mirror of
https://github.com/mcMMO-Dev/mcMMO.git
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586 lines
17 KiB
YAML
586 lines
17 KiB
YAML
#
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# mcMMO configuration
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# Last updated on ${project.version}-b${BUILD_NUMBER}
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#
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#####
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#
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# Settings for mcMMO in general
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###
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General:
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# Turning this on will scale mcMMO around 1-1000 with default scaling factor
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# Everything in your config related to skill level requirements, skill level bonuses, etc will be multiplied by 10 when this mode is on
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# This change is purely cosmetic, it retains the old feel of mcMMO where you could level up thousands of times
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RetroMode:
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Enabled: true
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Locale: en_US
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AprilFoolsEvent: true
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MOTD_Enabled: true
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EventBroadcasts: true
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EventInfoOnPlayerJoin: true
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AdminNotifications: true
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# Send a message to the player when his profile was successfully loaded
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Show_Profile_Loaded: false
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# Amount of time (in minutes) to wait between saves of player information
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Save_Interval: 10
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# Allow mcMMO to report on basic anonymous usage
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Stats_Tracking: true
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# Allow mcMMO to check if a new version is available
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Update_Check: true
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Prefer_Beta: false
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Power_Level_Cap: 0
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# Should mcMMO truncate levels if you lower your max level cap for a skillname
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TruncateSkills: true
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# Should mcMMO print out debug messages?
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Verbose_Logging: false
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# Should mcMMO over-write configs to update, or make new ones ending in .new?
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Config_Update_Overwrite: true
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# Play level-up sounds
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LevelUp_Sounds: true
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# This should fix blocks being broken client side, but not server-side.
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# Enable to refresh the chunks around a player at the end of Super Breaker,
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# Giga Drill Breaker, and Berserk. Resource intensive for larger servers.
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Refresh_Chunks: false
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#
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# Settings for the mcMMO scoreboards
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###
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Scoreboard:
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# Set this to true to enable scoreboards
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UseScoreboards: false
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# Display player's power levels below their names?
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Power_Level_Tags: false
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# Allow players to use "/mcscoreboard keep" to keep the scoreboard up
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Allow_Keep: true
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# Show the /mcstats scoreboard automatically after logging in
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Show_Stats_After_Login: false
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# Show scoreboard tips 5 times. Tips are only displayed once for every login session.
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# Set to 0 to never show these tips.
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Tips_Amount: 5
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# Add some more color on the board :-)
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Rainbows: false
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# Display ability names?
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Ability_Names: true
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# Settings for each type of scoreboard
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# Print: Should the command output be printed in chat?
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# Board: Should the command output be displayed in the scoreboard sidebar?
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# Display_Time: Amount of time (seconds) to display in the sidebar before clearing.
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# To display permanently, use "/mcscoreboard keep" or set to -1
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Types:
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# Settings for /mcrank
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# The sub-options (Print, Board, Display_Time) are the same for each type.
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Rank:
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Print: false
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Board: true
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Display_Time: 15
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# Settings for /mctop
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Top:
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Print: true
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Board: true
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Display_Time: 15
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# Settings for /mcstats
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Stats:
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Print: false
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Board: true
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Display_Time: 15
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# Settings for /inspect
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Inspect:
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Print: false
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Board: true
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Display_Time: 20
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# Settings for /mccooldown
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Cooldown:
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Print: true
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Board: true
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Display_Time: 41
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# Settings for /<skillname> (e.g. /mining, /unarmed)
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# No "print" option is given here; the information will always be displayed in chat.
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# It should also be noted that this display is pretty dang cool.
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Skill:
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Board: true
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Display_Time: 30
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# Should the board be shown when a player levels up, and for how long?
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# It is recommended to NOT have LevelUp_Time be -1, as this may confuse players.
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LevelUp_Board: true
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LevelUp_Time: 5
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Mob_Healthbar:
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# Enabled: Whether or not the feature is enabled at all
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# Display_Type: Per player Default display for mob health bars - HEARTS, BAR, or DISABLED
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# Display_Time: Amount of time (in seconds) to display. To display permanently, set to -1
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Enabled: true
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Display_Type: HEARTS
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Display_Time: 3
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Database_Purging:
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# Amount of time (in hours) to wait between database purging
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# To only run at server start, set to 0
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# To never run, set to -1
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Purge_Interval: -1
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# Any user who hasn't connected in this many months will be purged from the database
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# To never purge old users, set to -1
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Old_User_Cutoff: 6
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#
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# Settings for Backups
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# Allow mcMMO to create zip backups for config files and flatfile data on shutdown.
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###
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Backups:
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Enabled: true
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Keep:
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Last_24_Hours: true
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Daily_Last_Week: true
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Weekly_Past_Months: true
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#
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# Settings for using a mySQL database
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###
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MySQL:
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Enabled: false
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Debug: false
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Database:
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User_Name: UserName
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User_Password: UserPassword
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Name: DataBaseName
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TablePrefix: mcmmo_
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# This setting is the max simultaneous mysql connections allowed at a time, needs to be
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# high enough to support multiple player logins in quick succession
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MaxConnections:
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Misc: 30
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Load: 30
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Save: 30
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# This setting is the max size of the pool of cached connections that we hold available
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# at any given time
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MaxPoolSize:
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Misc: 10
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Load: 20
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Save: 20
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Server:
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SSL: true
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Port: 3306
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Address: localhost
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#
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# Settings for Hardcore mode
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# Players will not lose stats when their level is below the Level_Threshold
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###
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Hardcore:
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Death_Stat_Loss:
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Penalty_Percentage: 75.0
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Level_Threshold: 0
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Enabled:
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Acrobatics: false
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Alchemy: false
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Archery: false
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Axes: false
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Excavation: false
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Fishing: false
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Herbalism: false
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Mining: false
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Repair: false
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Swords: false
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Taming: false
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Unarmed: false
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Woodcutting: false
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Vampirism:
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Leech_Percentage: 5.0
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Level_Threshold: 0
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Enabled:
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Acrobatics: false
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Alchemy: false
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Archery: false
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Axes: false
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Excavation: false
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Fishing: false
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Herbalism: false
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Mining: false
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Repair: false
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Swords: false
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Taming: false
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Unarmed: false
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Woodcutting: false
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#
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# Settings for SMP Mods
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###
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Mods:
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Tool_Mods_Enabled: false
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Armor_Mods_Enabled: false
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Block_Mods_Enabled: false
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Entity_Mods_Enabled: false
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#
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# Settings for mcMMO items
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###
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Items:
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Chimaera_Wing:
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Enabled: true
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Cooldown: 240
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Warmup: 5
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RecentlyHurt_Cooldown: 60
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Prevent_Use_Underground: true
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# Attempt to use the bed spawn, if one is available
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Use_Bed_Spawn: true
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Use_Cost: 1
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Recipe_Cost: 5
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Item_Name: FEATHER
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Sound_Enabled: true
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Flux_Pickaxe:
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Sound_Enabled: true
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#
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# Settings for Parties
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###
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Party:
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# Enable Hurting other players in the same party
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FriendlyFire: false
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# Maximum size for a party, -1 for infinite
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MaxSize: -1
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# Amount of time (in hours) to wait between automatically kicking old party members
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# To only run at server start, set to 0
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# To never kick old users, set to -1
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AutoKick_Interval: 12
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# Any user who hasn't connected in this many days will get kicked from their party
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Old_Party_Member_Cutoff: 7
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# Settings for party share modes
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Sharing:
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ExpShare_bonus_base: 1.1
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ExpShare_bonus_increase: 1.05
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ExpShare_bonus_cap: 1.5
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Range: 75.0
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# Party members level up their party by earning individual experience
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# Newly created parties will not immediately have access to all the party features
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# and have to level up the party a bit before they can use them.
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Leveling:
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Level_Cap: 10
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# Uses the regular XP formula but is multiplied by <amount of party members> + <Xp_Curve_Modifier>
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Xp_Curve_Modifier: 3
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Near_Members_Needed: false
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Inform_All_Party_Members_On_LevelUp: false
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Chat_UnlockLevel: 1
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Teleport_UnlockLevel: 2
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Alliance_UnlockLevel: 5
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ItemShare_UnlockLevel: 8
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XpShare_UnlockLevel: 10
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#
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# Settings for Abilities
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###
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Abilities:
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Enabled: true
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Messages: true
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Activation:
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Only_Activate_When_Sneaking: false
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Cooldowns:
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Berserk: 240
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Blast_Mining: 60
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Giga_Drill_Breaker: 240
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Green_Terra: 240
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Serrated_Strikes: 240
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Skull_Splitter: 240
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Super_Breaker: 240
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Tree_Feller: 240
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Max_Seconds:
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Berserk: 0
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Blast_Mining: 0
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Giga_Drill_Breaker: 0
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Green_Terra: 0
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Serrated_Strikes: 0
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Skull_Splitter: 0
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Super_Breaker: 0
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Tree_Feller: 0
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Limits:
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Tree_Feller_Threshold: 500
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Tools:
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# Use more tool durability while using abilities. Set Durability_Loss to 0 to disable the extra durability damage.
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Durability_Loss: 1
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#
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# Settings for Skills
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# Level cap of 0 for no limit
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###
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Skills:
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Acrobatics:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Prevent_Dodge_Lightning: false
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# Prevent earning Acrobatics XP a few seconds after teleporting
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XP_After_Teleport_Cooldown: 5
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Level_Cap: 0
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Alchemy:
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# Allow Hoppers to transfer ingredients and brew Rank 1 Alchemy potions
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Enabled_for_Hoppers: true
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# Prevent Hoppers from transferring ingredients into Brewing Stands
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Prevent_Hopper_Transfer_Ingredients: false
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# Prevent Hoppers from transferring bottles into Brewing Stands
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Prevent_Hopper_Transfer_Bottles: false
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Level_Cap: 0
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Archery:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Level_Cap: 0
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Axes:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Level_Cap: 0
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Ability_Activation_Level_Gate: 10
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Excavation:
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Level_Cap: 0
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Ability_Activation_Level_Gate: 10
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Fishing:
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Level_Cap: 0
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Drops_Enabled: true
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Override_Vanilla_Treasures: true
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# Always catch fish, even when treasure is found
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Extra_Fish: false
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Lure_Modifier: 4.0
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Herbalism:
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Level_Cap: 0
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Prevent_AFK_Leveling: true
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Mining:
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Level_Cap: 0
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Detonator_Name: FLINT_AND_STEEL
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Ability_Activation_Level_Gate: 10
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Repair:
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Level_Cap: 0
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Anvil_Messages: true
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Anvil_Placed_Sounds: true
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Anvil_Use_Sounds: true
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Anvil_Material: IRON_BLOCK
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# Ask for a confirmation when a player tries to repair an enchanted item
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Confirm_Required: true
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Salvage:
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Level_Cap: 0
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Anvil_Messages: true
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Anvil_Placed_Sounds: true
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Anvil_Use_Sounds: true
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Anvil_Material: GOLD_BLOCK
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# Ask for a confirmation when a player tries to salvage an enchanted item
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Confirm_Required: true
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Smelting:
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Level_Cap: 0
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Swords:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Level_Cap: 0
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Ability_Activation_Level_Gate: 10
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Taming:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Level_Cap: 0
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Call_Of_The_Wild:
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# Item_Material: Material of the item needed to summon the pet
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# Item_Amount: Amount of items required to summon the pet
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# Summon_Amount: Amount of pets to summon when using Call Of The Wild
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# Summon_Length: Pets despawn when their summon life length expires
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# Summon_Max_Amount: Maximum amount of pets that can be summoned at the same time
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Wolf:
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Item_Material: BONE
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Item_Amount: 10
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Summon_Amount: 1
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Summon_Length: 240
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Per_Player_Limit: 2
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Ocelot:
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Item_Material: COD
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Item_Amount: 10
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Summon_Amount: 1
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Summon_Length: 240
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Per_Player_Limit: 1
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Horse:
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Item_Material: APPLE
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Item_Amount: 10
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Summon_Amount: 1
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Summon_Length: 240
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Per_Player_Limit: 1
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Unarmed:
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Enabled_For_PVP: true
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Enabled_For_PVE: true
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Level_Cap: 0
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Ability_Activation_Level_Gate: 10
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Block_Cracker:
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SmoothBrick_To_CrackedBrick: true
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# When using Unarmed, picked up items will automatically get moved to a free slot instead of going in the slot
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# of your hand. Should item pickup be disabled when your entire inventory - except for your hand - is full?
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Item_Pickup_Disabled_Full_Inventory: true
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# Any attacks made without a tool, i.e. with one's open hand, a block, etc., will count as unarmed.
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Items_As_Unarmed: false
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Woodcutting:
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Tree_Feller_Sounds: true
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Level_Cap: 0
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Ability_Activation_Level_Gate: 10
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#
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# Settings for Double Drops
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###
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Bonus_Drops:
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Herbalism:
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Bamboo_Sapling: true
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Crimson_Fungus: true
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Warped_Fungus: true
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Chorus_Fruit: true
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Chorus_Plant: true
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Beetroots: true
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Beetroot: true
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Brown_Mushroom: true
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Cactus: true
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Carrots: true
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Carrot: true
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Cocoa: true
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Cocoa_Beans: true
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Wheat: true
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Melon: true
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Melon_Slice: true
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Nether_Wart: true
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Potatoes: true
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Potato: true
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Pumpkin: true
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Red_Mushroom: true
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Sugar_Cane: true
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Vine: true
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Lily_Pad: true
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Red_Tulip: true
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White_Tulip: true
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Pink_Tulip: true
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Orange_Tulip: true
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Dandelion: true
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Poppy: true
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Blue_Orchid: true
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Allium: true
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Azure_Bluet: true
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Oxeye_Daisy: true
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Sunflower: true
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Lilac: true
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Rose_Bush: true
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Peony: true
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Lily_Of_The_Valley: true
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Mining:
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Warped_Nylium: true
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Crimson_Nylium: true
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Ancient_Debris: true
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Netherite_Scrap: true
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Andesite: true
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Diorite: true
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Granite: true
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Coal_Ore: true
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Coal: true
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Diamond_Ore: true
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Diamond: true
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Emerald_Ore: true
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Emerald: true
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End_Stone: true
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Glowstone: true
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Glowstone_Dust: true
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Gold_Ore: true
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Gold_Nugget: true
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Iron_Ore: true
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Iron_Ingot: true
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Lapis_Ore: true
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Lapis_Lazuli: true
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Mossy_Cobblestone: true
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Netherrack: true
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Obsidian: true
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Nether_Quartz_Ore: true
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Nether_Quartz: true
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Redstone_Ore: true
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Redstone: true
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Sandstone: true
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Stone: true
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Cobblestone: true
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Woodcutting:
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Shroomlight: true
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Crimson_Stem: true
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Warped_Stem: true
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Crimson_Roots: true
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Warped_Roots: true
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Acacia_Wood: true
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Acacia_Log: true
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Birch_Wood: true
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Birch_Log: true
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Dark_Oak_Wood: true
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Dark_Oak_Log: true
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Oak_Wood: true
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Oak_Log: true
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Jungle_Wood: true
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Jungle_Log: true
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Spruce_Wood: true
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Spruce_Log: true
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#
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# Settings for commands
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###
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Commands:
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Skills:
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# Turn this off to prevent mcMMO URL links from being sent
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URL_Links: true
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Generic:
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# If true, when using partial names in commands mcMMO will try to look for a match from
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# the offline players. Enabling this might slow the server down if there are a lot of offline players.
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Match_OfflinePlayers: false
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Database:
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# Database command cooldown in milliseconds, cannot be changed below the default value. (1750)
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# Prevents players from spamming /mctop or /mcrank
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Player_Cooldown: 1750
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mcmmo:
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Donate_Message: true
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inspect:
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Max_Distance: 30.0
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ptp:
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Cooldown: 120
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Warmup: 5
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RecentlyHurt_Cooldown: 60
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Accept_Required: true
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Request_Timeout: 300
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# If true, require players to have a mcmmo.commands.ptp.world.[WorldName] permission
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# to teleport to, from, or within any given world.
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World_Based_Permissions: false
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partychat:
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Chat_Prefix_Format: '[[GREEN]]([[WHITE]]{0}[[GREEN]])'
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Use_Display_Names: true
|
|
Chat_Prefix_Format_Ally: '[[GREEN]](A)[[RESET]]'
|
|
adminchat:
|
|
Chat_Prefix_Format: '[[AQUA]][[[WHITE]]{0}[[AQUA]]]'
|
|
Use_Display_Names: true
|
|
|
|
#
|
|
# Settings for particles
|
|
###
|
|
Particles:
|
|
# These settings determine if fireworks should get launched when a player activates/deactivates an ability
|
|
Ability_Activation: false
|
|
Ability_Deactivation: false
|
|
|
|
# Determines if the fireworks should be a large ball or a small one
|
|
LargeFireworks: true
|
|
|
|
# Use particle effect when these abilities trigger
|
|
Bleed: true
|
|
Dodge: true
|
|
Flux: true
|
|
Greater_Impact: true
|
|
Call_of_the_Wild: true
|
|
|
|
# These settings determine if fireworks should get launched when a player levels-up,
|
|
# this will happen by default for every 100 levels.
|
|
LevelUp_Enabled: true
|
|
LevelUp_Tier: 100
|
|
#
|
|
# Settings for sounds
|
|
###
|
|
Sounds:
|
|
# This setting controls the master volume. 1.0 is Max, 0 would be off
|
|
MasterVolume: 1.0
|
|
|