mirror of
https://github.com/mcMMO-Dev/mcMMO.git
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115 lines
4.2 KiB
Java
115 lines
4.2 KiB
Java
package com.gmail.nossr50.commands.admin;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.datatypes.McMMOPlayer;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.utilities.SkillTools;
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import com.gmail.nossr50.skills.utilities.SkillType;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class AddlevelsCommand implements CommandExecutor{
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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PlayerProfile profile;
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int levels;
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SkillType skill;
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switch (args.length) {
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case 2:
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if (!(sender instanceof Player)) {
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return false;
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}
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if (!SkillTools.isSkill(args[0])) {
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sender.sendMessage(LocaleLoader.getString("Commands.Skill.Invalid"));
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return true;
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}
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if (!Misc.isInt(args[1])) {
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return false;
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}
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levels = Integer.valueOf(args[1]);
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skill = SkillTools.getSkillType(args[0]);
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profile = Users.getPlayer((Player) sender).getProfile();
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if (skill.equals(SkillType.ALL)) {
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sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardAll.1", levels));
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}
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else {
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sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.1", levels, Misc.getCapitalized(skill.toString())));
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}
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profile.addLevels(skill, levels);
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return true;
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case 3:
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if (!Permissions.hasPermission(sender, "mcmmo.commands.addlevels.others")) {
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sender.sendMessage(command.getPermissionMessage());
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return true;
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}
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if (!SkillTools.isSkill(args[1])) {
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sender.sendMessage(LocaleLoader.getString("Commands.Skill.Invalid"));
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return true;
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}
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if (!Misc.isInt(args[2])) {
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return false;
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}
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McMMOPlayer mcMMOPlayer = Users.getPlayer(args[0]);
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levels = Integer.valueOf(args[2]);
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skill = SkillTools.getSkillType(args[1]);
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// If the mcMMOPlayer doesn't exist, create a temporary profile and check if it's present in the database. If it's not, abort the process.
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if (mcMMOPlayer == null) {
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profile = new PlayerProfile(args[0], false);
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if (!profile.isLoaded()) {
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sender.sendMessage(LocaleLoader.getString("Commands.DoesNotExist"));
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return true;
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}
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profile.addLevels(skill, levels);
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profile.save(); // Since this is a temporary profile, we save it here.
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}
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else {
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profile = mcMMOPlayer.getProfile();
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Player player = mcMMOPlayer.getPlayer();
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profile.addLevels(skill, levels);
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// Check if the player is online before we try to send them a message.
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if (player.isOnline()) {
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if (skill.equals(SkillType.ALL)) {
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player.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardAll.1", levels));
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}
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else {
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player.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.1", levels, Misc.getCapitalized(skill.toString())));
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}
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}
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}
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if (skill.equals(SkillType.ALL)) {
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sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardAll.2", args[0]));
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}
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else {
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sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.2", Misc.getCapitalized(skill.toString()), args[0]));
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}
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return true;
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default:
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return false;
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}
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}
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}
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