mcMMO/src/main/java/com/gmail/nossr50/commands/admin/AddlevelsCommand.java

115 lines
4.2 KiB
Java

package com.gmail.nossr50.commands.admin;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gmail.nossr50.datatypes.McMMOPlayer;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.utilities.SkillTools;
import com.gmail.nossr50.skills.utilities.SkillType;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Users;
public class AddlevelsCommand implements CommandExecutor{
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
PlayerProfile profile;
int levels;
SkillType skill;
switch (args.length) {
case 2:
if (!(sender instanceof Player)) {
return false;
}
if (!SkillTools.isSkill(args[0])) {
sender.sendMessage(LocaleLoader.getString("Commands.Skill.Invalid"));
return true;
}
if (!Misc.isInt(args[1])) {
return false;
}
levels = Integer.valueOf(args[1]);
skill = SkillTools.getSkillType(args[0]);
profile = Users.getPlayer((Player) sender).getProfile();
if (skill.equals(SkillType.ALL)) {
sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardAll.1", levels));
}
else {
sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.1", levels, Misc.getCapitalized(skill.toString())));
}
profile.addLevels(skill, levels);
return true;
case 3:
if (!Permissions.hasPermission(sender, "mcmmo.commands.addlevels.others")) {
sender.sendMessage(command.getPermissionMessage());
return true;
}
if (!SkillTools.isSkill(args[1])) {
sender.sendMessage(LocaleLoader.getString("Commands.Skill.Invalid"));
return true;
}
if (!Misc.isInt(args[2])) {
return false;
}
McMMOPlayer mcMMOPlayer = Users.getPlayer(args[0]);
levels = Integer.valueOf(args[2]);
skill = SkillTools.getSkillType(args[1]);
// If the mcMMOPlayer doesn't exist, create a temporary profile and check if it's present in the database. If it's not, abort the process.
if (mcMMOPlayer == null) {
profile = new PlayerProfile(args[0], false);
if (!profile.isLoaded()) {
sender.sendMessage(LocaleLoader.getString("Commands.DoesNotExist"));
return true;
}
profile.addLevels(skill, levels);
profile.save(); // Since this is a temporary profile, we save it here.
}
else {
profile = mcMMOPlayer.getProfile();
Player player = mcMMOPlayer.getPlayer();
profile.addLevels(skill, levels);
// Check if the player is online before we try to send them a message.
if (player.isOnline()) {
if (skill.equals(SkillType.ALL)) {
player.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardAll.1", levels));
}
else {
player.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.1", levels, Misc.getCapitalized(skill.toString())));
}
}
}
if (skill.equals(SkillType.ALL)) {
sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardAll.2", args[0]));
}
else {
sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.2", Misc.getCapitalized(skill.toString()), args[0]));
}
return true;
default:
return false;
}
}
}