCANE_SALVAGE))) {
enchantMeta.addStoredEnchant(enchant.getKey(), enchantLevel - 1, true);
downgraded = true;
} else {
arcaneFailureCount++;
}
}
if(failedAllEnchants(arcaneFailureCount, enchants.entrySet().size()))
{
pluginRef.getNotificationManager().sendPlayerInformationChatOnly(player, "Salvage.Skills.ArcaneFailed");
return null;
} else if(downgraded)
{
pluginRef.getNotificationManager().sendPlayerInformationChatOnly(player, "Salvage.Skills.ArcanePartial");
}
book.setItemMeta(enchantMeta);
return book;
}
private boolean failedAllEnchants(int arcaneFailureCount, int size) {
return arcaneFailureCount == size;
}
/**
* Check if the player has tried to use an Anvil before.
*
* @param actualize
* @return true if the player has confirmed using an Anvil
*/
public boolean checkConfirmation(boolean actualize) {
Player player = getPlayer();
long lastUse = getLastAnvilUse();
if (!pluginRef.getSkillTools().cooldownExpired(lastUse, 3) || !pluginRef.getConfigManager().getConfigSalvage().getGeneral().isEnchantedItemsRequireConfirm()) {
return true;
}
if (!actualize) {
return false;
}
actualizeLastAnvilUse();
pluginRef.getNotificationManager().sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Skills.ConfirmOrCancel", pluginRef.getLocaleManager().getString("Salvage.Pretty.Name"));
return false;
}
/*
* Salvage Anvil Placement
*/
public boolean getPlacedAnvil() {
return placedAnvil;
}
public void togglePlacedAnvil() {
placedAnvil = !placedAnvil;
}
/*
* Salvage Anvil Usage
*/
public int getLastAnvilUse() {
return lastClick;
}
public void setLastAnvilUse(int value) {
lastClick = value;
}
public void actualizeLastAnvilUse() {
lastClick = (int) (System.currentTimeMillis() / pluginRef.getMiscTools().TIME_CONVERSION_FACTOR);
}
}