mcMMO/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java

147 lines
5.8 KiB
Java

package com.gmail.nossr50.commands.skills;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SubSkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.unarmed.Unarmed;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.TextComponentFactory;
import com.gmail.nossr50.util.skills.RankUtils;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
public class UnarmedCommand extends SkillCommand {
private String berserkLength;
private String berserkLengthEndurance;
private String deflectChance;
private String deflectChanceLucky;
private String disarmChance;
private String disarmChanceLucky;
private String ironGripChance;
private String ironGripChanceLucky;
private double ironArmBonus;
private boolean canBerserk;
private boolean canDisarm;
private boolean canIronArm;
private boolean canDeflect;
private boolean canIronGrip;
public UnarmedCommand() {
super(PrimarySkillType.UNARMED);
}
@Override
protected void dataCalculations(Player player, float skillValue, boolean isLucky) {
// BERSERK
if (canBerserk) {
String[] berserkStrings = calculateLengthDisplayValues(player, skillValue);
berserkLength = berserkStrings[0];
berserkLengthEndurance = berserkStrings[1];
}
// UNARMED_DISARM
if (canDisarm) {
String[] disarmStrings = calculateAbilityDisplayValues(skillValue, SubSkillType.UNARMED_DISARM, isLucky);
disarmChance = disarmStrings[0];
disarmChanceLucky = disarmStrings[1];
}
// UNARMED_ARROW_DEFLECT
if (canDeflect) {
String[] deflectStrings = calculateAbilityDisplayValues(skillValue, SubSkillType.UNARMED_ARROW_DEFLECT, isLucky);
deflectChance = deflectStrings[0];
deflectChanceLucky = deflectStrings[1];
}
// IRON ARM
if (canIronArm) {
ironArmBonus = Math.min(Unarmed.ironArmMinBonusDamage + ((int) skillValue / Unarmed.ironArmIncreaseLevel), Unarmed.ironArmMaxBonusDamage);
}
// IRON GRIP
if (canIronGrip) {
String[] ironGripStrings = calculateAbilityDisplayValues(skillValue, SubSkillType.UNARMED_IRON_GRIP, isLucky);
ironGripChance = ironGripStrings[0];
ironGripChanceLucky = ironGripStrings[1];
}
}
@Override
protected void permissionsCheck(Player player) {
canBerserk = RankUtils.hasUnlockedSubskill(player, SubSkillType.UNARMED_BERSERK) && Permissions.berserk(player);
canIronArm = canUseSubskill(player, SubSkillType.UNARMED_IRON_ARM_STYLE);
canDeflect = canUseSubskill(player, SubSkillType.UNARMED_ARROW_DEFLECT);
canDisarm = canUseSubskill(player, SubSkillType.UNARMED_DISARM);
canIronGrip = canUseSubskill(player, SubSkillType.UNARMED_IRON_GRIP);
// TODO: Apparently we forgot about block cracker?
}
@Override
protected List<String> effectsDisplay() {
List<String> messages = new ArrayList<String>();
if (canBerserk) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1")));
}
// TODO: Apparently we forgot about block cracker?
if (canDisarm) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Unarmed.Effect.2"), LocaleLoader.getString("Unarmed.Effect.3")));
}
if (canIronArm) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Unarmed.Effect.4"), LocaleLoader.getString("Unarmed.Effect.5")));
}
if (canDeflect) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7")));
}
if (canIronGrip) {
messages.add(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Unarmed.Effect.8"), LocaleLoader.getString("Unarmed.Effect.9")));
}
return messages;
}
@Override
protected List<String> statsDisplay(Player player, float skillValue, boolean hasEndurance, boolean isLucky) {
List<String> messages = new ArrayList<String>();
if (canIronArm) {
messages.add(LocaleLoader.getString("Ability.Generic.Template", LocaleLoader.getString("Unarmed.Ability.Bonus.0"), LocaleLoader.getString("Unarmed.Ability.Bonus.1", ironArmBonus)));
}
if (canDeflect) {
messages.add(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", deflectChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", deflectChanceLucky) : ""));
}
if (canDisarm) {
messages.add(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", disarmChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", disarmChanceLucky) : ""));
}
if (canIronGrip) {
messages.add(LocaleLoader.getString("Unarmed.Ability.Chance.IronGrip", ironGripChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", ironGripChanceLucky) : ""));
}
if (canBerserk) {
messages.add(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", berserkLength) + (hasEndurance ? LocaleLoader.getString("Perks.ActivationTime.Bonus", berserkLengthEndurance) : ""));
}
return messages;
}
@Override
protected List<TextComponent> getTextComponents(Player player) {
List<TextComponent> textComponents = new ArrayList<>();
TextComponentFactory.getSubSkillTextComponents(player, textComponents, PrimarySkillType.UNARMED);
return textComponents;
}
}