mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-26 02:34:42 +02:00

General Added Crossbows Skill, this skill is a WIP and feedback on discord is appreciated. Added Tridents Skill, this skill is a WIP and feedback on discord is appreciated. Added the "endgame" triple drop subskill 'Mother Lode' to Mining Added the "endgame" triple drop subskill 'Clean Cuts' to Woodcutting Added the "endgame" triple drop subskill 'Verdant Bounty' to Herbalism Added /mmopower command which simply shows your power level (aliases /mmopowerlevel /powerlevel) Config Added 'Send_To_Console' settings to chat.yml to toggle sending party or admin chat messages to console. Replaced 'Experience_Formula.Modifier' in experience.yml with 'Experience_Formula.Skill_Multiplier' which is easier to understand and less prone to divide by zero bugs. child.yml config is gone now, feel free to delete it. Tweaks Tree Feller now drops 90% less non-wood block rewards (leaves/etc) on average from Knock on Wood. Treasure drop rate from Shake, Fishing, Hylian, and Excavation now benefit from the Luck perk. Updated advanced.yml with entries for the new skills Permission nodes Added 'mcmmo.commands.mmopower' permission node for the new /mmopower command Added 'mcmmo.commands.crossbows' permission node Added 'mcmmo.ability.crossbows.crossbowslimitbreak' permission node Added 'mcmmo.ability.crossbows.trickshot' permission node Added 'mcmmo.ability.herbalism.verdantbounty' permission node Added 'mcmmo.ability.mining.motherlode' permission node Added 'mcmmo.ability.woodcutting.cleancuts' permission node Locale Added locale entries for motherlode, cleancuts, and verdant bounty. Codebase Major rewrite for how random chance was handled in the code. Many skills with RNG elements now send out a SubSkillEvent (which can be used to modify probability or cancel the results), some skills without RNG still send out this event when activated, this event is cancellable so it can be used to make a skill fail. A lot of new unit tests were added to help keep mcMMO stable as part of this update, of course, more could always be added. NOTES: One feature of this update is to provide an endgame benefits to some skills that you can grind for a long time, ideally for a long while. I will likely expand upon this idea in future updates. A few skills have these endgame-oriented subskills, these new subskills provide a small benefit at first that grows and scales up to level 10,000 (or 1,000 for Standard mode which no one uses) and does not have ranks (other than the initial rank to unlock it). These endgame sub skills unlock at level 1000 for users with default mcMMO settings, or 100 for those using the optional Standard scaling. You can tweak the benefits of these skills in advanced.yml, the default settings are meant to be a good starting point. Crossbows and Tridents are WIP skills, I would like feedback on discord about them. More info on the new Triple Drop skills (Mother Lode, Clean Cuts, Verdant Bounty): Currently these start at about 5% chance and can reach a maximum 50% chance if a player acquired 10,000 skill, you can adjust this in advanced.yml These skills respect double drop settings from config.yml just like the corresponding Double Drop skills do, if a double drop is disabled for an item, then it's disabled for triple drops too. I added a new Power Level Command, for now this just shows you your current power level. If I ever add features based on power level, this command will likely display output related to those features. Regarding Maces, I will likely add that as a WIP skill when the next Minecraft update drops.
691 lines
21 KiB
YAML
691 lines
21 KiB
YAML
#
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# mcMMO configuration
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# Last updated on ${project.version}-b${BUILD_NUMBER}
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#
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#####
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#
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# Settings for mcMMO in general
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###
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General:
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# When players reach certain level milestones messages will be broadcast
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Level_Up_Chat_Broadcasts:
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# Whether level up broadcasts are enabled
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Enabled: true
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# Whether you want power level milestones to be broadcast
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Broadcast_Powerlevels:
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Enabled: true
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# How often to broadcast, you can change this to 1 to always broadcast a level up event, a setting of 100 will limit it to every 100 levels (for example level 100, level 200, etc)
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Milestone_Interval: 100
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Broadcast_Targets:
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# Send the message to the console as well
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Send_To_Console: true
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# Whether to only send chat messages to party members
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Only_Party_Members: false
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# Whether players who receive a level up broadcast have to be on the same world as the one who leveled up
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Only_Same_World: false
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# Distance restrictions
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Distance_Restrictions:
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Restrict_Distance: false
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# When using Restrict_Distance the blow setting configures the range of the broadcast
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Restricted_Radius: 100
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# How often to broadcast, you can change this to 1 to always broadcast a level up event, a setting of 100 will limit it to every 100 levels (for example level 100, level 200, etc)
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Milestone_Interval: 100
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Broadcast_Targets:
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# Send the message to the console as well
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Send_To_Console: true
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# Whether to only send chat messages to party members
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Only_Party_Members: false
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# Whether players who recieve a level up broadcast have to be on the same world as the one who leveled up
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Only_Same_World: false
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# Distance restrictions
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Distance_Restrictions:
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Restrict_Distance: false
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# When using Restrict_Distance the blow setting configures the range of the broadcast
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Restricted_Radius: 100
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# Turning this on will scale mcMMO around 1-1000 with default scaling factor
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# Everything in your config related to skill level requirements, skill level bonuses, etc. will be multiplied by 10 when this mode is on
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# This change is purely cosmetic, it retains the old feel of mcMMO where you could level up thousands of times
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RetroMode:
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Enabled: true
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Locale: en_US
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PowerLevel:
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Skill_Mastery:
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Enabled: true
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AprilFoolsEvent: true
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MOTD_Enabled: true
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EventBroadcasts: true
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EventInfoOnPlayerJoin: true
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AdminNotifications: true
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# Send a message to the player when his profile was successfully loaded
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Show_Profile_Loaded: false
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# Amount of time (in minutes) to wait between saves of player information
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Save_Interval: 10
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# Allow mcMMO to report on basic anonymous usage
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Stats_Tracking: true
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Power_Level_Cap: 0
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# Should mcMMO truncate levels if you lower your max level cap for a skillname
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TruncateSkills: true
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# Should mcMMO print out debug messages?
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Verbose_Logging: false
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# Should mcMMO over-write configs to update, or make new ones ending in .new?
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Config_Update_Overwrite: true
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# Play level-up sounds
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LevelUp_Sounds: true
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# This should fix blocks being broken client side, but not server-side.
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# Enable to refresh the chunks around a player at the end of Super Breaker,
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# Giga Drill Breaker, and Berserk. Resource intensive for larger servers.
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Refresh_Chunks: false
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#
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# Settings for the mcMMO scoreboards
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###
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Scoreboard:
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# Set this to true to enable scoreboards
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UseScoreboards: false
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# Display player's power levels below their names?
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Power_Level_Tags: false
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# Allow players to use "/mcscoreboard keep" to keep the scoreboard up
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Allow_Keep: true
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# Show the /mcstats scoreboard automatically after logging in
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Show_Stats_After_Login: false
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# Show scoreboard tips 5 times. Tips are only displayed once for every login session.
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# Set to 0 to never show these tips.
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Tips_Amount: 5
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# Add some more color on the board :-)
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Rainbows: false
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# Display ability names?
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Ability_Names: true
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# Settings for each type of scoreboard
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# Print: Should the command output be printed in chat?
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# Board: Should the command output be displayed in the scoreboard sidebar?
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# Display_Time: Amount of time (seconds) to display in the sidebar before clearing.
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# To display permanently, use "/mcscoreboard keep" or set to -1
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Types:
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# Settings for /mcrank
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# The sub-options (Print, Board, Display_Time) are the same for each type.
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Rank:
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Print: false
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Board: true
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Display_Time: 15
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# Settings for /mctop
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Top:
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Print: true
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Board: true
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Display_Time: 15
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# Settings for /mcstats
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Stats:
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Print: false
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Board: true
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Display_Time: 15
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# Settings for /inspect
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Inspect:
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Print: false
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Board: true
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Display_Time: 20
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# Settings for /mccooldown
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Cooldown:
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Print: true
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Board: true
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Display_Time: 41
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# Settings for /<skillname> (e.g. /mining, /unarmed)
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# No "print" option is given here; the information will always be displayed in chat.
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# It should also be noted that this display is pretty dang cool.
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Skill:
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Board: true
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Display_Time: 30
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# Should the board be shown when a player levels up, and for how long?
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# It is recommended to NOT have LevelUp_Time be -1, as this may confuse players.
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LevelUp_Board: true
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LevelUp_Time: 5
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Mob_Healthbar:
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# Enabled: Whether the feature is enabled at all
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# Display_Type: Per player Default display for mob health bars - HEARTS, BAR, or DISABLED
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Enabled: true
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Display_Type: HEARTS
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Display_Time: 3
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Database_Purging:
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# Amount of time (in hours) to wait between database purging
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# To only run at server start, set to 0
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# To never run, set to -1
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Purge_Interval: -1
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# Any user who hasn't connected in this many months will be purged from the database
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# To never purge old users, set to -1
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Old_User_Cutoff: 6
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#
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# Settings for Backups
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# Allow mcMMO to create zip backups for config files and flatfile data on shutdown.
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###
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Backups:
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Enabled: true
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Keep:
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Last_24_Hours: true
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Daily_Last_Week: true
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Weekly_Past_Months: true
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#
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# Settings for using a mySQL database
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###
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MySQL:
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Enabled: false
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Debug: false
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Database:
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User_Name: UserName
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User_Password: UserPassword
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Name: DataBaseName
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TablePrefix: mcmmo_
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# This setting is the max simultaneous mysql connections allowed at a time, needs to be
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# high enough to support multiple player logins in quick succession
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MaxConnections:
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Misc: 30
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Load: 30
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Save: 30
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# This setting is the max size of the pool of cached connections that we hold available
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# at any given time
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MaxPoolSize:
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Misc: 10
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Load: 20
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Save: 20
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Server:
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SSL: true
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Port: 3306
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Address: localhost
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allowPublicKeyRetrieval: true
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#
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# Settings for Hardcore mode
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# Players will not lose stats when their level is below the Level_Threshold
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###
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Hardcore:
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Death_Stat_Loss:
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Penalty_Percentage: 75.0
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Level_Threshold: 0
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Enabled:
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Acrobatics: false
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Alchemy: false
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Archery: false
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Axes: false
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Excavation: false
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Fishing: false
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Herbalism: false
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Mining: false
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Repair: false
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Swords: false
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Taming: false
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Unarmed: false
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Woodcutting: false
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Vampirism:
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Leech_Percentage: 5.0
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Level_Threshold: 0
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Enabled:
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Acrobatics: false
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Alchemy: false
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Archery: false
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Axes: false
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Excavation: false
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Fishing: false
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Herbalism: false
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Mining: false
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Repair: false
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Swords: false
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Taming: false
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Unarmed: false
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Woodcutting: false
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#
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# Settings for SMP Mods
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###
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Mods:
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Tool_Mods_Enabled: false
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Armor_Mods_Enabled: false
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Block_Mods_Enabled: false
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Entity_Mods_Enabled: false
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#
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# Settings for mcMMO items
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###
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Items:
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Chimaera_Wing:
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Enabled: true
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Cooldown: 240
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Warmup: 5
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RecentlyHurt_Cooldown: 60
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Prevent_Use_Underground: true
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# Attempt to use the bed spawn, if one is available
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Use_Bed_Spawn: true
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Use_Cost: 1
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Recipe_Cost: 5
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Item_Name: FEATHER
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Sound_Enabled: true
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Flux_Pickaxe:
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Sound_Enabled: true
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#
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# Settings for Parties
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###
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Party:
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# Enable Hurting other players in the same party
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FriendlyFire: false
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# Maximum size for a party, -1 for infinite
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MaxSize: -1
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# Amount of time (in hours) to wait between automatically kicking old party members
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# To only run at server start, set to 0
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# To never kick old users, set to -1
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AutoKick_Interval: 12
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# Any user who hasn't connected in this many days will get kicked from their party
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Old_Party_Member_Cutoff: 7
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# Settings for party share modes
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Sharing:
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ExpShare_bonus_base: 1.1
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ExpShare_bonus_increase: 1.05
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ExpShare_bonus_cap: 1.5
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Range: 75.0
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# Party members level up their party by earning individual experience
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# Newly created parties will not immediately have access to all the party features
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# and have to level up the party a bit before they can use them.
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Leveling:
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Level_Cap: 10
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# Uses the regular XP formula but is multiplied by <amount of party members> + <Xp_Curve_Modifier>
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Xp_Curve_Modifier: 3
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Near_Members_Needed: false
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Inform_All_Party_Members_On_LevelUp: false
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Chat_UnlockLevel: 1
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Teleport_UnlockLevel: 2
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Alliance_UnlockLevel: 5
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ItemShare_UnlockLevel: 8
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XpShare_UnlockLevel: 10
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#
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# Settings for Abilities
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###
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Abilities:
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Enabled: true
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Messages: true
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Activation:
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Only_Activate_When_Sneaking: false
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Cooldowns:
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Berserk: 240
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Blast_Mining: 60
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Giga_Drill_Breaker: 240
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Green_Terra: 240
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Serrated_Strikes: 240
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Skull_Splitter: 240
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Super_Breaker: 240
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Tree_Feller: 240
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Max_Seconds:
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Berserk: 0
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Blast_Mining: 0
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Giga_Drill_Breaker: 0
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Green_Terra: 0
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Serrated_Strikes: 0
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Skull_Splitter: 0
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Super_Breaker: 0
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Tree_Feller: 0
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Limits:
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Tree_Feller_Threshold: 1000
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Tools:
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# Use more tool durability while using abilities. Set Durability_Loss to 0 to disable the extra durability damage.
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Durability_Loss: 1
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#
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# Settings for Skills
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# Level cap of 0 for no limit
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###
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Skills:
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Acrobatics:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Prevent_Dodge_Lightning: false
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# Prevent earning Acrobatics XP a few seconds after teleporting
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XP_After_Teleport_Cooldown: 5
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Level_Cap: 0
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Alchemy:
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# Allow Hoppers to transfer ingredients and brew Rank 1 Alchemy potions
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Enabled_for_Hoppers: true
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# Prevent Hoppers from transferring ingredients into Brewing Stands
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Prevent_Hopper_Transfer_Ingredients: false
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# Prevent Hoppers from transferring bottles into Brewing Stands
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Prevent_Hopper_Transfer_Bottles: false
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Level_Cap: 0
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Archery:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Level_Cap: 0
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Axes:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Level_Cap: 0
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Excavation:
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Level_Cap: 0
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Fishing:
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Level_Cap: 0
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Drops_Enabled: true
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Override_Vanilla_Treasures: true
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# Always catch fish, even when treasure is found
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Extra_Fish: false
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Lure_Modifier: 4.0
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Herbalism:
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Level_Cap: 0
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Prevent_AFK_Leveling: true
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Mining:
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Level_Cap: 0
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Detonator_Name: FLINT_AND_STEEL
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Repair:
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Level_Cap: 0
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Anvil_Messages: true
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Anvil_Placed_Sounds: true
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Anvil_Use_Sounds: true
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Anvil_Material: IRON_BLOCK
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Use_Enchanted_Materials: false
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# Ask for a confirmation when a player tries to repair an enchanted item
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Confirm_Required: true
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Salvage:
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Level_Cap: 0
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Anvil_Messages: true
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Anvil_Placed_Sounds: true
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Anvil_Use_Sounds: true
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Anvil_Material: GOLD_BLOCK
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# Ask for a confirmation when a player tries to salvage an enchanted item
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Confirm_Required: true
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Smelting:
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Level_Cap: 0
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Swords:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Level_Cap: 0
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Taming:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Level_Cap: 0
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Call_Of_The_Wild:
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# Item_Material: Material of the item needed to summon the pet
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# Item_Amount: Amount of items required to summon the pet
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# Summon_Amount: Amount of pets to summon when using Call Of The Wild
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# Summon_Length: Pets despawn when their summon life length expires
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# Summon_Max_Amount: Maximum amount of pets that can be summoned at the same time
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Wolf:
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Item_Material: BONE
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Item_Amount: 10
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Summon_Amount: 1
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Summon_Length: 240
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Per_Player_Limit: 2
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Ocelot:
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Item_Material: COD
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Item_Amount: 10
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Summon_Amount: 1
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Summon_Length: 240
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Per_Player_Limit: 1
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Horse:
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Item_Material: APPLE
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Item_Amount: 10
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Summon_Amount: 1
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Summon_Length: 240
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Per_Player_Limit: 1
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Unarmed:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Level_Cap: 0
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Block_Cracker:
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SmoothBrick_To_CrackedBrick: true
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# When using Unarmed, picked up items will automatically get moved to a free slot instead of going in the slot
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# of your hand. Should item pickup be disabled when your entire inventory - except for your hand - is full?
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Item_Pickup_Disabled_Full_Inventory: true
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# Any attacks made without a tool, i.e. with one's open hand, a block, etc., will count as unarmed.
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Items_As_Unarmed: false
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Woodcutting:
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Tree_Feller_Sounds: true
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Level_Cap: 0
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# Disable or Enable the Green Thumb auto replant feature for specific crops, use the name of the block not the crop itemstack
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Green_Thumb_Replanting_Crops:
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Carrots: true
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Wheat: true
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Nether_Wart: true
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Potatoes: true
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Beetroots: true
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Cocoa: true
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#
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# Settings for Double Drops
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###
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Bonus_Drops:
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Herbalism:
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Pitcher_Plant: true
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Torchflower: true
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Pink_Petals: true
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Glow_Berries: true
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Cave_Vines: true
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Cave_Vines_Plant: true
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Moss_Block: true
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Sweet_Berry_Bush: true
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Weeping_Vines: true
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Twisting_Vines: true
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Shroomlight: true
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Crimson_Stem: true
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Warped_Stem: true
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Crimson_Roots: true
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Warped_Roots: true
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Nether_Wart_Block: true
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Warped_Wart_Block: true
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Bamboo_Sapling: true
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Crimson_Fungus: true
|
|
Warped_Fungus: true
|
|
Chorus_Fruit: true
|
|
Chorus_Plant: true
|
|
Beetroots: true
|
|
Beetroot: true
|
|
Brown_Mushroom: true
|
|
Cactus: true
|
|
Carrots: true
|
|
Carrot: true
|
|
Cocoa: true
|
|
Cocoa_Beans: true
|
|
Wheat: true
|
|
Melon: true
|
|
Melon_Slice: true
|
|
Nether_Wart: true
|
|
Potatoes: true
|
|
Potato: true
|
|
Pumpkin: true
|
|
Red_Mushroom: true
|
|
Sugar_Cane: true
|
|
Vine: true
|
|
Lily_Pad: true
|
|
Red_Tulip: true
|
|
White_Tulip: true
|
|
Pink_Tulip: true
|
|
Orange_Tulip: true
|
|
Dandelion: true
|
|
Poppy: true
|
|
Blue_Orchid: true
|
|
Allium: true
|
|
Azure_Bluet: true
|
|
Oxeye_Daisy: true
|
|
Sunflower: true
|
|
Lilac: true
|
|
Rose_Bush: true
|
|
Peony: true
|
|
Lily_Of_The_Valley: true
|
|
Mining:
|
|
Tuff: true
|
|
Deepslate_Redstone_Ore: true
|
|
Deepslate_Copper_Ore: true
|
|
Deepslate_Coal_Ore: true
|
|
Deepslate_Diamond_Ore: true
|
|
Deepslate_Emerald_Ore: true
|
|
Deepslate_Iron_Ore: true
|
|
Deepslate_Gold_Ore: true
|
|
Deepslate_Lapis_Ore: true
|
|
Lapis_Lazuli_Ore: true
|
|
Copper_Ore: true
|
|
Calcite: true
|
|
Smooth_Basalt: true
|
|
Block_Of_Amethyst: true
|
|
Budding_Amethyst: true
|
|
Small_Amethyst_Bud: true
|
|
Medium_Amethyst_Bud: true
|
|
Large_Amethyst_Bud: true
|
|
Amethyst_Cluster: true
|
|
Amethyst_Shard: true
|
|
Deepslate: true
|
|
Cobbled_Deepslate: true
|
|
Gilded_Blackstone: true
|
|
Crying_Obsidian: true
|
|
Nether_Bricks: true
|
|
Red_Nether_Bricks: true
|
|
Cracked_Nether_Bricks: true
|
|
Chiseled_Nether_Bricks: true
|
|
Chain: true
|
|
Blackstone: true
|
|
Basalt: true
|
|
Polished_Basalt: true
|
|
Nether_Gold_Ore: true
|
|
Warped_Nylium: true
|
|
Crimson_Nylium: true
|
|
Ancient_Debris: true
|
|
Netherite_Scrap: true
|
|
Andesite: true
|
|
Diorite: true
|
|
Granite: true
|
|
Coal_Ore: true
|
|
Coal: true
|
|
Diamond_Ore: true
|
|
Diamond: true
|
|
Emerald_Ore: true
|
|
Emerald: true
|
|
End_Stone: true
|
|
Glowstone: true
|
|
Glowstone_Dust: true
|
|
Gold_Ore: true
|
|
Gold_Nugget: true
|
|
Iron_Ore: true
|
|
Iron_Ingot: true
|
|
Lapis_Ore: true
|
|
Lapis_Lazuli: true
|
|
Mossy_Cobblestone: true
|
|
Netherrack: true
|
|
Obsidian: true
|
|
Nether_Quartz_Ore: true
|
|
Quartz: true
|
|
Redstone_Ore: true
|
|
Redstone: true
|
|
Redstone_Dust: true
|
|
Sandstone: true
|
|
Stone: true
|
|
Cobblestone: true
|
|
Raw_Copper: true
|
|
Raw_Iron: true
|
|
Raw_Gold: true
|
|
Woodcutting:
|
|
Crimson_Hyphae: true
|
|
Warped_Hyphae: true
|
|
Stripped_Crimson_Hyphae: true
|
|
Stripped_Warped_Hyphae: true
|
|
Shroomlight: true
|
|
Crimson_Stem: true
|
|
Warped_Stem: true
|
|
Crimson_Roots: true
|
|
Warped_Roots: true
|
|
Acacia_Wood: true
|
|
Acacia_Log: true
|
|
Birch_Wood: true
|
|
Birch_Log: true
|
|
Cherry_Wood: true
|
|
Cherry_Log: true
|
|
Dark_Oak_Wood: true
|
|
Dark_Oak_Log: true
|
|
Oak_Wood: true
|
|
Oak_Log: true
|
|
Jungle_Wood: true
|
|
Jungle_Log: true
|
|
Spruce_Wood: true
|
|
Spruce_Log: true
|
|
Mangrove_Wood: true
|
|
Mangrove_Log: true
|
|
Smelting:
|
|
Iron_Ingot: true
|
|
Gold_Ingot: true
|
|
Emerald: true
|
|
Diamond: true
|
|
Lapis_Lazuli: true
|
|
Coal: true
|
|
Nether_Quartz: true
|
|
Quartz: true
|
|
Redstone: true
|
|
Deepslate: true
|
|
Copper_Ingot: true
|
|
Netherite_Scrap: true
|
|
#
|
|
# Settings for commands
|
|
###
|
|
Commands:
|
|
Skills:
|
|
# Turn this off to prevent mcMMO URL links from being sent
|
|
URL_Links: true
|
|
Generic:
|
|
# If true, when using partial names in commands mcMMO will try to look for a match from
|
|
# the offline players. Enabling this might slow the server down if there are a lot of offline players.
|
|
Match_OfflinePlayers: false
|
|
Database:
|
|
# Database command cooldown in milliseconds, cannot be changed below the default value. (1750)
|
|
# Prevents players from spamming /mctop or /mcrank
|
|
Player_Cooldown: 1750
|
|
mcmmo:
|
|
Donate_Message: true
|
|
inspect:
|
|
Max_Distance: 30.0
|
|
ptp:
|
|
Cooldown: 120
|
|
Warmup: 5
|
|
RecentlyHurt_Cooldown: 60
|
|
Accept_Required: true
|
|
Request_Timeout: 300
|
|
# If true, require players to have a mcmmo.commands.ptp.world.[WorldName] permission
|
|
# to teleport to, from, or within any given world.
|
|
World_Based_Permissions: false
|
|
|
|
#
|
|
# Settings for particles
|
|
###
|
|
Particles:
|
|
# These settings determine if fireworks should get launched when a player activates/deactivates an ability
|
|
Ability_Activation: false
|
|
Ability_Deactivation: false
|
|
|
|
# Determines if the fireworks should be a large ball or a small one
|
|
LargeFireworks: true
|
|
|
|
# Use particle effect when these abilities trigger
|
|
Bleed: true
|
|
Dodge: true
|
|
Flux: true
|
|
Greater_Impact: true
|
|
Call_of_the_Wild: true
|
|
|
|
# These settings determine if fireworks should get launched when a player levels-up,
|
|
# this will happen by default for every 100 levels.
|
|
LevelUp_Enabled: true
|
|
LevelUp_Tier: 100
|
|
#
|
|
# Settings for sounds
|
|
###
|
|
Sounds:
|
|
# This setting controls the master volume. 1.0 is Max, 0 would be off
|
|
MasterVolume: 1.0
|
|
|