mcMMO/src/main/java/com/gmail/nossr50/util/skills/SkillUtils.java
TfT_02 7bac0e2ca5 Dropped SpoutPlugin support
Because SpoutPlugin is not being updated to 1.6.x and mcMMO 1.4.07 does
not support any CB version below 1.6.x SpoutPlugin support is no longer
needed.
https://blog.spout.org/minecraft-1-6-and-the-legacy-finale/
2013-09-16 16:48:42 +02:00

496 lines
20 KiB
Java

package com.gmail.nossr50.util.skills;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.plugin.PluginManager;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.HiddenConfig;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.player.PlayerProfile;
import com.gmail.nossr50.datatypes.skills.AbilityType;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.datatypes.skills.ToolType;
import com.gmail.nossr50.events.experience.McMMOPlayerLevelUpEvent;
import com.gmail.nossr50.events.fake.FakeBlockBreakEvent;
import com.gmail.nossr50.events.fake.FakeBlockDamageEvent;
import com.gmail.nossr50.events.fake.FakePlayerAnimationEvent;
import com.gmail.nossr50.events.skills.abilities.McMMOPlayerAbilityActivateEvent;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.runnables.skills.AbilityDisableTask;
import com.gmail.nossr50.runnables.skills.ToolLowerTask;
import com.gmail.nossr50.util.ItemUtils;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.ModUtils;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.StringUtils;
import com.gmail.nossr50.util.player.UserManager;
public class SkillUtils {
public static int handleFoodSkills(Player player, SkillType skill, int eventFoodLevel, int baseLevel, int maxLevel, int rankChange) {
int skillLevel = UserManager.getPlayer(player).getProfile().getSkillLevel(skill);
int currentFoodLevel = player.getFoodLevel();
int foodChange = eventFoodLevel - currentFoodLevel;
for (int i = baseLevel; i <= maxLevel; i += rankChange) {
if (skillLevel >= i) {
foodChange++;
}
}
return currentFoodLevel + foodChange;
}
/**
* Calculate the time remaining until the cooldown expires.
*
* @param deactivatedTimeStamp Time of deactivation
* @param cooldown The length of the cooldown
* @return the number of seconds remaining before the cooldown expires
*/
public static int calculateTimeLeft(long deactivatedTimeStamp, int cooldown, Player player) {
return (int) (((deactivatedTimeStamp + (PerksUtils.handleCooldownPerks(player, cooldown) * Misc.TIME_CONVERSION_FACTOR)) - System.currentTimeMillis()) / Misc.TIME_CONVERSION_FACTOR);
}
/**
* Process activating abilities & readying the tool.
*
* @param player The player using the ability
* @param skill The skill the ability is tied to
*/
public static void activationCheck(Player player, SkillType skill) {
if (Config.getInstance().getAbilitiesOnlyActivateWhenSneaking() && !player.isSneaking()) {
return;
}
ItemStack inHand = player.getItemInHand();
if (ModUtils.isCustomTool(inHand) && !ModUtils.getToolFromItemStack(inHand).isAbilityEnabled()) {
return;
}
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
if (!mcMMOPlayer.getAbilityUse()) {
return;
}
for (AbilityType abilityType : AbilityType.values()) {
if (mcMMOPlayer.getAbilityMode(abilityType)) {
return;
}
}
PlayerProfile playerProfile = mcMMOPlayer.getProfile();
AbilityType ability = skill.getAbility();
ToolType tool = skill.getTool();
/*
* Woodcutting & Axes need to be treated differently.
* Basically the tool always needs to ready and we check to see if the cooldown is over when the user takes action
*/
if (ability.getPermissions(player) && tool.inHand(inHand) && !mcMMOPlayer.getToolPreparationMode(tool)) {
if (skill != SkillType.WOODCUTTING && skill != SkillType.AXES) {
int timeRemaining = calculateTimeLeft(playerProfile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player);
if (!mcMMOPlayer.getAbilityMode(ability) && timeRemaining > 0) {
player.sendMessage(LocaleLoader.getString("Skills.TooTired", timeRemaining));
return;
}
}
if (Config.getInstance().getAbilityMessagesEnabled()) {
player.sendMessage(tool.getRaiseTool());
}
mcMMOPlayer.setToolPreparationATS(tool, System.currentTimeMillis());
mcMMOPlayer.setToolPreparationMode(tool, true);
new ToolLowerTask(mcMMOPlayer, tool).runTaskLaterAsynchronously(mcMMO.p, 4 * Misc.TICK_CONVERSION_FACTOR);
}
}
/**
* Check the XP of a skill.
*
* @param skillType The skill to check
* @param player The player whose skill to check
* @param profile The profile of the player whose skill to check
*/
public static void xpCheckSkill(SkillType skillType, Player player, PlayerProfile profile) {
int levelsGained = 0;
float xpRemoved = 0;
if (profile.getSkillXpLevelRaw(skillType) >= profile.getXpToLevel(skillType)) {
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
while (profile.getSkillXpLevelRaw(skillType) >= profile.getXpToLevel(skillType)) {
if ((skillType.getMaxLevel() >= profile.getSkillLevel(skillType) + 1) && (Config.getInstance().getPowerLevelCap() >= mcMMOPlayer.getPowerLevel() + 1)) {
int xp = profile.getXpToLevel(skillType);
xpRemoved += xp;
profile.removeXp(skillType, xp);
levelsGained++;
profile.skillUp(skillType, 1);
}
else {
profile.addLevels(skillType, 0);
}
}
McMMOPlayerLevelUpEvent eventToFire = new McMMOPlayerLevelUpEvent(player, skillType, levelsGained);
mcMMO.p.getServer().getPluginManager().callEvent(eventToFire);
if (eventToFire.isCancelled()) {
profile.modifySkill(skillType, profile.getSkillLevel(skillType) - levelsGained);
profile.setSkillXpLevel(skillType, profile.getSkillXpLevelRaw(skillType) + xpRemoved);
return;
}
String capitalized = StringUtils.getCapitalized(skillType.toString());
player.playSound(player.getLocation(), Sound.LEVEL_UP, Misc.LEVELUP_VOLUME, Misc.LEVELUP_PITCH);
player.sendMessage(LocaleLoader.getString(capitalized + ".Skillup", levelsGained, profile.getSkillLevel(skillType)));
}
}
/**
* Checks if the given string represents a valid skill
*
* @param skillName The name of the skill to check
* @return true if this is a valid skill, false otherwise
*/
public static boolean isSkill(String skillName) {
if (!Config.getInstance().getLocale().equalsIgnoreCase("en_US")) {
return isLocalizedSkill(skillName);
}
return SkillType.getSkill(skillName) != null;
}
private static boolean isLocalizedSkill(String skillName) {
for (SkillType skill : SkillType.values()) {
if (skillName.equalsIgnoreCase(LocaleLoader.getString(StringUtils.getCapitalized(skill.toString()) + ".SkillName"))) {
return true;
}
}
return false;
}
public static String getSkillName(SkillType skill) {
if (!Config.getInstance().getLocale().equalsIgnoreCase("en_US")) {
return StringUtils.getCapitalized(LocaleLoader.getString(StringUtils.getCapitalized(skill.toString()) + ".SkillName"));
}
return StringUtils.getCapitalized(skill.toString());
}
/**
* Check if the player has any combat skill permissions.
*
* @param player The player to check permissions for
* @return true if the player has combat skills, false otherwise
*/
public static boolean hasCombatSkills(Player player) {
return Permissions.skillEnabled(player, SkillType.AXES)
|| Permissions.skillEnabled(player, SkillType.ARCHERY)
|| Permissions.skillEnabled(player, SkillType.SWORDS)
|| Permissions.skillEnabled(player, SkillType.TAMING)
|| Permissions.skillEnabled(player, SkillType.UNARMED);
}
/**
* Check if the player has any gathering skill permissions.
*
* @param player The player to check permissions for
* @return true if the player has gathering skills, false otherwise
*/
public static boolean hasGatheringSkills(Player player) {
return Permissions.skillEnabled(player, SkillType.EXCAVATION)
|| Permissions.skillEnabled(player, SkillType.FISHING)
|| Permissions.skillEnabled(player, SkillType.HERBALISM)
|| Permissions.skillEnabled(player, SkillType.MINING)
|| Permissions.skillEnabled(player, SkillType.WOODCUTTING);
}
/**
* Check if the player has any misc skill permissions.
*
* @param player The player to check permissions for
* @return true if the player has misc skills, false otherwise
*/
public static boolean hasMiscSkills(Player player) {
return Permissions.skillEnabled(player, SkillType.ACROBATICS)
|| Permissions.skillEnabled(player, SkillType.SMELTING)
|| Permissions.skillEnabled(player, SkillType.REPAIR);
}
/**
* Check to see if an ability can be activated.
*
* @param mcMMOPlayer The player activating the ability
* @param type The skill the ability is based on
*/
public static void abilityCheck(McMMOPlayer mcMMOPlayer, SkillType type) {
ToolType tool = type.getTool();
AbilityType ability = type.getAbility();
mcMMOPlayer.setToolPreparationMode(tool, false);
Player player = mcMMOPlayer.getPlayer();
PlayerProfile playerProfile = mcMMOPlayer.getProfile();
int timeRemaining = calculateTimeLeft(playerProfile.getSkillDATS(ability) * Misc.TIME_CONVERSION_FACTOR, ability.getCooldown(), player);
/*
* Axes and Woodcutting are odd because they share the same tool.
* We show them the too tired message when they take action.
*/
if (type == SkillType.WOODCUTTING || type == SkillType.AXES) {
if (!mcMMOPlayer.getAbilityMode(ability) && timeRemaining > 0) {
player.sendMessage(LocaleLoader.getString("Skills.TooTired", timeRemaining));
return;
}
}
if (!mcMMOPlayer.getAbilityMode(ability) && timeRemaining <= 0) {
McMMOPlayerAbilityActivateEvent event = new McMMOPlayerAbilityActivateEvent(player, type);
mcMMO.p.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
int ticks = PerksUtils.handleActivationPerks(player, 2 + (playerProfile.getSkillLevel(type) / AdvancedConfig.getInstance().getAbilityLength()), ability.getMaxLength());
ParticleEffectUtils.playAbilityEnabledEffect(player);
if (mcMMOPlayer.useChatNotifications()) {
player.sendMessage(ability.getAbilityOn());
}
SkillUtils.sendSkillMessage(player, ability.getAbilityPlayer(player));
playerProfile.setSkillDATS(ability, System.currentTimeMillis() + (ticks * Misc.TIME_CONVERSION_FACTOR));
mcMMOPlayer.setAbilityMode(ability, true);
if (ability == AbilityType.SUPER_BREAKER || ability == AbilityType.GIGA_DRILL_BREAKER) {
handleAbilitySpeedIncrease(player);
}
new AbilityDisableTask(mcMMOPlayer, ability).runTaskLater(mcMMO.p, ticks * Misc.TICK_CONVERSION_FACTOR);
}
}
/**
* Check to see if ability should be triggered.
*
* @param player The player using the ability
* @param block The block modified by the ability
* @param ability The ability to check
* @return true if the ability should activate, false otherwise
*/
public static boolean triggerCheck(Player player, Block block, AbilityType ability) {
boolean activate = true;
switch (ability) {
case BERSERK:
case BLOCK_CRACKER:
case LEAF_BLOWER:
if (!ability.blockCheck(block.getState())) {
activate = false;
break;
}
if (!blockBreakSimulate(block, player, true)) {
activate = false;
break;
}
break;
case GIGA_DRILL_BREAKER:
case SUPER_BREAKER:
case GREEN_TERRA:
if (!ability.blockCheck(block.getState())) {
activate = false;
break;
}
break;
default:
activate = false;
break;
}
return activate;
}
public static void sendSkillMessage(Player player, String message) {
for (Player otherPlayer : player.getWorld().getPlayers()) {
if (otherPlayer != player && Misc.isNear(player.getLocation(), otherPlayer.getLocation(), Misc.SKILL_MESSAGE_MAX_SENDING_DISTANCE)) {
otherPlayer.sendMessage(message);
}
}
}
public static void handleAbilitySpeedIncrease(Player player) {
if (HiddenConfig.getInstance().useEnchantmentBuffs()) {
ItemStack heldItem = player.getItemInHand();
if (heldItem == null || heldItem.getType() == Material.AIR) {
return;
}
int efficiencyLevel = heldItem.getEnchantmentLevel(Enchantment.DIG_SPEED);
ItemMeta itemMeta = heldItem.getItemMeta();
List<String> itemLore = new ArrayList<String>();
if (itemMeta.hasLore()) {
itemLore = itemMeta.getLore();
}
itemLore.add("mcMMO Ability Tool");
itemMeta.addEnchant(Enchantment.DIG_SPEED, efficiencyLevel + AdvancedConfig.getInstance().getEnchantBuff(), true);
itemMeta.setLore(itemLore);
heldItem.setItemMeta(itemMeta);
}
else {
int duration = 0;
int amplifier = 0;
if (player.hasPotionEffect(PotionEffectType.FAST_DIGGING)) {
for (PotionEffect effect : player.getActivePotionEffects()) {
if (effect.getType() == PotionEffectType.FAST_DIGGING) {
duration = effect.getDuration();
amplifier = effect.getAmplifier();
break;
}
}
}
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
SkillType skill = mcMMOPlayer.getAbilityMode(AbilityType.SUPER_BREAKER) ? SkillType.MINING : SkillType.EXCAVATION;
int ticks = PerksUtils.handleActivationPerks(player, 2 + (mcMMOPlayer.getProfile().getSkillLevel(skill) / AdvancedConfig.getInstance().getAbilityLength()), skill.getAbility().getMaxLength()) * Misc.TICK_CONVERSION_FACTOR;
PotionEffect abilityBuff = new PotionEffect(PotionEffectType.FAST_DIGGING, duration + ticks, amplifier + 10);
player.addPotionEffect(abilityBuff, true);
}
}
public static void handleAbilitySpeedDecrease(Player player) {
if (HiddenConfig.getInstance().useEnchantmentBuffs()) {
PlayerInventory playerInventory = player.getInventory();
for (int i = 0; i < playerInventory.getContents().length; i++) {
ItemStack item = playerInventory.getItem(i);
playerInventory.setItem(i, removeAbilityBuff(item));
}
}
}
public static ItemStack removeAbilityBuff(ItemStack item) {
if (item == null || item.getType() == Material.AIR) {
return item;
}
if (!ItemUtils.isPickaxe(item) && !ItemUtils.isShovel(item)) {
return item;
}
if (item.containsEnchantment(Enchantment.DIG_SPEED)) {
ItemMeta itemMeta = item.getItemMeta();
if (itemMeta.hasLore()) {
List<String> itemLore = itemMeta.getLore();
if (itemLore.remove("mcMMO Ability Tool")) {
int efficiencyLevel = item.getEnchantmentLevel(Enchantment.DIG_SPEED);
if (efficiencyLevel <= AdvancedConfig.getInstance().getEnchantBuff()) {
itemMeta.removeEnchant(Enchantment.DIG_SPEED);
}
else {
itemMeta.addEnchant(Enchantment.DIG_SPEED, efficiencyLevel - AdvancedConfig.getInstance().getEnchantBuff(), true);
}
itemMeta.setLore(itemLore);
item.setItemMeta(itemMeta);
}
}
}
return item;
}
/**
* Modify the durability of an ItemStack.
*
* @param itemStack The ItemStack which durability should be modified
* @return the itemStack with modified durability
*/
public static ItemStack handleDurabilityChange(ItemStack itemStack, int durabilityModifier) {
short finalDurability = (short) (itemStack.getDurability() + durabilityModifier);
short maxDurability = ModUtils.isCustomTool(itemStack) ? ModUtils.getToolFromItemStack(itemStack).getDurability() : itemStack.getType().getMaxDurability();
boolean overMax = (finalDurability >= maxDurability);
itemStack.setDurability(overMax ? maxDurability : finalDurability);
return itemStack;
}
/**
* Simulate a block break event.
*
* @param block The block to break
* @param player The player breaking the block
* @param shouldArmSwing true if an armswing event should be fired, false otherwise
* @return true if the event wasn't cancelled, false otherwise
*/
public static boolean blockBreakSimulate(Block block, Player player, boolean shouldArmSwing) {
PluginManager pluginManger = mcMMO.p.getServer().getPluginManager();
// Support for NoCheat
if (shouldArmSwing) {
pluginManger.callEvent(new FakePlayerAnimationEvent(player));
}
FakeBlockDamageEvent damageEvent = new FakeBlockDamageEvent(player, block, player.getItemInHand(), true);
pluginManger.callEvent(damageEvent);
FakeBlockBreakEvent breakEvent = new FakeBlockBreakEvent(block, player);
pluginManger.callEvent(breakEvent);
return !damageEvent.isCancelled() && !breakEvent.isCancelled();
}
public static boolean activationSuccessful(Player player, SkillType skill, double maxChance, int maxLevel) {
int skillLevel = UserManager.getPlayer(player).getProfile().getSkillLevel(skill);
int activationChance = PerksUtils.handleLuckyPerks(player, skill);
double chance = (maxChance / maxLevel) * Math.min(skillLevel, maxLevel);
return chance > Misc.getRandom().nextInt(activationChance);
}
public static boolean activationSuccessful(int skillLevel, int activationChance, double maxChance, int maxLevel) {
return ((maxChance / maxLevel) * Math.min(skillLevel, maxLevel)) > Misc.getRandom().nextInt(activationChance);
}
public static boolean treasureDropSuccessful(double dropChance, int activationChance) {
return dropChance > Misc.getRandom().nextDouble() * activationChance;
}
}